public void ClickImage(Point point) { if (ImagePoints.Contains(point)) { return; } IList <Point> points = new List <Point>(); foreach (Point p in ImagePoints) { points.Add(p); } points.Add(point); ImagePoints = points; //TODO: This method should be implemented like below // The problem is that the dependency property object doesn't actually change, its children do. // Use ObservableCollection instead. //IList<Point> points = ImagePoints; //points.Add(point); //ImagePoints = points; }
private void Start() { imagePoints = GetComponent <ImagePoints>(); score = 0; }