示例#1
0
        public virtual void OnConnected(HPacket packet)
        {
            var hHost = packet.ReadUTF8();
            var hPort = packet.ReadInt32();

            ClientVersion    = packet.ReadUTF8();
            ClientIdentifier = packet.ReadUTF8();
            ClientType       = packet.ReadUTF8();

            if (ClientType != "UNITY")
            {
                HotelServer = HotelEndPoint.Parse(hHost, hPort);
            }

            try
            {
                MessagesInfoIncoming = new List <HMessage>();
                MessagesInfoOutgoing = new List <HMessage>();

                if (ClientType == "UNITY")
                {
                    UnityIn  = new UnityIncoming(new List <HMessage>());
                    UnityOut = new UnityOutgoing(new List <HMessage>());
                }
                else
                {
                    Out = new Outgoing(new List <HMessage>());
                    In  = new Incoming(new List <HMessage>());
                }

                int MessagesInfoLenght = packet.ReadInt32();
                foreach (var i in Enumerable.Range(0, MessagesInfoLenght))
                {
                    int    CurrentMessageID         = packet.ReadInt32();
                    string CurrentMessageHash       = packet.ReadUTF8();
                    string CurrentMessageName       = packet.ReadUTF8();
                    string CurrentMessageStructure  = packet.ReadUTF8();
                    bool   CurrentMessageIsOutgoing = packet.ReadBoolean();
                    string CurrentMessageSource     = packet.ReadUTF8();
                    if (string.IsNullOrWhiteSpace(CurrentMessageHash) || CurrentMessageHash == "NULL")
                    {
                        CurrentMessageHash = CurrentMessageName;
                    }
                    CurrentMessageHash = CurrentMessageSource + "_" + CurrentMessageHash;
                    HMessage CurrentHMessage = new HMessage((ushort)CurrentMessageID, CurrentMessageHash, CurrentMessageName, CurrentMessageStructure);
                    if (CurrentMessageIsOutgoing)
                    {
                        MessagesInfoOutgoing.Add(CurrentHMessage);
                    }
                    else
                    {
                        MessagesInfoIncoming.Add(CurrentHMessage);
                    }
                }
                List <HMessage> GeodeOut = new List <HMessage>();
                List <HMessage> GeodeIn  = new List <HMessage>();
                if (ClientType == "UNITY")
                {
                    foreach (PropertyInfo GeodeOutProperty in UnityOut.GetType().GetProperties())
                    {
                        try
                        {
                            if (GeodeOutProperty.PropertyType == typeof(HMessage))
                            {
                                var msgInfo = MessagesInfoOutgoing.FirstOrDefault(x => x.Name == GeodeOutProperty.Name);
                                if (msgInfo != null)
                                {
                                    GeodeOut.Add(msgInfo);
                                }
                            }
                        }
                        catch { Console.WriteLine("MessageInfo not found for: " + GeodeOutProperty.Name); }
                    }
                    foreach (PropertyInfo GeodeInProperty in UnityIn.GetType().GetProperties())
                    {
                        try
                        {
                            if (GeodeInProperty.PropertyType == typeof(HMessage))
                            {
                                var msgInfo = MessagesInfoIncoming.FirstOrDefault(x => x.Name == GeodeInProperty.Name);
                                if (msgInfo != null)
                                {
                                    GeodeIn.Add(msgInfo);
                                }
                            }
                        }
                        catch { Console.WriteLine("MessageInfo not found for: " + GeodeInProperty.Name); }
                    }
                    UnityOut = new UnityOutgoing(GeodeOut);
                    UnityIn  = new UnityIncoming(GeodeIn);
                }
                else
                {
                    foreach (PropertyInfo GeodeOutProperty in Out.GetType().GetProperties())
                    {
                        try
                        {
                            if (GeodeOutProperty.PropertyType == typeof(HMessage))
                            {
                                GeodeOut.Add(MessagesInfoOutgoing.First(x => x.Name == GeodeOutProperty.Name));
                            }
                        }
                        catch { Console.WriteLine("MessageInfo not found for: " + GeodeOutProperty.Name); }
                    }
                    foreach (PropertyInfo GeodeInProperty in In.GetType().GetProperties())
                    {
                        try
                        {
                            if (GeodeInProperty.PropertyType == typeof(HMessage))
                            {
                                GeodeIn.Add(MessagesInfoIncoming.First(x => x.Name == GeodeInProperty.Name));
                            }
                        }
                        catch { Console.WriteLine("MessageInfo not found for: " + GeodeInProperty.Name); }
                    }
                    Out = new Outgoing(GeodeOut);
                    In  = new Incoming(GeodeIn);
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("Critical MessagesInfo exception: " + ex.Message);
                MessagesInfo_Failed = true;
            }

            ResolveCallbacks();
            IsConnected = true;
            if (DisableEventHandlers == false)
            {
                try { OnConnectedEvent.Invoke(this, packet); } catch { };//Invoke event handler
            }
        }