// Start is called before the first frame update
    void Start()
    {
        camera_follow_player         = GameObject.Find("Camera").GetComponent <CameraController>();
        camera_follow_player.enabled = false;
        myBody              = this.GetComponent <Rigidbody2D>();
        myTransform         = this.transform;
        myText.text         = null;
        myText_bis.text     = null;
        textnumber          = 0;
        textnumberBackScene = 0;
        boum1          = GameObject.Find("boum1").GetComponent <SpriteRenderer>();
        boum2          = GameObject.Find("boum2").GetComponent <SpriteRenderer>();
        Inscription    = GameObject.Find("Inscription").GetComponent <SpriteRenderer>();
        respawn        = GameObject.Find("respawn");
        respawn_sprite = respawn.GetComponent <SpriteRenderer>();
        goRespawn      = GameObject.Find("goRespawn");
        goRespawn.SetActive(false);
        blackgood = GameObject.Find("blackgood");
        blackgood.SetActive(false);
        connexion        = GameObject.Find("connexion").GetComponent <SpriteRenderer>();
        boutonCompris    = GameObject.Find("Compris");
        rendPlayer       = this.GetComponent <SpriteRenderer>();
        plat_inscription = GameObject.Find("plateforme_7").GetComponent <BoxCollider2D>();
        plat_connexion   = GameObject.Find("plateforme_1").GetComponent <BoxCollider2D>();
        plat_side        = GameObject.Find("plateforme_side").GetComponent <BoxCollider2D>();
        plateforme_sol   = GameObject.Find("plateforme_sol");
        plateforme_sol.SetActive(false);
        boutonCompris = GameObject.Find("Compris");
        boutonCompris.SetActive(false);
        taphere  = GameObject.Find("taphere");
        taphere1 = GameObject.Find("taphere1");
        taphere2 = GameObject.Find("taphere2");
        taphere3 = GameObject.Find("taphere3");
        taphere.SetActive(false);
        taphere1.SetActive(false);
        taphere2.SetActive(false);
        taphere3.SetActive(false);
        plat_side2 = GameObject.Find("plat_side2");
        plat_side2.SetActive(false);

        leMoins = GameObject.Find("boumi");
        leMoins.SetActive(false);

        side_menu = GameObject.Find("Capture2");
        side_menu.SetActive(false);

        cadreMoins = GameObject.Find("cadreMoins");
        cadreMoins.SetActive(false);

        Image_cadre = GameObject.Find("Image_cadre");
        Image_cadre.SetActive(false);
    }
    public void ClickCompris()
    {
        boum1.enabled = false;

        textnumber++;
        Debug.Log(textnumber);
        switch (textnumber)
        {
        case 1:
            boum2.enabled   = !boum2.enabled;
            myText.text     = "N'hésite pas à t'inscrire";
            myText_bis.text = "en utilisant ce bouton.";
            break;

        case 2:
            boum2.enabled            = false;
            Inscription.enabled      = !Inscription.enabled;
            myText.text              = "Voilà la page d'inscription";
            myText_bis.text          = "En 30 secondes c'est fait!";
            plat_connexion.enabled   = !plat_connexion.enabled;
            plat_inscription.enabled = !plat_inscription.enabled;
            break;

        case 3:
            myTransform.position     = new Vector2(-307, 114);
            connexion.enabled        = false;
            plat_connexion.enabled   = !plat_connexion.enabled;
            plat_inscription.enabled = !plat_inscription.enabled;
            Inscription.enabled      = !Inscription.enabled;
            myText.text        = null;
            myText_bis.text    = null;
            myText_bottom.text = "Une fois inscris, tu peux te connecter";
            boutonCompris.SetActive(false);
            camera_follow_player.enabled = !camera_follow_player.enabled;
            plat_side.enabled            = !plat_side.enabled;

            respawn_sprite.enabled = true;
            goRespawn.SetActive(true);
            blackgood.SetActive(true);
            plateforme_sol.SetActive(true);
            taphere.SetActive(true);
            taphere1.SetActive(true);
            taphere2.SetActive(true);
            taphere3.SetActive(true);
            break;

        case 11:
            myText.text = null;

            myText_bis.text = null;
            leMoins.SetActive(true);
            side_menu.SetActive(true);
            Image_cadre.SetActive(true);
            cadreMoins.SetActive(true);
            myText_bottom.text = "Le bouton en bas à droite ouvre ce beau menu.";
            break;

        case 12:
            Image_cadre.SetActive(false);
            myText_bottom.text = "Tu peux consulter et éditer ton profil!";
            break;

        case 13:
            myText_bottom.text = "Tu peux savoir dans quelle salle est un autre inscrit! Super! ";
            break;

        case 14:
            myText_bottom.text = "Tu peux même rechercher une salle sans te fatiguer!";
            break;

        case 15:
            myText_bottom.text = "Découvre vite toute ces fonctionnalités et bien d'autres!";

            break;


        default:
            SceneManager.LoadScene("ConnexionScene");
            break;
        }
    }