public override MonsterAI CreateAI(Character ch) { ImmobileMonsterAI a = new ImmobileMonsterAI(ch); a.AddPriorityAttackModule(new WeakAggroModule(a)); a.GetAttackModule <WeakAggroModule>().enabled = true; return(a); }
public override MonsterAI CreateAI(Character ch) { ImmobileMonsterAI ai = new ImmobileMonsterAI(ch); return(ai); }