示例#1
0
            protected override void OnTarget(Mobile from, object o)
            {
                if (!Imbuing.CheckSoulForge(from, 1))
                {
                    return;
                }

                if (o is Container)
                {
                    Container cont = (Container)o;

                    if (cont.IsChildOf(from.Backpack) || cont == from.Backpack)
                    {
                        int         unraveled = 0;
                        List <Item> list      = new List <Item>(cont.Items);

                        foreach (Item item in list)
                        {
                            if (item is BaseWeapon || item is BaseArmor || item is BaseJewel || item is BaseHat)
                            {
                                if (Imbuing.CanUnravelItem(from, item, false) && Imbuing.UnravelItem(from, item, false))
                                {
                                    unraveled++;
                                }
                            }
                        }

                        list.Clear();
                        list.TrimExcess();

                        if (unraveled <= 0)
                        {
                            from.SendMessage(2499, "You fail to unravel any items in the selected container.");
                            Effects.PlaySound(from.Location, from.Map, 0x3BF);
                        }
                        else
                        {
                            Effects.PlaySound(from.Location, from.Map, 0x1ED);
                            Effects.SendLocationParticles(
                                EffectItem.Create(from.Location, from.Map, EffectItem.DefaultDuration), 0x373A,
                                10, 30, 0, 4, 0, 0);

                            from.SendMessage(2499, "You successfully unravel {0} items from the selected container.", unraveled);
                        }
                    }
                    else
                    {
                        from.SendMessage(2499, "The container must be in your backpack to magically unravel its contents.");
                        return;
                    }
                }
                else
                {
                    from.SendMessage(2499, "You must target a container.");
                    return;
                }
                return;
            }
示例#2
0
            protected override void OnTarget(Mobile from, object o)
            {
                if (!Imbuing.CheckSoulForge(from, 1))
                {
                    return;
                }

                if (o is BaseWeapon || o is BaseArmor || o is BaseJewel || o is BaseHat)
                {
                    if (Imbuing.CanUnravelItem(from, (Item)o) && Imbuing.UnravelItem(from, (Item)o))
                    {
                        Effects.PlaySound(from.Location, from.Map, 0x1ED);
                        Effects.SendLocationParticles(
                            EffectItem.Create(from.Location, from.Map, EffectItem.DefaultDuration), 0x373A,
                            10, 30, 0, 4, 0, 0);
                        from.SendLocalizedMessage(1080429); // Unravelled :P
                    }
                }
                else
                {
                    from.SendLocalizedMessage(1080425); // You cannot magically unravel this item.
                    return;
                }
            }
示例#3
0
        public override void AddGumpLayout()
        {
            // SoulForge Check
            if (!Imbuing.CheckSoulForge(User, 2))
            {
                return;
            }

            ImbuingContext context = Imbuing.GetContext(User);

            context.LastImbued = m_Item;

            ItemType itemType  = ItemPropertyInfo.GetItemType(m_Item);
            bool     twoHanded = m_Item.Layer == Layer.TwoHanded;

            AddPage(0);
            AddBackground(0, 0, 520, 520, 5054);
            AddImageTiled(10, 10, 500, 500, 2624);
            AddImageTiled(10, 30, 500, 10, 5058);
            AddImageTiled(230, 40, 10, 440, 5058);
            AddImageTiled(10, 480, 500, 10, 5058);

            AddAlphaRegion(10, 10, 520, 500);

            AddHtmlLocalized(10, 12, 520, 20, 1079588, LabelColor, false, false); //IMBING MENU
            int yOffset = 0;

            // ===== Attribute Catagories ========================================
            AddHtmlLocalized(10, 60, 220, 20, 1044010, LabelColor, false, false);  // <CENTER>CATEGORIES</CENTER>
            AddHtmlLocalized(240, 60, 270, 20, 1044011, LabelColor, false, false); // <CENTER>SELECTIONS</CENTER>

            AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10001, GumpButtonType.Reply, 0);
            AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114248, LabelColor, false, false);       //Casting
            yOffset += 1;

            int itemRef = (int)itemType;

            if (itemRef == 1 || itemRef == 2 || itemRef == 4 || itemRef == 6)
            {
                AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10002, GumpButtonType.Reply, 0);
                AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114249, LabelColor, false, false);   //Combat
                yOffset += 1;
            }

            if (itemRef == 1 || itemRef == 2)
            {
                AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10006, GumpButtonType.Reply, 0);
                AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114250, LabelColor, false, false);   //Hit Area Effects
                yOffset += 1;

                AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10007, GumpButtonType.Reply, 0);
                AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114251, LabelColor, false, false);   //Hit Effects
                yOffset += 1;
            }

            AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10003, GumpButtonType.Reply, 0);
            AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114252, LabelColor, false, false);       //Misc.
            yOffset += 1;

            if (itemRef == 2)
            {
                AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10015, GumpButtonType.Reply, 0);
                AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114253, LabelColor, false, false);   //Ranged
                yOffset += 1;
            }

            if (itemRef == 1 || itemRef == 2 || itemRef == 3 || itemRef == 5 || itemRef == 6)
            {
                AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10004, GumpButtonType.Reply, 0);
                AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114254, LabelColor, false, false);   //Resists
                yOffset += 1;
            }

            if (itemRef == 1 || itemRef == 2)
            {
                AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10008, GumpButtonType.Reply, 0);
                AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114263, LabelColor, false, false);   //Slayers
                yOffset += 1;

                AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10009, GumpButtonType.Reply, 0);
                AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114264, LabelColor, false, false);   //Super Slayers
                yOffset += 1;
            }

            if (itemRef == 6)
            {
                for (int i = 0; i < 5; i++)
                {
                    AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10010 + i, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114255 + i, LabelColor, false, false);       //Skill Group 1
                    yOffset += 1;
                }
            }

            if (itemRef == 3 || itemRef == 5 || itemRef == 6)
            {
                AddButton(15, 90 + (yOffset * 25), 4005, 4007, 10005, GumpButtonType.Reply, 0);
                AddHtmlLocalized(50, 90 + (yOffset * 25), 150, 18, 1114262, LabelColor, false, false);   //Stats
                yOffset += 1;
            }

            // ===== Attribute Catagories ========================================
            yOffset = 0;
            int menuCat = context.ImbMenu_Cat;

            if (menuCat == 1) // == CASTING ==
            {
                if (itemRef == 1 || itemRef == 2)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10122, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079766, LabelColor, false, false);       //Spell Channeling
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10141, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079759, LabelColor, false, false);       //Mage Weapon
                    yOffset += 1;

                    if (m_Item is BaseWeapon && (((BaseWeapon)m_Item).Attributes.SpellChanneling == 0 || ((BaseWeapon)m_Item).Attributes.CastSpeed < 0))
                    {
                        AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10116, GumpButtonType.Reply, 0);
                        AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075617, LabelColor, false, false);       //Faster Casting
                        yOffset += 1;
                    }
                }
                else if (itemRef == 3 || itemRef == 5)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10118, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075625, LabelColor, false, false);       //Lower Reg Cost
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10117, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075621, LabelColor, false, false);       //Lower Mana Cost
                    yOffset += 1;
                }
                else if (itemRef == 4)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10122, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079766, LabelColor, false, false);       //Spell Channeling
                    yOffset += 1;

                    if (m_Item is BaseShield && (((BaseShield)m_Item).Attributes.SpellChanneling == 0 || ((BaseShield)m_Item).Attributes.CastSpeed < 0))
                    {
                        AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10116, GumpButtonType.Reply, 0);
                        AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075617, LabelColor, false, false);       //Faster Casting
                        yOffset += 1;
                    }
                }
                else if (itemRef == 6)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10114, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075628, LabelColor, false, false);       //Spell Damage Increase
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10118, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075625, LabelColor, false, false);       //Lower Reg Cost
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10117, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075621, LabelColor, false, false);       //Lower Mana Cost
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10116, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075617, LabelColor, false, false);       //Faster Casting
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10115, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075618, LabelColor, false, false);       //Faster Cast Recovery
                    yOffset += 1;
                }
            }
            else if (menuCat == 2) // == COMBAT ==
            {
                if (itemRef == 1)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10112, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079399, LabelColor, false, false);       //Damage Increase
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10113, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075629, LabelColor, false, false);       //Swing Speed Increase
                    yOffset += 1;

                    if (twoHanded)
                    {
                        AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10163, GumpButtonType.Reply, 0);
                        AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1072792, LabelColor, false, false);   //Balanced
                        yOffset += 1;
                    }

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10102, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075616, LabelColor, false, false);       //Hit Chance Increase
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10101, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075620, LabelColor, false, false);       //Defense Chance Increase
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10140, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079592, LabelColor, false, false);       //Use Best Weapon Skill
                    yOffset += 1;
                }
                else if (itemRef == 2)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10112, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079399, LabelColor, false, false);       //Damage Increase
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10113, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075629, LabelColor, false, false);       //Swing Speed Increase
                    yOffset += 1;
                }
                else if (itemRef == 4)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10101, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075620, LabelColor, false, false);       //Defense Chance Increase
                    yOffset += 1;
                }
                else if (itemRef == 6)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10112, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079399, LabelColor, false, false);       //Damage Increase
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10102, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075616, LabelColor, false, false);       //Hit Chance Increase
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10101, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075620, LabelColor, false, false);       //Defense Chance Increase
                    yOffset += 1;
                }
            }
            else if (menuCat == 3)  // == MISC ==
            {
                if (itemRef == 1 || itemRef == 2)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10121, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1061153, LabelColor, false, false);       //Luck
                    yOffset += 1;
                }
                else if (itemRef == 3 || itemRef == 5)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10119, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075626, LabelColor, false, false);       //Reflect Physical Damage
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10123, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1015168, LabelColor, false, false);       //Night Sight
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10121, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1061153, LabelColor, false, false);       //Luck
                    yOffset += 1;
                }
                else if (itemRef == 4)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10119, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075626, LabelColor, false, false);       //Reflect Physical Damage
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10145, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079757, LabelColor, false, false);       //Lower Requirements
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10142, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1017323, LabelColor, false, false);       //Durability
                    yOffset += 1;
                }
                else if (itemRef == 6)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10123, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1015168, LabelColor, false, false);       //Night Sight
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10121, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1061153, LabelColor, false, false);       //Luck
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10120, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075624, LabelColor, false, false);       //Enhance Potions
                    yOffset += 1;
                }
            }
            else if (menuCat == 15)  // == Ranged ==
            {
                if (itemRef == 2)
                {
                    if (twoHanded)
                    {
                        AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10160, GumpButtonType.Reply, 0);
                        AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1080416, LabelColor, false, false);         //Velocity
                        yOffset += 1;
                    }

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10102, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075616, LabelColor, false, false);       //Hit Chance Increase
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10101, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075620, LabelColor, false, false);       //Defense Chance Increase
                    yOffset += 1;

                    if (twoHanded)
                    {
                        AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10161, GumpButtonType.Reply, 0);
                        AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1072792, LabelColor, false, false);   //Balanced
                        yOffset += 1;
                    }
                }
            }
            else if (menuCat == 4) // == RESISTS ==
            {
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10154, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1061161, LabelColor, false, false);           //Poison Resist
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10151, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1061158, LabelColor, false, false);           //Physcial Resist
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10152, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1061159, LabelColor, false, false);           //Fire Resist
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10155, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1061162, LabelColor, false, false);           //Energy Resist
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10153, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1061160, LabelColor, false, false);           //Cold Resist
                yOffset += 1;
            }

            else if (menuCat == 5)  // == STATS ==
            {
                if (itemRef == 3 || itemRef == 5)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10110, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075632, LabelColor, false, false);       //Stamina Increase
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10103, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075627, LabelColor, false, false);       //Hit Points Regeneration
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10104, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079411, LabelColor, false, false);       //Stamina Regeneration
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10105, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079410, LabelColor, false, false);       //Mana Regeneration
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10111, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075631, LabelColor, false, false);       //Mana Increaase
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10109, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1075630, LabelColor, false, false);       //Hit Point Increase
                    yOffset += 1;
                }
                else if (itemRef == 6)
                {
                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10106, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079767, LabelColor, false, false);       //Strength Bonus
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10108, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079756, LabelColor, false, false);       //Intelligence Bonus
                    yOffset += 1;

                    AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10107, GumpButtonType.Reply, 0);
                    AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079732, LabelColor, false, false);       //Dexterity Bonus
                    yOffset += 1;
                }
            }
            else if (menuCat == 6)  // == HIT AREA EFFECTS ==
            {
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10133, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079697, LabelColor, false, false);           //Hit Poison Area
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10130, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079696, LabelColor, false, false);           //Hit Physical Area
                yOffset += 1;
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10131, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079695, LabelColor, false, false);           //Hit Fire Area
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10134, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079694, LabelColor, false, false);           //Hit Energy Area
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10132, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079693, LabelColor, false, false);           //Hit Cold Area
                yOffset += 1;
            }
            else if (menuCat == 7)  // == ON HIT EFFECTS ==
            {
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10126, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079707, LabelColor, false, false);            // Hit Stam Leech
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10127, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079701, LabelColor, false, false);           //Hit Mana Leech
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10135, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079706, LabelColor, false, false);           //Hit Magic Arrow
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10129, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079700, LabelColor, false, false);           //Hit Lower Defense
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10128, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079699, LabelColor, false, false);           //Hit Lower Attack
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10138, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079705, LabelColor, false, false);           //Hit Lightning
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10125, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079698, LabelColor, false, false);           //Hit Life Leeach
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10136, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079704, LabelColor, false, false);           //Hit Harm
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10137, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079703, LabelColor, false, false);           //Hit Fireball
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10139, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079702, LabelColor, false, false);           //Hit Dispel
                yOffset += 1;
            }
            else if (menuCat == 8)  // == SLAYERS ==
            {
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10215, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079755, LabelColor, false, false);           //Water Elemental Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10202, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079754, LabelColor, false, false);           //Troll Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10205, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079753, LabelColor, false, false);           //Terathan Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10212, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079746, LabelColor, false, false);           //Spider Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10220, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079745, LabelColor, false, false);           //Snow Elemental Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10206, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079744, LabelColor, false, false);           //Snake Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10213, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079743, LabelColor, false, false);           //Scorpion Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10217, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079742, LabelColor, false, false);           //Poison Elemental Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10201, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079741, LabelColor, false, false);           //Orc Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10211, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079740, LabelColor, false, false);           //Ophidian Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10203, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079739, LabelColor, false, false);           //Ogre Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10207, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079738, LabelColor, false, false);           //Lizardman Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10208, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079737, LabelColor, false, false);           //Gargoyle Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10214, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079736, LabelColor, false, false);           //Fire Elemental Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10218, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079735, LabelColor, false, false);           //Earth Elemental Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10204, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1061284, LabelColor, false, false);           //Dragon Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10219, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079734, LabelColor, false, false);           //Blood Elemental Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10216, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079733, LabelColor, false, false);           //Air Elemental Slayer
                yOffset += 1;
            }
            else if (menuCat == 9)  // == SUPER SLAYERS ==
            {
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10221, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079752, LabelColor, false, false);           //Undead Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10223, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079751, LabelColor, false, false);           //Reptile Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10222, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079750, LabelColor, false, false);           //Repond Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10227, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1154652, LabelColor, false, false);           //Fey Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10226, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079749, LabelColor, false, false);           //Elemental Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10224, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079748, LabelColor, false, false);           //Demon Slayer
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10225, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1079747, LabelColor, false, false);           //Arachnid Slayer
                yOffset += 1;
            }
            else if (menuCat == 10)  // == SKILL GROUP 1 ==
            {
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10251, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044102, LabelColor, false, false);           //Fencing
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10252, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044101, LabelColor, false, false);           //Mace Fighting
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10253, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044100, LabelColor, false, false);           //Swordsmanship
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10254, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044089, LabelColor, false, false);           //Musicianship
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10255, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044085, LabelColor, false, false);           //Magery
                yOffset += 1;
            }
            else if (menuCat == 11)  // == SKILL GROUP 2 ==
            {
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10256, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044103, LabelColor, false, false);           //Wrestling
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10257, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044095, LabelColor, false, false);           //Animal Taming
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10258, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044092, LabelColor, false, false);           //Spirit Speak
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10259, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044087, LabelColor, false, false);           //Tactics
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10260, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044082, LabelColor, false, false);           //Provocation
                yOffset += 1;
            }
            else if (menuCat == 12)  // == SKILL GROUP 3 ==
            {
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10261, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044110, LabelColor, false, false);           //Focus
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10262, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044065, LabelColor, false, false);           //Parrying
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10263, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044107, LabelColor, false, false);           //Stealth
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10264, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044106, LabelColor, false, false);           //Meditation
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10265, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044062, LabelColor, false, false);           //Animal Lore
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10266, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044075, LabelColor, false, false);           //Discordance
                yOffset += 1;
            }
            else if (menuCat == 13)  // == SKILL GROUP 4 ==
            {
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10267, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044115, LabelColor, false, false);           //Mysticism
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10268, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044112, LabelColor, false, false);           //Bushido
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10269, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044109, LabelColor, false, false);           //Necromancy
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10270, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044099, LabelColor, false, false);           //Veterinary
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10271, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044093, LabelColor, false, false);           //Stealing
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10272, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044076, LabelColor, false, false);           //Eval Intelligence
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10273, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044061, LabelColor, false, false);           //Anatomy
                yOffset += 1;
            }
            else if (menuCat == 14)  // == SKILL GROUP 5 ==
            {
                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10274, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044069, LabelColor, false, false);           //Peacemaking
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10280, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044117, LabelColor, false, false);          //Throwing
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10275, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044113, LabelColor, false, false);           //Ninjitsu
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10276, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044111, LabelColor, false, false);           //Chivalary
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10277, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044091, LabelColor, false, false);           //Archery
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10278, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044086, LabelColor, false, false);           //Resist Spells
                yOffset += 1;

                AddButton(250, 90 + (yOffset * 20), 4005, 4007, 10279, GumpButtonType.Reply, 0);
                AddHtmlLocalized(295, 90 + (yOffset * 20), 150, 18, 1044077, LabelColor, false, false);          //Healing
                yOffset += 1;
            }

            AddButton(15, 490, 4005, 4007, 1, GumpButtonType.Reply, 0);
            AddHtmlLocalized(50, 490, 150, 20, 1011012, LabelColor, false, false); //Cancel
        }
示例#4
0
文件: ImbuingC.cs 项目: Brrm1/New-One
        public ImbuingGumpC(Mobile from, Item item, int mod, int value) : base(520, 340)
        {
            PlayerMobile m = from as PlayerMobile;

            from.CloseGump(typeof(ImbuingGump));
            from.CloseGump(typeof(ImbuingGumpB));

            // SoulForge Check
            if (!Imbuing.CheckSoulForge(from, 1))
            {
                return;
            }

            ImbuingContext context = Imbuing.GetContext(m);

            // = Check Type of Ingredients Needed
            if (!Imbuing.Table.ContainsKey(mod))
            {
                return;
            }

            m_Definition = Imbuing.Table[mod];

            if (value == -1)
            {
                value = m_Definition.IncAmount;
            }

            m_Item  = item;
            m_Mod   = mod;
            m_Value = value;

            int maxInt = GetMaxIntensity(item, m_Definition);
            int inc    = m_Definition.IncAmount;
            int weight = m_Definition.Weight;

            if (m_Item is BaseJewel && m_Mod == 12)
            {
                maxInt /= 2;
            }

            if (m_Value < inc)
            {
                m_Value = inc;
            }
            if (m_Value > maxInt)
            {
                m_Value = maxInt;
            }

            if (m_Value <= 0)
            {
                m_Value = 1;
            }

            double currentIntensity = Math.Floor((m_Value / (double)maxInt) * 100);

            //Set context
            context.LastImbued     = item;
            context.Imbue_Mod      = mod;
            context.Imbue_ModVal   = weight;
            context.ImbMenu_ModInc = inc;
            context.Imbue_ModInt   = value;

            // - Current Mod Weight
            m_TotalItemWeight = Imbuing.GetTotalWeight(m_Item, m_Mod);
            m_TotalProps      = Imbuing.GetTotalMods(m_Item, m_Mod);

            if (maxInt <= 1)
            {
                currentIntensity = 100;
            }

            m_PropWeight = (int)Math.Floor(((double)weight / (double)maxInt) * m_Value);

            // - Maximum allowed Property Weight & Item Mod Count
            m_MaxWeight = Imbuing.GetMaxWeight(m_Item);

            // = Times Item has been Imbued
            int timesImbued = 0;

            if (m_Item is BaseWeapon)
            {
                timesImbued = ((BaseWeapon)m_Item).TimesImbued;
            }
            if (m_Item is BaseArmor)
            {
                timesImbued = ((BaseArmor)m_Item).TimesImbued;
            }
            if (m_Item is BaseJewel)
            {
                timesImbued = ((BaseJewel)m_Item).TimesImbued;
            }
            if (m_Item is BaseHat)
            {
                timesImbued = ((BaseHat)m_Item).TimesImbued;
            }

            // = Check Ingredients needed at the current Intensity
            m_GemAmount     = Imbuing.GetGemAmount(m_Item, m_Mod, m_Value);
            m_PrimResAmount = Imbuing.GetPrimaryAmount(m_Item, m_Mod, m_Value);
            m_SpecResAmount = Imbuing.GetSpecialAmount(m_Item, m_Mod, m_Value);

            // ------------------------------ Gump Menu -------------------------------------------------------------
            AddPage(0);
            AddBackground(0, 0, 540, 450, 5054);
            AddImageTiled(10, 10, 520, 430, 2624);

            AddImageTiled(10, 35, 520, 10, 5058);
            AddImageTiled(260, 45, 15, 290, 5058);
            AddImageTiled(10, 185, 520, 10, 5058);
            AddImageTiled(10, 335, 520, 10, 5058);
            AddImageTiled(10, 405, 520, 10, 5058);

            AddAlphaRegion(10, 10, 520, 430);

            AddHtmlLocalized(10, 13, 520, 18, 1079717, LabelColor, false, false); //<CENTER>IMBUING CONFIRMATION</CENTER>
            AddHtmlLocalized(57, 49, 200, 18, 1114269, LabelColor, false, false); //PROPERTY INFORMATION

            // - Attribute to Imbue
            AddHtmlLocalized(30, 80, 80, 17, 1114270, LabelColor, false, false);  //Property:
            AddHtmlLocalized(100, 80, 150, 17, m_Definition.AttributeName, LabelColor, false, false);

            // - Weight Modifier
            AddHtmlLocalized(30, 120, 80, 17, 1114272, 0xFFFFFF, false, false);   //Weight:

            double w = (double)m_Definition.Weight / 100.0;

            AddHtml(90, 120, 80, 17, String.Format("<BASEFONT COLOR=#CCCCFF> {0}x", w), false, false);

            AddHtmlLocalized(30, 140, 80, 17, 1114273, LabelColor, false, false);   //Intensity:
            AddHtml(90, 140, 80, 17, String.Format("<BASEFONT COLOR=#CCCCFF> {0}%", currentIntensity), false, false);

            // - Materials needed
            AddHtmlLocalized(10, 199, 255, 18, 1044055, LabelColor, false, false); //<CENTER>MATERIALS</CENTER>
            AddHtmlLocalized(40, 230, 180, 17, m_Definition.PrimaryName, LabelColor, false, false);
            AddHtml(210, 230, 40, 17, String.Format("<BASEFONT COLOR=#CCCCFF> {0}", m_PrimResAmount.ToString()), false, false);
            AddHtmlLocalized(40, 255, 180, 17, m_Definition.GemName, LabelColor, false, false);
            AddHtml(210, 255, 40, 17, String.Format("<BASEFONT COLOR=#CCCCFF> {0}", m_GemAmount.ToString()), false, false);
            if (m_SpecResAmount > 0)
            {
                AddHtmlLocalized(40, 280, 180, 17, m_Definition.SpecialName, LabelColor, false, false);
                AddHtml(210, 280, 40, 17, String.Format("<BASEFONT COLOR=#CCCCFF> {0}", m_SpecResAmount.ToString()), false, false);
            }

            // - Mod Description
            AddHtmlLocalized(290, 65, 215, 110, m_Definition.Description, LabelColor, false, false);

            AddHtmlLocalized(365, 199, 150, 18, 1113650, LabelColor, false, false); //RESULTS

            AddHtmlLocalized(288, 220, 150, 17, 1113645, LabelColor, false, false); //Properties:
            AddHtml(443, 220, 80, 17, String.Format("<BASEFONT COLOR=#CCFFCC> {0}/5", m_TotalProps + 1), false, false);
            AddHtmlLocalized(288, 240, 150, 17, 1113646, LabelColor, false, false); //Total Property Weight:
            AddHtml(443, 240, 80, 17, String.Format("<BASEFONT COLOR=#CCFFCC> {0}/{1}", m_TotalItemWeight + (int)m_PropWeight, m_MaxWeight), false, false);

            // - Times Imbued
            AddHtmlLocalized(288, 260, 150, 17, 1113647, LabelColor, false, false);                                   //Times Imbued:
            AddHtml(443, 260, 80, 17, String.Format("<BASEFONT COLOR=#CCFFCC> {0}/20", timesImbued + 1), false, false);

            // - Name of Attribute to be Replaced
            int replace = WhatReplacesWhat(m_Mod, m_Item);

            AddHtmlLocalized(30, 100, 80, 17, 1114271, LabelColor, false, false);
            if (replace <= 0)
            {
                replace = m_Definition.AttributeName;
            }

            AddHtmlLocalized(100, 100, 150, 17, replace, LabelColor, false, false);

            // ===== CALCULATE DIFFICULTY =====
            double dif;
            double suc = Imbuing.GetSuccessChance(from, item, m_TotalItemWeight, m_PropWeight, out dif);

            int    Succ = Convert.ToInt32(suc);
            string color;

            // = Imbuing Success Chance %
            AddHtmlLocalized(305, 300, 150, 17, 1044057, 0xFFFFFF, false, false);
            if (Succ <= 1)
            {
                color = "#FF5511";
            }
            else if (Succ > 1 && Succ < 10)
            {
                color = "#EE6611";
            }
            else if (Succ >= 10 && Succ < 20)
            {
                color = "#DD7711";
            }
            else if (Succ >= 20 && Succ < 30)
            {
                color = "#CC8811";
            }
            else if (Succ >= 30 && Succ < 40)
            {
                color = "#BB9911";
            }
            else if (Succ >= 40 && Succ < 50)
            {
                color = "#AAAA11";
            }
            else if (Succ >= 50 && Succ < 60)
            {
                color = "#99BB11";
            }
            else if (Succ >= 60 && Succ < 70)
            {
                color = "#88CC11";
            }
            else if (Succ >= 70 && Succ < 80)
            {
                color = "#77DD11";
            }
            else if (Succ >= 80 && Succ < 90)
            {
                color = "#66EE11";
            }
            else if (Succ >= 90 && Succ < 100)
            {
                color = "#55FF11";
            }
            else if (Succ >= 100)
            {
                color = "#01FF01";
            }
            else
            {
                color = "#FFFFFF";
            }

            if (suc > 100)
            {
                suc = 100;
            }
            if (suc < 0)
            {
                suc = 0;
            }

            AddHtml(430, 300, 80, 17, String.Format("<BASEFONT COLOR={0}>\t{1}%", color, suc), false, false);

            // - Attribute Level
            if (maxInt > 1)
            {
                // - Set Intesity to Minimum
                if (m_Value <= 0)
                {
                    m_Value = 1;
                }

                // = New Value:
                AddHtmlLocalized(245, 350, 100, 17, 1062300, LabelColor, false, false);
                // - Mage Weapon Value ( i.e [Mage Weapon -25] )
                if (m_Mod == 41)
                {
                    AddHtml(254, 374, 50, 17, String.Format("<BASEFONT COLOR=#CCCCFF> -{0}", 30 - m_Value), false, false);
                }
                // - Show Property Value as % ( i.e [Hit Fireball 25%] )
                else if (maxInt <= 8 || m_Mod == 21 || m_Mod == 17)
                {
                    AddHtml(254, 374, 50, 17, String.Format("<BASEFONT COLOR=#CCCCFF> {0}", m_Value), false, false);
                }
                // - Show Property Value as just Number ( i.e [Mana Regen 2] )
                else
                {
                    AddHtml(254, 374, 50, 17, String.Format("<BASEFONT COLOR=#CCCCFF> {0}%", m_Value), false, false);
                }

                // == Buttons ==
                //0x1467???
                AddButton(192, 376, 5230, 5230, 10053, GumpButtonType.Reply, 0); // To Minimum Value
                AddButton(211, 376, 5230, 5230, 10052, GumpButtonType.Reply, 0); // Dec Value by %
                AddButton(230, 376, 5230, 5230, 10051, GumpButtonType.Reply, 0); // dec value by 1

                AddButton(331, 376, 5230, 5230, 10056, GumpButtonType.Reply, 0); //To Maximum Value
                AddButton(312, 376, 5230, 5230, 10055, GumpButtonType.Reply, 0); // Inc Value by %
                AddButton(293, 376, 5230, 5230, 10054, GumpButtonType.Reply, 0); // inc Value by 1

                AddLabel(341, 374, 0, ">");
                AddLabel(337, 374, 0, ">");
                AddLabel(333, 374, 0, ">");

                AddLabel(320, 374, 0, ">");
                AddLabel(316, 374, 0, ">");

                AddLabel(298, 374, 0, ">");

                AddLabel(235, 374, 0, "<");

                AddLabel(216, 374, 0, "<");
                AddLabel(212, 374, 0, "<");

                AddLabel(199, 374, 0, "<");
                AddLabel(195, 374, 0, "<");
                AddLabel(191, 374, 0, "<");
            }

            AddButton(19, 416, 4005, 4007, 10099, GumpButtonType.Reply, 0);
            AddHtmlLocalized(58, 417, 100, 18, 1114268, LabelColor, false, false);            //Back

            AddButton(400, 416, 4005, 4007, 10100, GumpButtonType.Reply, 0);
            AddHtmlLocalized(439, 417, 120, 18, 1114267, LabelColor, false, false);         //Imbue Item
        }
示例#5
0
        public ImbuingGumpC(Mobile from, Item item, int mod, int value) : base(520, 340)
        {
            PlayerMobile m = from as PlayerMobile;

            from.CloseGump(typeof(ImbuingGump));
            from.CloseGump(typeof(ImbuingGumpB));
            from.CloseGump(typeof(RunicReforgingGump));

            // SoulForge Check
            if (!Imbuing.CheckSoulForge(from, 1))
            {
                return;
            }

            ImbuingContext context = Imbuing.GetContext(m);

            // = Check Type of Ingredients Needed
            if (!Imbuing.Table.ContainsKey(mod))
            {
                return;
            }

            m_Definition = Imbuing.Table[mod];

            if (value == -1)
            {
                value = m_Definition.IncAmount;
            }

            m_Item  = item;
            m_Mod   = mod;
            m_Value = value;

            int maxInt = Imbuing.GetMaxIntensity(item, m_Definition);
            int inc    = m_Definition.IncAmount;
            int weight = m_Definition.Weight;

            if (m_Item is BaseJewel && m_Mod == 12)
            {
                maxInt /= 2;
            }

            if (m_Value < inc)
            {
                m_Value = inc;
            }
            if (m_Value > maxInt)
            {
                m_Value = maxInt;
            }

            if (m_Value <= 0)
            {
                m_Value = 1;
            }

            double currentIntensity = Math.Floor((m_Value / (double)maxInt) * 100);

            //Set context
            context.LastImbued     = item;
            context.Imbue_Mod      = mod;
            context.Imbue_ModVal   = weight;
            context.ImbMenu_ModInc = inc;
            context.Imbue_ModInt   = value;

            // - Current Mod Weight
            m_TotalItemWeight = Imbuing.GetTotalWeight(m_Item, m_Mod);
            m_TotalProps      = Imbuing.GetTotalMods(m_Item, m_Mod);

            if (maxInt <= 1)
            {
                currentIntensity = 100;
            }

            m_PropWeight = (int)Math.Floor(((double)weight / (double)maxInt) * m_Value);

            // - Maximum allowed Property Weight & Item Mod Count
            m_MaxWeight = Imbuing.GetMaxWeight(m_Item);

            // = Times Item has been Imbued
            int timesImbued = Imbuing.TimesImbued(m_Item);

            // = Check Ingredients needed at the current Intensity
            m_GemAmount     = Imbuing.GetGemAmount(m_Item, m_Mod, m_Value);
            m_PrimResAmount = Imbuing.GetPrimaryAmount(m_Item, m_Mod, m_Value);
            m_SpecResAmount = Imbuing.GetSpecialAmount(m_Item, m_Mod, m_Value);

            // ------------------------------ Gump Menu -------------------------------------------------------------
            AddPage(0);
            AddBackground(0, 0, 520, 440, 5054);
            AddImageTiled(10, 10, 500, 420, 2624);

            AddImageTiled(10, 30, 500, 10, 5058);
            AddImageTiled(250, 40, 10, 290, 5058);
            AddImageTiled(10, 180, 500, 10, 5058);
            AddImageTiled(10, 330, 500, 10, 5058);
            AddImageTiled(10, 400, 500, 10, 5058);

            AddAlphaRegion(10, 10, 500, 420);

            AddHtmlLocalized(10, 12, 520, 20, 1079717, LabelColor, false, false); //<CENTER>IMBUING CONFIRMATION</CENTER>
            AddHtmlLocalized(50, 50, 200, 20, 1114269, LabelColor, false, false); //PROPERTY INFORMATION

            AddHtmlLocalized(25, 80, 80, 20, 1114270, LabelColor, false, false);  //Property:
            AddHtmlLocalized(95, 80, 150, 20, m_Definition.AttributeName, LabelColor, false, false);

            AddHtmlLocalized(25, 100, 80, 20, 1114271, LabelColor, false, false); // Replaces:
            int replace = WhatReplacesWhat(m_Mod, m_Item);

            if (replace > 0)
            {
                AddHtmlLocalized(95, 100, 150, 20, replace, LabelColor, false, false);
            }

            // - Weight Modifier
            AddHtmlLocalized(25, 120, 80, 20, 1114272, 0xFFFFFF, false, false);   //Weight:
            AddLabel(95, 120, 1153, String.Format("{0}x", ((double)m_Definition.Weight / 100.0).ToString("0.0")));

            AddHtmlLocalized(25, 140, 80, 20, 1114273, LabelColor, false, false);   //Intensity:
            AddLabel(95, 140, 1153, String.Format("{0}%", currentIntensity));

            // - Materials needed
            AddHtmlLocalized(10, 200, 245, 20, 1044055, LabelColor, false, false); //<CENTER>MATERIALS</CENTER>

            AddHtmlLocalized(40, 230, 180, 20, m_Definition.PrimaryName, LabelColor, false, false);
            AddLabel(210, 230, 1153, m_PrimResAmount.ToString());

            AddHtmlLocalized(40, 255, 180, 20, m_Definition.GemName, LabelColor, false, false);
            AddLabel(210, 255, 1153, m_GemAmount.ToString());

            if (m_SpecResAmount > 0)
            {
                AddHtmlLocalized(40, 280, 180, 17, m_Definition.SpecialName, LabelColor, false, false);
                AddLabel(210, 280, 1153, m_SpecResAmount.ToString());
            }

            // - Mod Description
            AddHtmlLocalized(280, 55, 200, 110, m_Definition.Description, LabelColor, false, false);

            AddHtmlLocalized(350, 200, 150, 20, 1113650, LabelColor, false, false); //RESULTS

            AddHtmlLocalized(280, 220, 150, 20, 1113645, LabelColor, false, false); //Properties:
            AddLabel(430, 220, m_TotalProps + 1 >= 5 ? 54 : 64, String.Format("{0}/5", m_TotalProps + 1));

            int projWeight = m_TotalItemWeight + m_PropWeight;

            AddHtmlLocalized(280, 240, 150, 20, 1113646, LabelColor, false, false); //Total Property Weight:
            AddLabel(430, 240, projWeight >= m_MaxWeight ? 54 : 64, String.Format("{0}/{1}", projWeight, m_MaxWeight));

            AddHtmlLocalized(280, 260, 150, 20, 1113647, LabelColor, false, false); //Times Imbued:
            AddLabel(430, 260, timesImbued >= 20 ? 54 : 64, String.Format("{0}/20", timesImbued));

            // ===== CALCULATE DIFFICULTY =====
            double dif;
            double suc   = Imbuing.GetSuccessChance(from, item, m_TotalItemWeight, m_PropWeight, out dif);
            int    color = 64;

            AddHtmlLocalized(300, 300, 150, 20, 1044057, 0xFFFFFF, false, false); // Success Chance:

            if (suc > 100)
            {
                suc = 100;
            }
            if (suc < 0)
            {
                suc = 0;
            }

            if (suc < 75.0)
            {
                if (suc >= 50.0)
                {
                    color = 54;
                }
                else
                {
                    color = 46;
                }
            }

            AddLabel(420, 300, color, String.Format("{0}%", suc.ToString("0.0")));

            // - Attribute Level
            if (maxInt > 1)
            {
                // - Set Intesity to Minimum
                if (m_Value <= 0)
                {
                    m_Value = 1;
                }

                // = New Value:
                AddHtmlLocalized(235, 350, 100, 17, 1062300, LabelColor, false, false); // New Value:

                if (m_Mod == 41)                                                        // - Mage Weapon Value ( i.e [Mage Weapon -25] )
                {
                    AddHtml(240, 368, 40, 20, String.Format("<CENTER><BASEFONT COLOR=#CCCCFF> -{0}</CENTER>", 30 - m_Value), false, false);
                }
                else if (maxInt <= 8 || m_Mod == 21 || m_Mod == 17)  // - Show Property Value as just Number ( i.e [Mana Regen 2] )
                {
                    AddHtml(240, 368, 40, 20, String.Format("<CENTER><BASEFONT COLOR=#CCCCFF> {0}</CENTER>", m_Value), false, false);
                }
                else                                                 // - Show Property Value as % ( i.e [Hit Fireball 25%] )
                {
                    AddHtml(240, 368, 40, 20, String.Format("<CENTER><BASEFONT COLOR=#CCCCFF> {0}%</CENTER>", m_Value), false, false);
                }

                // == Buttons ==
                AddButton(180, 370, 5230, 5230, 10053, GumpButtonType.Reply, 0); // To Minimum Value
                AddButton(200, 370, 5230, 5230, 10052, GumpButtonType.Reply, 0); // Dec Value by %
                AddButton(220, 370, 5230, 5230, 10051, GumpButtonType.Reply, 0); // dec value by 1

                AddButton(320, 370, 5230, 5230, 10056, GumpButtonType.Reply, 0); //To Maximum Value
                AddButton(300, 370, 5230, 5230, 10055, GumpButtonType.Reply, 0); // Inc Value by %
                AddButton(280, 370, 5230, 5230, 10054, GumpButtonType.Reply, 0); // inc Value by 1

                AddLabel(322, 368, 0, ">");
                AddLabel(326, 368, 0, ">");
                AddLabel(330, 368, 0, ">");

                AddLabel(304, 368, 0, ">");
                AddLabel(308, 368, 0, ">");

                AddLabel(286, 368, 0, ">");

                AddLabel(226, 368, 0, "<");

                AddLabel(203, 368, 0, "<");
                AddLabel(207, 368, 0, "<");

                AddLabel(181, 368, 0, "<");
                AddLabel(185, 368, 0, "<");
                AddLabel(189, 368, 0, "<");
            }

            AddButton(15, 410, 4005, 4007, 10099, GumpButtonType.Reply, 0);
            AddHtmlLocalized(50, 410, 100, 18, 1114268, LabelColor, false, false);            //Back

            AddButton(390, 410, 4005, 4007, 10100, GumpButtonType.Reply, 0);
            AddHtmlLocalized(425, 410, 120, 18, 1114267, LabelColor, false, false);         //Imbue Item
        }
示例#6
0
        protected override void OnTarget(Mobile from, object o)
        {
            int number = -1;

            Item      origItem = o as Item;
            SkillName skill    = m_System.MainSkill;
            double    value    = from.Skills[skill].Value;

            AlterableAttribute alterInfo = GetAlterableAttribute(o, false);

            if (alterInfo == null)
            {
                alterInfo = GetAlterableAttribute(o, true);
            }

            if (origItem == null || !origItem.IsChildOf(from.Backpack))
            {
                number = 1094729; // The item must be in your backpack for you to alter it.
            }
            else if (origItem is BlankScroll)
            {
                if (m_Contract == null)
                {
                    if (value >= 100.0)
                    {
                        Item contract = null;

                        if (skill == SkillName.Blacksmith)
                        {
                            contract = new AlterContract(RepairSkillType.Smithing, from);
                        }
                        else if (skill == SkillName.Carpentry)
                        {
                            contract = new AlterContract(RepairSkillType.Carpentry, from);
                        }
                        else if (skill == SkillName.Tailoring)
                        {
                            contract = new AlterContract(RepairSkillType.Tailoring, from);
                        }
                        else if (skill == SkillName.Tinkering)
                        {
                            contract = new AlterContract(RepairSkillType.Tinkering, from);
                        }

                        if (contract != null)
                        {
                            from.AddToBackpack(contract);

                            number = 1044154; // You create the item.

                            // Consume a blank scroll
                            origItem.Consume();
                        }
                    }
                    else
                    {
                        number = 1111869; // You must be at least grandmaster level to create an alter service contract.
                    }
                }
                else
                {
                    number = 1094728; // You may not alter that item.
                }
            }
            else if (alterInfo == null)
            {
                number = 1094728; // You may not alter that item.
            }
            else if (!IsAlterable(origItem))
            {
                number = 1094728; // You may not alter that item.
            }
            else if (alterInfo.CraftSystem != m_System.GetType())
            {
                if (m_Tool != null)
                {
                    // You may not alter that item.
                    number = 1094728;
                }
                else
                {
                    // You cannot alter that item with this type of alter contract.
                    number = 1094793;
                }
            }
            else if (!Imbuing.CheckSoulForge(from, 2, false, false))
            {
                number = 1111867; // You must be near a soulforge to alter an item.
            }
            else if (m_Contract == null && value < 100.0)
            {
                number = 1111870; // You must be at least grandmaster level to alter an item.
            }
            else if (origItem is BaseWeapon && ((BaseWeapon)origItem).EnchantedWeilder != null)
            {
                number = 1111849; // You cannot alter an item that is currently enchanted.
            }
            else if (origItem.HasSocket <SlayerSocket>())
            {
                SlayerSocket socket = origItem.GetSocket <SlayerSocket>();

                if (socket.Slayer == SlayerName.Silver)
                {
                    number = 1155681; // You cannot alter an item that has been treated with Tincture of Silver.
                }
                else
                {
                    number = 1111849; // You cannot alter an item that is currently enchanted.
                }
            }
            else
            {
                Item newitem = Activator.CreateInstance(alterInfo.AlteredType) as Item;

                if (newitem == null)
                {
                    return;
                }

                if (origItem is BaseWeapon && newitem is BaseWeapon)
                {
                    BaseWeapon oldweapon = (BaseWeapon)origItem;
                    BaseWeapon newweapon = (BaseWeapon)newitem;

                    newweapon.Slayer   = oldweapon.Slayer;
                    newweapon.Slayer2  = oldweapon.Slayer2;
                    newweapon.Slayer3  = oldweapon.Slayer3;
                    newweapon.Resource = oldweapon.Resource;

                    if (oldweapon.PlayerConstructed)
                    {
                        newweapon.PlayerConstructed = true;
                        newweapon.Crafter           = oldweapon.Crafter;
                        newweapon.Quality           = oldweapon.Quality;
                    }

                    newweapon.Altered = true;
                }
                else if (origItem is BaseArmor && newitem is BaseArmor)
                {
                    BaseArmor oldarmor = (BaseArmor)origItem;
                    BaseArmor newarmor = (BaseArmor)newitem;

                    if (oldarmor.PlayerConstructed)
                    {
                        newarmor.PlayerConstructed = true;
                        newarmor.Crafter           = oldarmor.Crafter;
                        newarmor.Quality           = oldarmor.Quality;
                    }

                    newarmor.Resource = oldarmor.Resource;

                    newarmor.PhysicalBonus = oldarmor.PhysicalBonus;
                    newarmor.FireBonus     = oldarmor.FireBonus;
                    newarmor.ColdBonus     = oldarmor.ColdBonus;
                    newarmor.PoisonBonus   = oldarmor.PoisonBonus;
                    newarmor.EnergyBonus   = oldarmor.EnergyBonus;

                    newarmor.Altered = true;
                }
                else if (origItem is BaseClothing && newitem is BaseClothing)
                {
                    BaseClothing oldcloth = (BaseClothing)origItem;
                    BaseClothing newcloth = (BaseClothing)newitem;

                    if (oldcloth.PlayerConstructed)
                    {
                        newcloth.PlayerConstructed = true;
                        newcloth.Crafter           = oldcloth.Crafter;
                        newcloth.Quality           = oldcloth.Quality;
                    }

                    newcloth.Altered = true;
                }
                else if (origItem is BaseClothing && newitem is BaseArmor)
                {
                    BaseClothing oldcloth = (BaseClothing)origItem;
                    BaseArmor    newarmor = (BaseArmor)newitem;

                    if (oldcloth.PlayerConstructed)
                    {
                        int qual = (int)oldcloth.Quality;

                        newarmor.PlayerConstructed = true;
                        newarmor.Crafter           = oldcloth.Crafter;
                        newarmor.Quality           = (ItemQuality)qual;
                    }

                    newarmor.Altered = true;
                }
                else if (origItem is BaseQuiver && newitem is BaseArmor)
                {
                    ((BaseArmor)newitem).Altered = true;
                }
                else
                {
                    return;
                }

                if (origItem.Name != null)
                {
                    newitem.Name = origItem.Name;
                }
                else if (VendorSearching.VendorSearch.StringList != null)
                {
                    if (origItem.LabelNumber > 0 && RetainsName(origItem))
                    {
                        newitem.Name = VendorSearching.VendorSearch.StringList.GetString(origItem.LabelNumber);
                    }
                }

                AlterResists(newitem, origItem);

                newitem.Hue      = origItem.Hue;
                newitem.LootType = origItem.LootType;
                newitem.Insured  = origItem.Insured;

                origItem.OnAfterDuped(newitem);
                newitem.Parent = null;

                if (origItem is IDurability && newitem is IDurability)
                {
                    ((IDurability)newitem).MaxHitPoints = ((IDurability)origItem).MaxHitPoints;
                    ((IDurability)newitem).HitPoints    = ((IDurability)origItem).HitPoints;
                }

                if (from.Backpack == null)
                {
                    newitem.MoveToWorld(from.Location, from.Map);
                }
                else
                {
                    from.Backpack.DropItem(newitem);
                }

                newitem.InvalidateProperties();

                if (m_Contract != null)
                {
                    m_Contract.Delete();
                }

                origItem.Delete();

                EventSink.InvokeAlterItem(new AlterItemEventArgs(from, m_Tool is Item ? (Item)m_Tool : m_Contract, origItem, newitem));

                number = 1094727; // You have altered the item.
            }

            if (m_Tool != null)
            {
                from.SendGump(new CraftGump(from, m_System, m_Tool, number));
            }
            else
            {
                from.SendLocalizedMessage(number);
            }
        }
示例#7
0
        public override void OnResponse(NetState state, RelayInfo info)
        {
            Mobile       from = state.Mobile;
            PlayerMobile pm   = from as PlayerMobile;

            ImbuingContext context = Imbuing.GetContext(pm);

            int buttonNum = 0;

            if (info.ButtonID > 0 && info.ButtonID < 10000)
            {
                buttonNum = 1;
            }
            else if (info.ButtonID > 20004)
            {
                buttonNum = 30000;
            }
            else
            {
                buttonNum = info.ButtonID;
            }

            switch (buttonNum)
            {
            case 0:
            {
                //Close
                break;
            }

            case 1:
            {
                break;
            }

            case 10002:      // = Cancel button
            {
                break;
            }

            case 10005:      // = Imbue Item
            {
                if (!Imbuing.CheckSoulForge(from, 1))
                {
                    break;
                }

                from.SendLocalizedMessage(1079589);          //Target an item you wish to imbue.
                from.Target = new ImbueItemTarget();

                break;
            }

            case 10006:      // = ReImbue Last ( Mod & Item )
            {
                Item it     = context.LastImbued;
                int  mod    = context.Imbue_Mod;
                int  modint = context.Imbue_ModInt;

                if (!Imbuing.CheckSoulForge(from, 1))
                {
                    break;
                }

                if (it == null || mod < 0 || modint == 0)
                {
                    from.SendLocalizedMessage(1113572);         // You haven't imbued anything yet!
                    break;
                }

                if (Imbuing.CanImbueItem(pm, it) && Imbuing.OnBeforeImbue(from, it, mod, modint))
                {
                    Imbuing.ImbueItem(from, it, mod, modint);
                    from.SendGump(new ImbuingGump(from));
                }
                break;
            }

            case 10007:      // = Imbue Last ( Select Last imbued Item )
            {
                Item item   = context.LastImbued;
                int  mod    = context.Imbue_Mod;
                int  modint = context.Imbue_ModInt;

                if (!Imbuing.CheckSoulForge(from, 1))
                {
                    break;
                }

                if (context.LastImbued == null)
                {
                    from.SendLocalizedMessage(1113572);         // You haven't imbued anything yet!
                    break;
                }
                else
                {
                    ImbueStep1(from, item);
                }
                break;
            }

            case 10008:      // = Imbue Last Mod( To target Item )
            {
                context.LastImbued = null;
                int mod    = context.Imbue_Mod;
                int modint = context.Imbue_ModInt;

                if (modint < 0)
                {
                    modint = 0;
                }

                if (!Imbuing.CheckSoulForge(from, 1))
                {
                    break;
                }

                if (mod < 0)
                {
                    from.SendLocalizedMessage(1113572);         // You haven't imbued anything yet!
                    break;
                }
                else
                {
                    ImbuingGump.ImbueLastProp(from, mod, modint);
                }

                break;
            }

            case 10010:      // = Unravel Item
            {
                if (!Imbuing.CheckSoulForge(from, 1))
                {
                    break;
                }

                from.SendLocalizedMessage(1080422);         // What item do you wish to unravel?
                from.Target = new UnravelTarget();
                break;
            }

            case 10011:      // = Unravel Container
            {
                if (!Imbuing.CheckSoulForge(from, 1))
                {
                    break;
                }

                from.SendMessage("Which Container do you wish to unravel the contents of?");

                from.Target = new UnravelContainerTarget();
                break;
            }
            }
            return;
        }
示例#8
0
        public override void AddGumpLayout()
        {
            // SoulForge Check
            if (!Imbuing.CheckSoulForge(User, 2))
            {
                return;
            }

            ImbuingContext context = Imbuing.GetContext(User);

            if (!ItemPropertyInfo.Table.ContainsKey(m_ID))
            {
                return;
            }

            m_Info = ItemPropertyInfo.Table[m_ID];

            int minInt = ItemPropertyInfo.GetMinIntensity(m_Item, m_ID);
            int maxInt = ItemPropertyInfo.GetMaxIntensity(m_Item, m_ID);
            int weight = m_Info.Weight;

            if (m_Value < minInt)
            {
                m_Value = minInt;
            }

            if (m_Value > maxInt)
            {
                m_Value = maxInt;
            }

            double currentIntensity = Math.Floor((m_Value / (double)maxInt) * 100);

            // Set context
            context.LastImbued     = m_Item;
            context.Imbue_Mod      = m_ID;
            context.Imbue_ModVal   = weight;
            context.ImbMenu_ModInc = ItemPropertyInfo.GetScale(m_Item, m_ID);

            // Current Mod Weight
            m_TotalItemWeight = Imbuing.GetTotalWeight(m_Item, m_ID);
            m_TotalProps      = Imbuing.GetTotalMods(m_Item, m_ID);

            if (maxInt <= 1)
            {
                currentIntensity = 100;
            }

            var propWeight = (int)Math.Floor(((double)weight / (double)maxInt) * m_Value);

            // Maximum allowed Property Weight & Item Mod Count
            m_MaxWeight = Imbuing.GetMaxWeight(m_Item);

            // Times Item has been Imbued
            int timesImbued = Imbuing.TimesImbued(m_Item);

            // Check Ingredients needed at the current Intensity
            var gemAmount     = Imbuing.GetGemAmount(m_Item, m_ID, m_Value);
            var primResAmount = Imbuing.GetPrimaryAmount(m_Item, m_ID, m_Value);
            var specResAmount = Imbuing.GetSpecialAmount(m_Item, m_ID, m_Value);

            AddPage(0);
            AddBackground(0, 0, 520, 440, 5054);
            AddImageTiled(10, 10, 500, 420, 2624);

            AddImageTiled(10, 30, 500, 10, 5058);
            AddImageTiled(250, 40, 10, 290, 5058);
            AddImageTiled(10, 180, 500, 10, 5058);
            AddImageTiled(10, 330, 500, 10, 5058);
            AddImageTiled(10, 400, 500, 10, 5058);

            AddAlphaRegion(10, 10, 500, 420);

            AddHtmlLocalized(10, 12, 520, 20, 1079717, LabelColor, false, false); // <CENTER>IMBUING CONFIRMATION</CENTER>
            AddHtmlLocalized(50, 50, 200, 20, 1114269, LabelColor, false, false); // PROPERTY INFORMATION

            AddHtmlLocalized(25, 80, 80, 20, 1114270, LabelColor, false, false);  // Property:

            if (m_Info.AttributeName != null)
            {
                AddHtmlLocalized(95, 80, 150, 20, 1114057, m_Info.AttributeName.ToString(), LabelColor, false, false);
            }

            AddHtmlLocalized(25, 100, 80, 20, 1114271, LabelColor, false, false); // Replaces:
            var replace = WhatReplacesWhat(m_ID, m_Item);

            if (replace != null)
            {
                AddHtmlLocalized(95, 100, 150, 20, 1114057, replace.ToString(), LabelColor, false, false);
            }

            // Weight Modifier
            AddHtmlLocalized(25, 120, 80, 20, 1114272, 0xFFFFFF, false, false); // Weight:
            AddLabel(95, 120, IceHue, String.Format("{0}x", ((double)m_Info.Weight / 100.0).ToString("0.0")));

            AddHtmlLocalized(25, 140, 80, 20, 1114273, LabelColor, false, false); // Intensity:
            AddLabel(95, 140, IceHue, String.Format("{0}%", currentIntensity));

            // Materials needed
            AddHtmlLocalized(10, 200, 245, 20, 1044055, LabelColor, false, false); // <CENTER>MATERIALS</CENTER>

            AddHtmlLocalized(40, 230, 180, 20, m_Info.PrimaryName, LabelColor, false, false);
            AddLabel(210, 230, IceHue, primResAmount.ToString());

            AddHtmlLocalized(40, 255, 180, 20, m_Info.GemName, LabelColor, false, false);
            AddLabel(210, 255, IceHue, gemAmount.ToString());

            if (specResAmount > 0)
            {
                AddHtmlLocalized(40, 280, 180, 17, m_Info.SpecialName, LabelColor, false, false);
                AddLabel(210, 280, IceHue, specResAmount.ToString());
            }

            // Mod Description
            AddHtmlLocalized(280, 55, 200, 110, m_Info.Description, LabelColor, false, false);

            AddHtmlLocalized(350, 200, 150, 20, 1113650, LabelColor, false, false); // RESULTS

            AddHtmlLocalized(280, 220, 150, 20, 1113645, LabelColor, false, false); // Properties:
            AddLabel(430, 220, GetColor(m_TotalProps + 1, 5), String.Format("{0}/{1}", m_TotalProps + 1, Imbuing.GetMaxProps(m_Item)));

            int projWeight = m_TotalItemWeight + propWeight;

            AddHtmlLocalized(280, 240, 150, 20, 1113646, LabelColor, false, false); // Total Property Weight:
            AddLabel(430, 240, GetColor(projWeight, m_MaxWeight), String.Format("{0}/{1}", projWeight, m_MaxWeight));

            AddHtmlLocalized(280, 260, 150, 20, 1113647, LabelColor, false, false); // Times Imbued:
            AddLabel(430, 260, GetColor(timesImbued, 20), String.Format("{0}/20", timesImbued));

            // ===== CALCULATE DIFFICULTY =====
            var truePropWeight  = (int)(((double)propWeight / (double)weight) * 100);
            var trueTotalWeight = Imbuing.GetTotalWeight(m_Item, -1, false);

            double dif;
            double suc = Imbuing.GetSuccessChance(User, m_Item, trueTotalWeight, truePropWeight, out dif);

            AddHtmlLocalized(300, 300, 150, 20, 1044057, 0xFFFFFF, false, false); // Success Chance:
            AddLabel(420, 300, GetSuccessChanceHue(suc), String.Format("{0}%", suc.ToString("0.0")));

            // - Attribute Level
            if (maxInt > 1)
            {
                AddHtmlLocalized(235, 350, 100, 17, 1062300, LabelColor, false, false); // New Value:

                if (m_ID == 41)                                                         // - Mage Weapon Value ( i.e [Mage Weapon -25] )
                {
                    AddLabel(250, 370, IceHue, String.Format("-{0}", 30 - m_Value));
                }
                else if (maxInt <= 8 || m_ID == 21 || m_ID == 17)                 // - Show Property Value as just Number ( i.e [Mana Regen 2] )
                {
                    AddLabel(256, 370, IceHue, String.Format("{0}", m_Value));    // - Show Property Value as % ( i.e [Hit Fireball 25%] )
                }
                else
                {
                    int val = m_Value;

                    if (m_ID >= 51 && m_ID <= 55)
                    {
                        var resistances = Imbuing.GetBaseResists(m_Item);

                        switch (m_ID)
                        {
                        case 51: val += resistances[0]; break;

                        case 52: val += resistances[1]; break;

                        case 53: val += resistances[2]; break;

                        case 54: val += resistances[3]; break;

                        case 55: val += resistances[4]; break;
                        }
                    }

                    AddLabel(256, 370, IceHue, String.Format("{0}%", val));
                }

                // Buttons
                AddButton(179, 372, 0x1464, 0x1464, 10053, GumpButtonType.Reply, 0);
                AddButton(187, 372, 0x1466, 0x1466, 10053, GumpButtonType.Reply, 0);

                AddButton(199, 372, 0x1464, 0x1464, 10052, GumpButtonType.Reply, 0);
                AddButton(207, 372, 0x1466, 0x1466, 10052, GumpButtonType.Reply, 0);

                AddButton(221, 372, 0x1464, 0x1464, 10051, GumpButtonType.Reply, 0);
                AddButton(229, 372, 0x1466, 0x1466, 10051, GumpButtonType.Reply, 0);

                AddButton(280, 372, 0x1464, 0x1464, 10054, GumpButtonType.Reply, 0);
                AddButton(288, 372, 0x1466, 0x1466, 10054, GumpButtonType.Reply, 0);

                AddButton(300, 372, 0x1464, 0x1464, 10055, GumpButtonType.Reply, 0);
                AddButton(308, 372, 0x1466, 0x1466, 10055, GumpButtonType.Reply, 0);

                AddButton(320, 372, 0x1464, 0x1464, 10056, GumpButtonType.Reply, 0);
                AddButton(328, 372, 0x1466, 0x1466, 10056, GumpButtonType.Reply, 0);

                AddLabel(322, 370, 0, ">");
                AddLabel(326, 370, 0, ">");
                AddLabel(330, 370, 0, ">");

                AddLabel(304, 370, 0, ">");
                AddLabel(308, 370, 0, ">");

                AddLabel(286, 370, 0, ">");

                AddLabel(226, 370, 0, "<");

                AddLabel(203, 370, 0, "<");
                AddLabel(207, 370, 0, "<");

                AddLabel(181, 370, 0, "<");
                AddLabel(185, 370, 0, "<");
                AddLabel(189, 370, 0, "<");
            }

            AddButton(15, 410, 4005, 4007, 10099, GumpButtonType.Reply, 0);
            AddHtmlLocalized(50, 410, 100, 18, 1114268, LabelColor, false, false); // Back

            AddButton(390, 410, 4005, 4007, 10100, GumpButtonType.Reply, 0);
            AddHtmlLocalized(425, 410, 120, 18, 1114267, LabelColor, false, false); // Imbue Item
        }
示例#9
0
        protected override void OnTarget(Mobile from, object o)
        {
            int number = -1;

            Item      origItem = o as Item;
            SkillName skill    = m_System.MainSkill;
            double    value    = from.Skills[skill].Value;

            AlterableAttribute alterInfo = GetAlterableAttribute(o, false);

            if (alterInfo == null)
            {
                alterInfo = GetAlterableAttribute(o, true);
            }

            if (origItem == null || !origItem.IsChildOf(from.Backpack))
            {
                number = 1094729; // The item must be in your backpack for you to alter it.
            }
            else if (origItem is BlankScroll)
            {
                if (m_Contract == null)
                {
                    if (value >= 100.0)
                    {
                        Item contract = null;

                        if (skill == SkillName.Blacksmith)
                        {
                            contract = new AlterContract(RepairSkillType.Smithing, from);
                        }
                        else if (skill == SkillName.Carpentry)
                        {
                            contract = new AlterContract(RepairSkillType.Carpentry, from);
                        }
                        else if (skill == SkillName.Tailoring)
                        {
                            contract = new AlterContract(RepairSkillType.Tailoring, from);
                        }
                        else if (skill == SkillName.Tinkering)
                        {
                            contract = new AlterContract(RepairSkillType.Tinkering, from);
                        }

                        if (contract != null)
                        {
                            from.AddToBackpack(contract);

                            number = 1044154; // You create the item.

                            // Consume a blank scroll
                            origItem.Consume();
                        }
                    }
                    else
                    {
                        number = 1111869; // You must be at least grandmaster level to create an alter service contract.
                    }
                }
                else
                {
                    number = 1094728; // You may not alter that item.
                }
            }
            else if (alterInfo == null)
            {
                number = 1094728; // You may not alter that item.
            }
            else if (!IsAlterable(origItem))
            {
                number = 1094728; // You may not alter that item.
            }
            else if (alterInfo.CraftSystem != m_System.GetType())
            {
                if (m_Tool != null)
                {
                    // You may not alter that item.
                    number = 1094728;
                }
                else
                {
                    // You cannot alter that item with this type of alter contract.
                    number = 1094793;
                }
            }
            else if (!Imbuing.CheckSoulForge(from, 2, false, false))
            {
                number = 1111867; // You must be near a soulforge to alter an item.
            }
            else if (m_Contract == null && value < 100.0)
            {
                number = 1111870; // You must be at least grandmaster level to alter an item.
            }
            else if (origItem is BaseWeapon weapon && weapon.EnchantedWeilder != null)
            {
                number = 1111849; // You cannot alter an item that is currently enchanted.
            }