public void AddInStock(InStock stock) { PartInWeight tempWeight = new PartInWeight(); tempWeight.Name = "Fasto Cap"; tempWeight.Weight = 100.0f; //tempWeight.Parts.Add(new PartWithWeight("Fasto Cap", "Fasto's pen cap", 1.0f)); //tempWeight.Parts.Add(new PartWithWeight("Fasto Barrel", "Fasto's pen Barrel", 1.0f)); stock.Add(tempWeight); PartInCount tempCount = new PartInCount(); tempCount.Name = "Fasto Refill"; tempCount.Count = 100; //tempCount.Parts.Add(new PartWithWeight("Fasto Refill", "Fasto's pen refill", 1)); stock.Add(tempCount); }
public void AddInStock(InStock stock) { PartInWeight tempWeight = new PartInWeight(); tempWeight.Name = "Fasto Cap"; tempWeight.Weight = 100.0f; Console.WriteLine("Part coming in Weight: '{0}', Weight: '{1}'", tempWeight.Name, tempWeight.Weight); //tempWeight.Parts.Add(new PartWithWeight("Fasto Cap", "Fasto's pen cap", 1.0f)); //tempWeight.Parts.Add(new PartWithWeight("Fasto Barrel", "Fasto's pen Barrel", 1.0f)); stock.Add(tempWeight); PartInCount tempCount = new PartInCount(); tempCount.Name = "Fasto Refill"; tempCount.Count = 100; Console.WriteLine("Part coming in Count: '{0}', Count: '{1}'", tempCount.Name, tempCount.Count); //tempCount.Parts.Add(new PartWithWeight("Fasto Refill", "Fasto's pen refill", 1)); stock.Add(tempCount); }
public void AddStockInInventory2(Inventory stock) { PartWithWeight partWithWeight; InStock inStock = new InStock(); partWithWeight = new PartWithWeight("Fasto Cap", "", 4.5f); inStock.Add(partWithWeight); StoreInventory.AddToInventory(inStock); }
public void AddStockInInventory(Inventory stock) { PartWithWeight partWithWeight; PartWithCount partWithCount; InStock inStock = new InStock(); partWithWeight = new PartWithWeight("Fasto Cap", "", 10.0f); inStock.Add(partWithWeight); partWithWeight = new PartWithWeight("Fasto Barrel", "", 15.0f); inStock.Add(partWithWeight); partWithWeight = new PartWithWeight("Gripper Cap", "", 5.0f); inStock.Add(partWithWeight); partWithCount = new PartWithCount("Fasto Refill", "", 1000); inStock.Add(partWithCount); Console.WriteLine(""); StoreInventory.AddToInventory(inStock); }
//adding stock to the instock list any time a movie is returned public static void UpdateStockAdd(Movie yourMovie) { if (!InStock.Contains(yourMovie)) { InStock.Add(yourMovie); yourMovie.Copies++; } else if (yourMovie.Copies == 0) { OutOfStock.Remove(yourMovie); yourMovie.Copies++; } else { yourMovie.Copies++; } }