private static void Main(string[] args) { var genders = new List <Gender> { Gender.Male, Gender.Female }; foreach (var gender in genders) { Console.WriteLine(gender); var output = $"Out\\Clothes\\{gender}"; if (Directory.Exists(output)) { Directory.Delete(output, true); } Directory.CreateDirectory(output); var generator = new CharacterSpriteGenerator(new EmbeddedResourceManager()); var count = 25; for (int i = 0; i < count; i++) { Console.Write(i); var character = new CharacterSpriteDefinition(gender, Race.Any); AddLayer(SpriteLayer.Clothes, gender, generator, character); AddLayer(SpriteLayer.Legs, gender, generator, character); AddLayer(SpriteLayer.Shoes, gender, generator, character); if (RandomHelper.Random.Next(10) > 7) { AddLayer(SpriteLayer.Belts, gender, generator, character); } if (RandomHelper.Random.Next(10) > 9) { AddLayer(SpriteLayer.Cape, gender, generator, character); } var imageF = ImageRenderer.GetFullSpriteSheet(character); imageF.Save($"{output}\\{i}.png", ImageFormat.Png); Console.WriteLine("- Done"); } } }