示例#1
0
        public override void Charseg(ref Intarray outimage, Bytearray inimage)
        {
            int       swidth  = PGeti("swidth");
            int       sheight = PGeti("sheight");
            Bytearray image   = new Bytearray();

            image.Copy(inimage);
            OcrRoutine.binarize_simple(image);
            OcrRoutine.Invert(image);
            outimage.Copy(image);
            if (swidth > 0 || sheight > 0)
            {
                Morph.binary_close_rect(image, swidth, sheight);
            }
            Intarray labels = new Intarray();

            labels.Copy(image);
            ImgLabels.label_components(ref labels);
            for (int i = 0; i < outimage.Length1d(); i++)
            {
                if (outimage.At1d(i) > 0)
                {
                    outimage.Put1d(i, SegmRoutine.cseg_pixel(labels.At1d(i)));
                }
            }
            SegmRoutine.make_line_segmentation_white(outimage);
            SegmRoutine.check_line_segmentation(outimage);
        }
示例#2
0
        public override void Charseg(ref Intarray outimage, Bytearray inarray)
        {
            Bytearray image = new Bytearray();

            image.Copy(inarray);
            OcrRoutine.binarize_simple(image);
            OcrRoutine.Invert(image);
            outimage.Copy(image);
            Intarray labels = new Intarray();

            labels.Copy(image);
            ImgLabels.label_components(ref labels);
            Narray <Rect> boxes = new Narray <Rect>();

            ImgLabels.bounding_boxes(ref boxes, labels);
            Intarray equiv = new Intarray(boxes.Length());

            for (int i = 0; i < boxes.Length(); i++)
            {
                equiv[i] = i;
            }
            for (int i = 1; i < boxes.Length(); i++)
            {
                Rect p = boxes[i];
                for (int j = 1; j < boxes.Length(); j++)
                {
                    if (i == j)
                    {
                        continue;
                    }
                    Rect q  = boxes[j];
                    int  x0 = Math.Max(p.x0, q.x0);
                    int  x1 = Math.Min(p.x1, q.x1);
                    int  iw = x1 - x0;
                    if (iw <= 0)
                    {
                        continue;         // no overlap
                    }
                    int   ow   = Math.Min(p.Width(), q.Width());
                    float frac = iw / (float)(ow);
                    if (frac < 0.5f)
                    {
                        continue;             // insufficient overlap
                    }
                    // printf("%d %d : %d %d : %g\n",i,j,iw,ow,frac);
                    equiv.Put1d(Math.Max(i, j), Math.Min(i, j));
                }
            }
            for (int i = 0; i < labels.Length(); i++)
            {
                labels.Put1d(i, equiv.At1d(labels.At1d(i)));
            }
            ImgLabels.renumber_labels(labels, 1);
            outimage.Move(labels);
            SegmRoutine.make_line_segmentation_white(outimage);
            SegmRoutine.check_line_segmentation(outimage);
        }
示例#3
0
        public override void Charseg(ref Intarray segmentation, Bytearray inraw)
        {
            Logger.Default.Image("segmenting", inraw);

            OcrRoutine.optional_check_background_is_lighter(inraw);
            Bytearray image = new Bytearray();

            image.Copy(inraw);
            OcrRoutine.binarize_simple(image);
            OcrRoutine.Invert(image);

            segmenter.SetImage(image);
            segmenter.FindAllCuts();
            segmenter.FindBestCuts();

            Intarray seg = new Intarray();

            seg.Copy(image);

            for (int r = 0; r < segmenter.bestcuts.Length(); r++)
            {
                int            w   = seg.Dim(0);
                int            c   = segmenter.bestcuts[r];
                Narray <Point> cut = segmenter.cuts[c];
                for (int y = 0; y < image.Dim(1); y++)
                {
                    for (int i = -1; i <= 1; i++)
                    {
                        int x = cut[y].X;
                        if (x < 1 || x >= w - 1)
                        {
                            continue;
                        }
                        seg[x + i, y] = 0;
                    }
                }
            }
            ImgLabels.label_components(ref seg);
            // dshowr(seg,"YY"); dwait();
            segmentation.Copy(image);
            ImgLabels.propagate_labels_to(ref segmentation, seg);

            SegmRoutine.line_segmentation_merge_small_components(ref segmentation, small_merge_threshold);
            SegmRoutine.line_segmentation_sort_x(segmentation);

            SegmRoutine.make_line_segmentation_white(segmentation);
            // set_line_number(segmentation, 1);
            Logger.Default.Image("resulting segmentation", segmentation);
        }
示例#4
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        public override void Charseg(ref Intarray result_segmentation, Bytearray orig_image)
        {
            Bytearray image = new Bytearray();

            image.Copy(orig_image);
            OcrRoutine.optional_check_background_is_lighter(image);
            OcrRoutine.binarize_simple(image);
            OcrRoutine.Invert(image);

            Intarray ccseg = new Intarray();

            ccseg.Copy(image);
            ImgLabels.label_components(ref ccseg);

            base.Charseg(ref result_segmentation, orig_image);
            SegmRoutine.combine_segmentations(ref result_segmentation, ccseg);
        }
示例#5
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        public static void erase_small_components(Floatarray input, float mins = 0.2f, float thresh = 0.25f)
        {
            // compute a thresholded image for component labeling
            float    threshold  = thresh * NarrayUtil.Max(input);
            Intarray components = new Intarray();

            components.MakeLike(input);
            components.Fill(0);
            for (int i = 0; i < components.Length(); i++)
            {
                components[i] = (input[i] > threshold ? 1 : 0);
            }

            // compute the number of pixels in each component
            int      n      = ImgLabels.label_components(ref components);
            Intarray totals = new Intarray(n + 1);

            totals.Fill(0);
            for (int i = 0; i < components.Length(); i++)
            {
                totals[components[i]] = totals[components[i]] + 1;
            }
            totals[0] = 0;
            int biggest = NarrayUtil.ArgMax(totals);

            // erase small components
            float     minsize    = mins * totals[biggest];
            Bytearray keep       = new Bytearray(n + 1);
            float     background = NarrayUtil.Min(input);

            for (int i = 0; i < keep.Length(); i++)
            {
                keep[i] = (byte)(totals[i] > minsize ? 1 : 0);
            }
            for (int i = 0; i < input.Length(); i++)
            {
                if (keep[components[i]] == 0)
                {
                    input[i] = background;
                }
            }
        }
示例#6
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        public void EstimateSpaceSize()
        {
            Intarray labels = new Intarray();

            labels.Copy(segmentation);
            ImgLabels.label_components(ref labels);
            Narray <Rect> boxes = new Narray <Rect>();

            ImgLabels.bounding_boxes(ref boxes, labels);
            Floatarray distances = new Floatarray();

            distances.Resize(boxes.Length());
            distances.Fill(99999f);
            for (int i = 1; i < boxes.Length(); i++)
            {
                Rect b = boxes[i];
                for (int j = 1; j < boxes.Length(); j++)
                {
                    Rect n     = boxes[j];
                    int  delta = n.x0 - b.x1;
                    if (delta < 0)
                    {
                        continue;
                    }
                    if (delta >= distances[i])
                    {
                        continue;
                    }
                    distances[i] = delta;
                }
            }
            float interchar = NarrayUtil.Fractile(distances, PGetf("space_fractile"));

            space_threshold = interchar * PGetf("space_multiplier");
            // impose some reasonable upper and lower bounds
            float xheight = 10.0f; // FIXME

            space_threshold = Math.Max(space_threshold, PGetf("space_min") * xheight);
            space_threshold = Math.Min(space_threshold, PGetf("space_max") * xheight);
        }
示例#7
0
        public override void Charseg(ref Intarray segmentation, Bytearray image)
        {
            Bytearray timage = new Bytearray();

            timage.Copy(image);
            //for (int i = 0; i < image.Length(); i++) image[i] = (byte)(image[i] > 0 ? 0 : 1);
            OcrRoutine.binarize_simple(timage);
            OcrRoutine.Invert(image);
            Skeleton.Thin(ref timage);
            //ImgIo.write_image_gray("_thinned.png", timage);
            ImgMisc.remove_singular_points(ref timage, 2);
            //ImgIo.write_image_gray("_segmented.png", timage);
            Intarray tsegmentation = new Intarray();

            tsegmentation.Copy(timage);
            ImgLabels.label_components(ref tsegmentation);
            SegmRoutine.remove_small_components(tsegmentation, 4, 4);
            //ImgIo.write_image_packed("_labeled.png", tsegmentation);
            segmentation.Copy(image);
            ImgLabels.propagate_labels_to(ref segmentation, tsegmentation);
            //ImgIo.write_image_packed("_propagated.png", segmentation);
        }
示例#8
0
        public static void extract_holes(ref Bytearray holes, Bytearray binarized)
        {
            Intarray temp = new Intarray();

            temp.Copy(binarized);
            NarrayUtil.Sub(255, temp);
            ImgLabels.label_components(ref temp);
            int background = -1;

            for (int i = 0; i < temp.Dim(0); i++)
            {
                if (temp[i, 0] != 0)
                {
                    background = temp[i, 0];
                    break;
                }
            }
            holes.MakeLike(temp);
            holes.Fill((byte)0);
            if (background <= 0)
            {
                throw new Exception("extract_holes: background must be more 0");
            }
            for (int i = 0; i < temp.Dim(0); i++)
            {
                for (int j = 0; j < temp.Dim(1); j++)
                {
                    if (temp[i, j] > 0 && temp[i, j] != background)
                    {
                        holes[i, j] = 255;
                    }
                }
            }

            /*fprintf(stderr, "segholes\n");
             * dsection("segholes");
             * dshow(holes, "y");*/
        }
示例#9
0
        public static void remove_small_components <T>(Narray <T> bimage, int mw, int mh)
        {
            Intarray image = new Intarray();

            image.Copy(bimage);
            ImgLabels.label_components(ref image);
            Narray <Rect> rects = new Narray <Rect>();

            ImgLabels.bounding_boxes(ref rects, image);
            Bytearray good = new Bytearray(rects.Length());

            for (int i = 0; i < good.Length(); i++)
            {
                good[i] = 1;
            }
            for (int i = 0; i < rects.Length(); i++)
            {
                if (rects[i].Width() < mw && rects[i].Height() < mh)
                {
                    // printf("*** %d %d %d\n",i,rects[i].width(),rects[i].height());
                    good[i] = 0;
                }
            }
            for (int i = 0; i < image.Length1d(); i++)
            {
                if (good[image.At1d(i)] == 0)
                {
                    image.Put1d(i, 0);
                }
            }
            for (int i = 0; i < image.Length1d(); i++)
            {
                if (image.At1d(i) == 0)
                {
                    bimage.Put1d(i, default(T));                     // default(T) - 0
                }
            }
        }
示例#10
0
        public override void Charseg(ref Intarray segmentation, Bytearray inraw)
        {
            setParams();
            //Logger.Default.Image("segmenting", inraw);

            int PADDING = 3;

            OcrRoutine.optional_check_background_is_lighter(inraw);
            Bytearray image = new Bytearray();

            image.Copy(inraw);
            OcrRoutine.binarize_simple(image);
            OcrRoutine.Invert(image);

            SetImage(image);
            FindAllCuts();
            FindBestCuts();

            Intarray seg = new Intarray();

            seg.MakeLike(image);
            seg.Fill(255);

            for (int r = 0; r < bestcuts.Length(); r++)
            {
                int            w   = seg.Dim(0);
                int            c   = bestcuts[r];
                Narray <Point> cut = cuts[c];
                for (int y = 0; y < image.Dim(1); y++)
                {
                    for (int i = -1; i <= 1; i++)
                    {
                        int x = cut[y].X;
                        if (x < 1 || x >= w - 1)
                        {
                            continue;
                        }
                        seg[x + i, y] = 0;
                    }
                }
            }
            ImgLabels.label_components(ref seg);
            // dshowr(seg,"YY"); dwait();
            segmentation.Copy(image);

            for (int i = 0; i < seg.Length1d(); i++)
            {
                if (segmentation.At1d(i) == 0)
                {
                    seg.Put1d(i, 0);
                }
            }

            ImgLabels.propagate_labels_to(ref segmentation, seg);

            if (PGeti("component_segmentation") > 0)
            {
                Intarray ccseg = new Intarray();
                ccseg.Copy(image);
                ImgLabels.label_components(ref ccseg);
                SegmRoutine.combine_segmentations(ref segmentation, ccseg);
                if (PGeti("fix_diacritics") > 0)
                {
                    SegmRoutine.fix_diacritics(segmentation);
                }
            }
#if false
            SegmRoutine.line_segmentation_merge_small_components(ref segmentation, small_merge_threshold);
            SegmRoutine.line_segmentation_sort_x(segmentation);
#endif

            SegmRoutine.make_line_segmentation_white(segmentation);
            // set_line_number(segmentation, 1);
            //Logger.Default.Image("resulting segmentation", segmentation);
        }
示例#11
0
        protected void rescale(Floatarray v, Floatarray input)
        {
            if (input.Rank() != 2)
            {
                throw new Exception("CHECK_ARG: sub.Rank()==2");
            }

            Floatarray sub = new Floatarray();
            // find the largest connected component
            // and crop to its bounding box
            // (use a binary version of the character
            // to compute the bounding box)
            Intarray components = new Intarray();
            float    threshold  = PGetf("threshold") * NarrayUtil.Max(input);

            Global.Debugf("biggestcc", "threshold {0}", threshold);
            components.MakeLike(input);
            components.Fill(0);
            for (int i = 0; i < components.Length(); i++)
            {
                components[i] = (input[i] > threshold ? 1 : 0);
            }
            int      n      = ImgLabels.label_components(ref components);
            Intarray totals = new Intarray(n + 1);

            totals.Fill(0);
            for (int i = 0; i < components.Length(); i++)
            {
                totals[components[i]]++;
            }
            totals[0] = 0;
            Narray <Rect> boxes = new Narray <Rect>();

            ImgLabels.bounding_boxes(ref boxes, components);
            int  biggest = NarrayUtil.ArgMax(totals);
            Rect r       = boxes[biggest];
            int  pad     = (int)(PGetf("pad") + 0.5f);

            r.PadBy(pad, pad);
            Global.Debugf("biggestcc", "({0}) {1}[{2}] :: {3} {4} {5} {6}",
                          n, biggest, totals[biggest],
                          r.x0, r.y0, r.x1, r.y1);

            // now perform normal feature extraction
            // (use the original grayscale input)
            sub = input;
            ImgMisc.Crop(sub, r);
            int   csize = PGeti("csize");
            float s     = Math.Max(sub.Dim(0), sub.Dim(1)) / (float)csize;

            if (PGetf("noupscale") > 0 && s < 1.0f)
            {
                s = 1.0f;
            }
            float sig = s * PGetf("aa");
            float dx  = (csize * s - sub.Dim(0)) / 2f;
            float dy  = (csize * s - sub.Dim(1)) / 2f;

            if (sig > 1e-3f)
            {
                Gauss.Gauss2d(sub, sig, sig);
            }
            v.Resize(csize, csize);
            v.Fill(0f);
            for (int i = 0; i < csize; i++)
            {
                for (int j = 0; j < csize; j++)
                {
                    float x = i * s - dx;
                    float y = j * s - dy;
                    if (x < 0 || x >= sub.Dim(0))
                    {
                        continue;
                    }
                    if (y < 0 || y >= sub.Dim(1))
                    {
                        continue;
                    }
                    float value = ImgOps.bilin(sub, x, y);
                    v[i, j] = value;
                }
            }

            /*Global.Debugf("biggestcc", "{0} {1} ({2}) -> {3} {4} ({5})",
             *     sub.Dim(0), sub.Dim(1), NarrayUtil.Max(sub),
             *     v.Dim(0), v.Dim(1), NarrayUtil.Max(v));*/
        }
示例#12
0
        public List <List <float> > SpaceCosts(List <Candidate> candidates, Bytearray image)
        {
            /*
             *  Given a list of character recognition candidates and their
             *  classifications, and an image of the corresponding text line,
             *  compute a list of pairs of costs for putting/not putting a space
             *  after each of the candidate characters.
             *
             *  The basic idea behind this simple algorithm is to try larger
             *  and larger horizontal closing operations until most of the components
             *  start having a "wide" aspect ratio; that's when characters have merged
             *  into words.  The remaining whitespace should be spaces.
             *
             *  This is just a simple stopgap measure; it will be replaced with
             *  trainable space modeling.
             */
            int w = image.Dim(0);
            int h = image.Dim(1);

            Bytearray closed = new Bytearray();
            int       r;

            for (r = 0; r < maxrange; r++)
            {
                if (r > 0)
                {
                    closed.Copy(image);
                    Morph.binary_close_circle(closed, r);
                }
                else
                {
                    closed.Copy(image);
                }
                Intarray labeled = new Intarray();
                labeled.Copy(closed);
                ImgLabels.label_components(ref labeled);
                Narray <Rect> rects = new Narray <Rect>();
                ImgLabels.bounding_boxes(ref rects, labeled);
                Floatarray aspects = new Floatarray();
                for (int i = 0; i < rects.Length(); i++)
                {
                    Rect  rect   = rects[i];
                    float aspect = rect.Aspect();
                    aspects.Push(aspect);
                }
                float maspect = NarrayUtil.Median(aspects);
                if (maspect >= this.aspect_threshold)
                {
                    break;
                }
            }

            // close with a little bit of extra space
            closed.Copy(image);
            Morph.binary_close_circle(closed, r + 1);

            // compute the remaining aps
            //Morph.binary_dilate_circle();

            // every character box that ends near a cap gets a space appended


            return(null);
        }