public void Update(Guid currentItemId, int[] statBoost) { if (currentItemId != mCurrentItemId || !mTexLoaded) { mCurrentItemId = currentItemId; mStatBoost = statBoost; var item = ItemBase.Get(mCurrentItemId); if (item != null) { var itemTex = Globals.ContentManager.GetTexture(GameContentManager.TextureType.Item, item.Icon); if (itemTex != null) { ContentPanel.Show(); ContentPanel.Texture = itemTex; } else { ContentPanel.Hide(); } } else { ContentPanel.Hide(); } mTexLoaded = true; } }
//Init public EventWindow(Canvas gameCanvas) { //Event Dialog Window mEventDialogWindow = new ImagePanel(gameCanvas, "EventDialogueWindow"); mEventDialogWindow.Hide(); Interface.InputBlockingElements.Add(mEventDialogWindow); mEventFace = new ImagePanel(mEventDialogWindow, "EventFacePanel"); mEventDialogArea = new ScrollControl(mEventDialogWindow, "EventDialogArea"); mEventDialogLabelTemplate = new Label(mEventDialogArea, "EventDialogLabel"); mEventDialogLabel = new RichLabel(mEventDialogArea); mEventDialogAreaNoFace = new ScrollControl(mEventDialogWindow, "EventDialogAreaNoFace"); mEventDialogLabelNoFaceTemplate = new Label(mEventDialogAreaNoFace, "EventDialogLabel"); mEventDialogLabelNoFace = new RichLabel(mEventDialogAreaNoFace); mEventResponse1 = new Button(mEventDialogWindow, "EventResponse1"); mEventResponse1.Clicked += EventResponse1_Clicked; mEventResponse2 = new Button(mEventDialogWindow, "EventResponse2"); mEventResponse2.Clicked += EventResponse2_Clicked; mEventResponse3 = new Button(mEventDialogWindow, "EventResponse3"); mEventResponse3.Clicked += EventResponse3_Clicked; mEventResponse4 = new Button(mEventDialogWindow, "EventResponse4"); mEventResponse4.Clicked += EventResponse4_Clicked; }
public void Close() { if (Picture != null) { Globals.Picture = null; Picture = null; mPicture.Hide(); } }
public void Close() { if (Picture != null) { PacketSender.SendClosePicture(Globals.Picture?.EventId ?? Guid.Empty); Globals.Picture = null; Picture = null; mPicture.Hide(); } }
//Methods public void Update() { // Is this disabled from the server config? If so, skip doing anything. if (!Options.Loot.EnableLootWindow) { mMapItemWindow.Hide(); return; } // Are we allowed to scan for items? if (mLastItemScan < Timing.Global.Milliseconds) { // Reset if we've found items mFoundItems = false; // Find all valid locations near our location and iterate through them to find items we can display. var itemSlot = 0; foreach (var map in FindSurroundingTiles(Globals.Me.X, Globals.Me.Y, Options.Loot.MaximumLootWindowDistance)) { var mapItems = map.Key.MapItems; var tiles = map.Value; // iterate through all locations on this map to see if we've got items there. foreach (var tileIndex in tiles) { // When no items have ever been on this location, just skip straight away. if (!mapItems.ContainsKey(tileIndex)) { continue; } // Go through each item up to our display limit and add them to our window. foreach (var mapItem in mapItems[tileIndex]) { // Skip rendering this item if we're already past the cap we are allowed to display. if (itemSlot > Options.Loot.MaximumLootWindowItems - 1) { continue; } var finalItem = mapItem.Base; if (finalItem != null) { Items[itemSlot].TileIndex = tileIndex; Items[itemSlot].MapId = map.Key.Id; Items[itemSlot].MyItem = mapItem; Items[itemSlot].Pnl.IsHidden = false; if (finalItem.IsStackable) { mValues[itemSlot].IsHidden = false; mValues[itemSlot].Text = Strings.FormatQuantityAbbreviated(mapItem.Quantity); } else { mValues[itemSlot].IsHidden = true; } mFoundItems = true; itemSlot++; } else { Items[itemSlot].TileIndex = -1; Items[itemSlot].MyItem = null; Items[itemSlot].Pnl.IsHidden = true; mValues[itemSlot].IsHidden = true; } } } } // Update our UI and hide our unused icons. for (var slot = 0; slot < Options.Loot.MaximumLootWindowItems; slot++) { if (slot > itemSlot - 1) { Items[slot].MyItem = null; Items[slot].Pnl.IsHidden = true; mValues[slot].IsHidden = true; } Items[slot].Update(); } // Set up our timer mLastItemScan = Timing.Global.Milliseconds + mScanTimer; } // Do we display our window? if (!mFoundItems) { mMapItemWindow.Hide(); } else { mMapItemWindow.Show(); } }
public void Update() { if (Globals.Me == null) { return; } //See if Label Should be changed if (mHotKey != Controls.ActiveControls.ControlMapping[Control.Hotkey1 + mYindex].Key1) { KeyLabel.SetText( Strings.Keys.keydict[ Enum.GetName( typeof(Keys), Controls.ActiveControls.ControlMapping[Control.Hotkey1 + mYindex].Key1 ) .ToLower()] ); mHotKey = Controls.ActiveControls.ControlMapping[Control.Hotkey1 + mYindex].Key1; } var slot = Globals.Me.Hotbar[mYindex]; var updateDisplay = mCurrentId != slot.ItemOrSpellId || mTexLoaded == false; //Update display if the hotbar item changes or we dont have a texture for the current item if (mCurrentId != slot.ItemOrSpellId) { mCurrentItem = null; mCurrentSpell = null; var itm = ItemBase.Get(slot.ItemOrSpellId); var spl = SpellBase.Get(slot.ItemOrSpellId); if (itm != null) { mCurrentItem = itm; } if (spl != null) { mCurrentSpell = spl; } mCurrentId = slot.ItemOrSpellId; } mSpellBookItem = null; mInventoryItem = null; mInventoryItemIndex = -1; if (mCurrentItem != null) { var itmIndex = Globals.Me.FindHotbarItem(slot); if (itmIndex > -1) { mInventoryItemIndex = itmIndex; mInventoryItem = Globals.Me.Inventory[itmIndex]; } } else if (mCurrentSpell != null) { var splIndex = Globals.Me.FindHotbarSpell(slot); if (splIndex > -1) { mSpellBookItem = Globals.Me.Spells[splIndex]; } } if (mCurrentItem != null) //When it's an item { //We don't have it, and the icon isn't faded if (mInventoryItem == null && !mIsFaded) { updateDisplay = true; } //We have it, and the equip icon doesn't match equipped status if (mInventoryItem != null && Globals.Me.IsEquipped(mInventoryItemIndex) != mIsEquipped) { updateDisplay = true; } //We have it, and it's on cd if (mInventoryItem != null && Globals.Me.ItemOnCd(mInventoryItemIndex)) { updateDisplay = true; } //We have it, and it's on cd, and the fade is incorrect if (mInventoryItem != null && Globals.Me.ItemOnCd(mInventoryItemIndex) != mIsFaded) { updateDisplay = true; } } if (mCurrentSpell != null) //When it's a spell { //We don't know it, and the icon isn't faded! if (mSpellBookItem == null && !mIsFaded) { updateDisplay = true; } //Spell on cd if (mSpellBookItem != null && Globals.Me.GetSpellCooldown(mSpellBookItem.SpellId) > Globals.System.GetTimeMs()) { updateDisplay = true; } //Spell on cd and the fade is incorrect if (mSpellBookItem != null && Globals.Me.GetSpellCooldown(mSpellBookItem.SpellId) > Globals.System.GetTimeMs() != mIsFaded) { updateDisplay = true; } } if (updateDisplay) //Item on cd and fade is incorrect { if (mCurrentItem != null) { mCooldownLabel.IsHidden = true; mContentPanel.Show(); mContentPanel.Texture = Globals.ContentManager.GetTexture( GameContentManager.TextureType.Item, mCurrentItem.Icon ); if (mInventoryItemIndex > -1) { EquipPanel.IsHidden = !Globals.Me.IsEquipped(mInventoryItemIndex); EquipLabel.IsHidden = !Globals.Me.IsEquipped(mInventoryItemIndex); mIsFaded = Globals.Me.ItemOnCd(mInventoryItemIndex); if (mIsFaded) { mCooldownLabel.IsHidden = false; var secondsRemaining = (float)Globals.Me.ItemCdRemainder(mInventoryItemIndex) / 1000f; if (secondsRemaining > 10f) { mCooldownLabel.Text = Strings.Inventory.cooldown.ToString(secondsRemaining.ToString("N0")); } else { mCooldownLabel.Text = Strings.Inventory.cooldown.ToString( secondsRemaining.ToString("N1").Replace(".", Strings.Numbers.dec) ); } } mIsEquipped = Globals.Me.IsEquipped(mInventoryItemIndex); } else { EquipPanel.IsHidden = true; EquipLabel.IsHidden = true; mIsEquipped = false; mIsFaded = true; } mTexLoaded = true; } else if (mCurrentSpell != null) { mContentPanel.Show(); mContentPanel.Texture = Globals.ContentManager.GetTexture( GameContentManager.TextureType.Spell, mCurrentSpell.Icon ); EquipPanel.IsHidden = true; EquipLabel.IsHidden = true; mCooldownLabel.IsHidden = true; if (mSpellBookItem != null) { mIsFaded = Globals.Me.GetSpellCooldown(mSpellBookItem.SpellId) > Globals.System.GetTimeMs(); if (mIsFaded) { mCooldownLabel.IsHidden = false; var secondsRemaining = (float)(Globals.Me.GetSpellCooldown(mSpellBookItem.SpellId) - Globals.System.GetTimeMs()) / 1000f; if (secondsRemaining > 10f) { mCooldownLabel.Text = Strings.Spells.cooldown.ToString(secondsRemaining.ToString("N0")); } else { mCooldownLabel.Text = Strings.Spells.cooldown.ToString( secondsRemaining.ToString("N1").Replace(".", Strings.Numbers.dec) ); } } } else { mIsFaded = true; } mTexLoaded = true; mIsEquipped = false; } else { mContentPanel.Hide(); mTexLoaded = true; mIsEquipped = false; EquipPanel.IsHidden = true; EquipLabel.IsHidden = true; mCooldownLabel.IsHidden = true; } if (mIsFaded) { if (mCurrentSpell != null) { mContentPanel.RenderColor = new Color(100, 255, 255, 255); } if (mCurrentItem != null) { mContentPanel.RenderColor = new Color(100, mCurrentItem.Color.R, mCurrentItem.Color.G, mCurrentItem.Color.B); } } else { if (mCurrentSpell != null) { mContentPanel.RenderColor = Color.White; } if (mCurrentItem != null) { mContentPanel.RenderColor = mCurrentItem.Color; } } } if (mCurrentItem != null || mCurrentSpell != null) { if (!IsDragging) { if (mMouseOver) { if (!Globals.InputManager.MouseButtonDown(GameInput.MouseButtons.Left)) { mCanDrag = true; mMouseX = -1; mMouseY = -1; if (Globals.System.GetTimeMs() < mClickTime) { Activate(); mClickTime = 0; } } else { if (mCanDrag && Draggable.Active == null) { if (mMouseX == -1 || mMouseY == -1) { mMouseX = InputHandler.MousePosition.X - Pnl.LocalPosToCanvas(new Point(0, 0)).X; mMouseY = InputHandler.MousePosition.Y - Pnl.LocalPosToCanvas(new Point(0, 0)).Y; } else { var xdiff = mMouseX - (InputHandler.MousePosition.X - Pnl.LocalPosToCanvas(new Point(0, 0)).X); var ydiff = mMouseY - (InputHandler.MousePosition.Y - Pnl.LocalPosToCanvas(new Point(0, 0)).Y); if (Math.Sqrt(Math.Pow(xdiff, 2) + Math.Pow(ydiff, 2)) > 5) { IsDragging = true; mDragIcon = new Draggable( Pnl.LocalPosToCanvas(new Point(0, 0)).X + mMouseX, Pnl.LocalPosToCanvas(new Point(0, 0)).X + mMouseY, mContentPanel.Texture ); //SOMETHING SHOULD BE RENDERED HERE, RIGHT? } } } } } } else { if (mDragIcon.Update()) { mContentPanel.IsHidden = false; //Drug the item and now we stopped IsDragging = false; var dragRect = new FloatRect( mDragIcon.X - sItemXPadding / 2, mDragIcon.Y - sItemYPadding / 2, sItemXPadding / 2 + 32, sItemYPadding / 2 + 32 ); float bestIntersect = 0; var bestIntersectIndex = -1; if (Interface.GameUi.Hotbar.RenderBounds().IntersectsWith(dragRect)) { for (var i = 0; i < Options.MaxHotbar; i++) { if (Interface.GameUi.Hotbar.Items[i].RenderBounds().IntersectsWith(dragRect)) { if (FloatRect.Intersect(Interface.GameUi.Hotbar.Items[i].RenderBounds(), dragRect) .Width * FloatRect.Intersect(Interface.GameUi.Hotbar.Items[i].RenderBounds(), dragRect) .Height > bestIntersect) { bestIntersect = FloatRect.Intersect( Interface.GameUi.Hotbar.Items[i].RenderBounds(), dragRect ) .Width * FloatRect.Intersect( Interface.GameUi.Hotbar.Items[i].RenderBounds(), dragRect ) .Height; bestIntersectIndex = i; } } } if (bestIntersectIndex > -1 && bestIntersectIndex != mYindex) { Globals.Me.HotbarSwap(mYindex, (byte)bestIntersectIndex); } } mDragIcon.Dispose(); } else { mContentPanel.IsHidden = true; } } } }
//Update public void Update() { if (mEventDialogWindow.IsHidden) { Interface.InputBlockingElements.Remove(this); } else { if (!Interface.InputBlockingElements.Contains(this)) { Interface.InputBlockingElements.Add(this); } } if (Globals.EventDialogs.Count > 0) { if (mEventDialogWindow.IsHidden) { base.Show(); mEventDialogWindow.Show(); mEventDialogWindow.MakeModal(); mEventDialogArea.ScrollToTop(); mEventDialogWindow.BringToFront(); var faceTex = Globals.ContentManager.GetTexture( GameContentManager.TextureType.Face, Globals.EventDialogs[0].Face ); var responseCount = 0; var maxResponse = 1; if (Globals.EventDialogs[0].Opt1.Length > 0) { responseCount++; } if (Globals.EventDialogs[0].Opt2.Length > 0) { responseCount++; maxResponse = 2; } if (Globals.EventDialogs[0].Opt3.Length > 0) { responseCount++; maxResponse = 3; } if (Globals.EventDialogs[0].Opt4.Length > 0) { responseCount++; maxResponse = 4; } mEventResponse1.Name = ""; mEventResponse2.Name = ""; mEventResponse3.Name = ""; mEventResponse4.Name = ""; switch (maxResponse) { case 1: mEventDialogWindow.Name = "EventDialogWindow_1Response"; mEventResponse1.Name = "Response1Button"; break; case 2: mEventDialogWindow.Name = "EventDialogWindow_2Responses"; mEventResponse1.Name = "Response1Button"; mEventResponse2.Name = "Response2Button"; break; case 3: mEventDialogWindow.Name = "EventDialogWindow_3Responses"; mEventResponse1.Name = "Response1Button"; mEventResponse2.Name = "Response2Button"; mEventResponse3.Name = "Response3Button"; break; case 4: mEventDialogWindow.Name = "EventDialogWindow_4Responses"; mEventResponse1.Name = "Response1Button"; mEventResponse2.Name = "Response2Button"; mEventResponse3.Name = "Response3Button"; mEventResponse4.Name = "Response4Button"; break; } mEventDialogWindow.LoadJsonUi( GameContentManager.UI.InGame, Graphics.Renderer.GetResolutionString() ); if (faceTex != null) { mEventFace.Show(); mEventFace.Texture = faceTex; mEventDialogArea.Show(); mEventDialogAreaNoFace.Hide(); } else { mEventFace.Hide(); mEventDialogArea.Hide(); mEventDialogAreaNoFace.Show(); } if (responseCount == 0) { mEventResponse1.Show(); mEventResponse1.SetText(Strings.EventWindow.Continue); mEventResponse2.Hide(); mEventResponse3.Hide(); mEventResponse4.Hide(); } else { if (Globals.EventDialogs[0].Opt1 != "") { mEventResponse1.Show(); mEventResponse1.SetText(Globals.EventDialogs[0].Opt1); } else { mEventResponse1.Hide(); } if (Globals.EventDialogs[0].Opt2 != "") { mEventResponse2.Show(); mEventResponse2.SetText(Globals.EventDialogs[0].Opt2); } else { mEventResponse2.Hide(); } if (Globals.EventDialogs[0].Opt3 != "") { mEventResponse3.Show(); mEventResponse3.SetText(Globals.EventDialogs[0].Opt3); } else { mEventResponse3.Hide(); } if (Globals.EventDialogs[0].Opt4 != "") { mEventResponse4.Show(); mEventResponse4.SetText(Globals.EventDialogs[0].Opt4); } else { mEventResponse4.Hide(); } } mEventDialogWindow.SetSize( mEventDialogWindow.Texture.GetWidth(), mEventDialogWindow.Texture.GetHeight() ); if (faceTex != null) { mEventDialogLabel.ClearText(); mEventDialogLabel.Width = mEventDialogArea.Width - mEventDialogArea.GetVerticalScrollBar().Width; mEventDialogLabel.AddText( Globals.EventDialogs[0].Prompt, mEventDialogLabelTemplate.TextColor, mEventDialogLabelTemplate.CurAlignments.Count > 0 ? mEventDialogLabelTemplate.CurAlignments[0] : Alignments.Left, mEventDialogLabelTemplate.Font ); mEventDialogLabel.SizeToChildren(false, true); mEventDialogArea.ScrollToTop(); } else { mEventDialogLabelNoFace.ClearText(); mEventDialogLabelNoFace.Width = mEventDialogAreaNoFace.Width - mEventDialogAreaNoFace.GetVerticalScrollBar().Width; mEventDialogLabelNoFace.AddText( Globals.EventDialogs[0].Prompt, mEventDialogLabelNoFaceTemplate.TextColor, mEventDialogLabelNoFaceTemplate.CurAlignments.Count > 0 ? mEventDialogLabelNoFaceTemplate.CurAlignments[0] : Alignments.Left, mEventDialogLabelNoFaceTemplate.Font ); mEventDialogLabelNoFace.SizeToChildren(false, true); mEventDialogAreaNoFace.ScrollToTop(); } } } }
public void SetupEntityElements() { ShowAllElements(); //Update Bars CurHpWidth = -1; CurShieldWidth = -1; CurMpWidth = -1; CurExpWidth = -1; ShieldBar.Hide(); UpdateHpBar(0, true); UpdateMpBar(0, true); if (MyEntity is Player) { UpdateXpBar(0, true); } switch (EntityType) { case EntityTypes.Player: if (Globals.Me != null && Globals.Me == MyEntity) { TradeLabel.Hide(); PartyLabel.Hide(); FriendLabel.Hide(); GuildLabel.Hide(); if (!PlayerBox) { ExpBackground.Hide(); ExpBar.Hide(); ExpLbl.Hide(); ExpTitle.Hide(); EntityMap.Hide(); } } else { ExpBackground.Hide(); ExpBar.Hide(); ExpLbl.Hide(); ExpTitle.Hide(); EntityMap.Hide(); } EventDesc.Hide(); break; case EntityTypes.GlobalEntity: EventDesc.Hide(); ExpBackground.Hide(); ExpBar.Hide(); ExpLbl.Hide(); ExpTitle.Hide(); TradeLabel.Hide(); PartyLabel.Hide(); GuildLabel.Hide(); FriendLabel.Hide(); EntityMap.Hide(); break; case EntityTypes.Event: EventDesc.Show(); ExpBackground.Hide(); ExpBar.Hide(); ExpLbl.Hide(); ExpTitle.Hide(); MpBackground.Hide(); MpBar.Hide(); MpTitle.Hide(); MpLbl.Hide(); HpBackground.Hide(); HpBar.Hide(); HpLbl.Hide(); HpTitle.Hide(); TradeLabel.Hide(); PartyLabel.Hide(); FriendLabel.Hide(); GuildLabel.Hide(); EntityMap.Hide(); break; } EntityName.SetText(MyEntity.Name); ShieldBar.Hide(); }
//Methods public void Update() { if (mPartyWindow.IsHidden) { return; } mLeader.Hide(); mLeaderText.Hide(); mLeaveButton.Hide(); for (var i = 0; i < 4; i++) { mHpBarContainer[i].Hide(); mHpLabel[i].Hide(); mHpValue[i].Hide(); mLblnames[i].Text = ""; mMpBarContainer[i].Hide(); mMpLabel[i].Hide(); mMpValue[i].Hide(); if (i > 0) { mKickButtons[i].Hide(); } } if (Globals.Me.IsInParty()) { mLeader.Show(); mLeaderText.Show(); mLeaveButton.Show(); for (var i = 0; i < 4; i++) { if (i < Globals.Me.Party.Count) { mHpLabel[i].Show(); mHpValue[i].Show(); mHpBarContainer[i].Show(); mMpLabel[i].Show(); mMpValue[i].Show(); mMpBarContainer[i].Show(); mLblnames[i].Text = Strings.Parties.name.ToString( Globals.Me.Party[i].Name, Globals.Me.Party[i].Level ); if (mHpBar[i].Texture != null) { var vitalHp = Globals.Me.Party[i].Vital[(int)Vitals.Health]; var vitalMaxHp = Globals.Me.Party[i].MaxVital[(int)Vitals.Health]; var ratioHp = (float)vitalHp / (float)vitalMaxHp; ratioHp = Math.Min(1, Math.Max(0, ratioHp)); mHpBar[i] .SetTextureRect( 0, 0, Convert.ToInt32(mHpBar[i].Texture.GetWidth() * ratioHp), mHpBar[i].Texture.GetHeight() ); mHpBar[i] .SetSize( Convert.ToInt32(ratioHp * mHpBarContainer[i].Width), mHpBarContainer[i].Height ); } mHpValue[i].Text = Strings.Parties.vital0val.ToString( Globals.Me.Party[i].Vital[(int)Vitals.Health], Globals.Me.Party[i].MaxVital[(int)Vitals.Health] ); if (mMpBar[i].Texture != null) { var vitalMp = Globals.Me.Party[i].Vital[(int)Vitals.Mana]; var vitalMaxMp = Globals.Me.Party[i].MaxVital[(int)Vitals.Mana]; var ratioMp = (float)vitalMp / (float)vitalMaxMp; ratioMp = Math.Min(1, Math.Max(0, ratioMp)); mMpBar[i] .SetTextureRect( 0, 0, Convert.ToInt32(mMpBar[i].Texture.GetWidth() * ratioMp), mMpBar[i].Texture.GetHeight() ); mMpBar[i] .SetSize( Convert.ToInt32(ratioMp * mMpBarContainer[i].Width), mMpBarContainer[i].Height ); } mMpValue[i].Text = Strings.Parties.vital1val.ToString( Globals.Me.Party[i].Vital[(int)Vitals.Mana], Globals.Me.Party[i].MaxVital[(int)Vitals.Mana] ); if (i > 0) { mKickButtons[i].Hide(); } //Only show the kick buttons if its you or you are the party leader if (Globals.Me.Party[0].Id == Globals.Me.Id && i > 0) { mKickButtons[i].Show(); mKickButtons[i].SetToolTipText(Strings.Parties.kick.ToString(Globals.Me.Party[i].Name)); } } else { if (i > 0) { mKickButtons[i].SetToolTipText(""); } mLblnames[i].Text = ""; mHpBar[i].SetSize(0, mHpBarContainer[i].Height); mHpBarContainer[i].Hide(); } } } }
//Init public EntityBox(Canvas gameCanvas, EntityTypes entityType, Entity myEntity, bool playerBox = false) { MyEntity = myEntity; EntityType = entityType; PlayerBox = playerBox; EntityWindow = playerBox ? new ImagePanel(gameCanvas, "PlayerBox") : new ImagePanel(gameCanvas, "TargetBox"); EntityWindow.ShouldCacheToTexture = true; EntityInfoPanel = new ImagePanel(EntityWindow, "EntityInfoPanel"); EntityName = new Framework.Gwen.Control.Label(EntityInfoPanel, "EntityNameLabel") { Text = myEntity?.Name }; EntityLevel = new Framework.Gwen.Control.Label(EntityInfoPanel, "EntityLevelLabel"); EntityNameAndLevel = new Framework.Gwen.Control.Label(EntityInfoPanel, "NameAndLevelLabel") { IsHidden = true }; EntityMap = new Framework.Gwen.Control.Label(EntityInfoPanel, "EntityMapLabel"); PaperdollPanels = new ImagePanel[Options.EquipmentSlots.Count]; PaperdollTextures = new string[Options.EquipmentSlots.Count]; var i = 0; for (var z = 0; z < Options.PaperdollOrder[1].Count; z++) { if (Options.PaperdollOrder[1][z] == "Player") { EntityFaceContainer = new ImagePanel(EntityInfoPanel, "EntityGraphicContainer"); EntityFace = new ImagePanel(EntityFaceContainer); EntityFace.SetSize(64, 64); EntityFace.AddAlignment(Alignments.Center); } else { PaperdollPanels[i] = new ImagePanel(EntityFaceContainer); PaperdollTextures[i] = ""; PaperdollPanels[i].Hide(); i++; } } EventDesc = new RichLabel(EntityInfoPanel, "EventDescLabel"); HpBackground = new ImagePanel(EntityInfoPanel, "HPBarBackground"); HpBar = new ImagePanel(EntityInfoPanel, "HPBar"); ShieldBar = new ImagePanel(EntityInfoPanel, "ShieldBar"); HpTitle = new Framework.Gwen.Control.Label(EntityInfoPanel, "HPTitle"); HpTitle.SetText(Strings.EntityBox.vital0); HpLbl = new Framework.Gwen.Control.Label(EntityInfoPanel, "HPLabel"); MpBackground = new ImagePanel(EntityInfoPanel, "MPBackground"); MpBar = new ImagePanel(EntityInfoPanel, "MPBar"); MpTitle = new Framework.Gwen.Control.Label(EntityInfoPanel, "MPTitle"); MpTitle.SetText(Strings.EntityBox.vital1); MpLbl = new Framework.Gwen.Control.Label(EntityInfoPanel, "MPLabel"); ExpBackground = new ImagePanel(EntityInfoPanel, "EXPBackground"); ExpBar = new ImagePanel(EntityInfoPanel, "EXPBar"); ExpTitle = new Framework.Gwen.Control.Label(EntityInfoPanel, "EXPTitle"); ExpTitle.SetText(Strings.EntityBox.exp); ExpLbl = new Framework.Gwen.Control.Label(EntityInfoPanel, "EXPLabel"); TradeLabel = new Button(EntityInfoPanel, "TradeButton"); TradeLabel.SetText(Strings.EntityBox.trade); TradeLabel.SetToolTipText(Strings.EntityBox.tradetip.ToString(MyEntity.Name)); TradeLabel.Clicked += tradeRequest_Clicked; PartyLabel = new Button(EntityInfoPanel, "PartyButton"); PartyLabel.SetText(Strings.EntityBox.party); PartyLabel.SetToolTipText(Strings.EntityBox.partytip.ToString(MyEntity.Name)); PartyLabel.Clicked += invite_Clicked; FriendLabel = new Button(EntityInfoPanel, "FriendButton"); FriendLabel.SetText(Strings.EntityBox.friend); FriendLabel.SetToolTipText(Strings.EntityBox.friendtip.ToString(MyEntity.Name)); FriendLabel.Clicked += friendRequest_Clicked; FriendLabel.IsHidden = true; EntityStatusPanel = new ImagePanel(EntityWindow, "StatusArea"); SetEntity(myEntity); EntityWindow.LoadJsonUi(GameContentManager.UI.InGame, Graphics.Renderer.GetResolutionString()); UpdateSpellStatus(); i = 0; for (var z = 0; z < Options.PaperdollOrder[1].Count; z++) { if (Options.PaperdollOrder[1][z] == "Player") { EntityFace.RenderColor = EntityFaceContainer.RenderColor; } else { PaperdollPanels[i].RenderColor = EntityFaceContainer.RenderColor; i++; } } EntityWindow.Hide(); mLastUpdateTime = Globals.System.GetTimeMs(); }
public void Hide() { mCharacterSelectionPanel.Hide(); }
private void _myWindow_BeforeDraw(Base sender, EventArgs arguments) { if (!mInitialized) { mMyWindow.LoadJsonUi(_uiStage, Graphics.Renderer.GetResolutionString(), true); var text = Interface.WrapText(mPrompt, mPromptLabel.Width, mPromptLabel.Font); var y = mPromptLabel.Y; foreach (var s in text) { var label = new Label(mMyWindow) { Text = s, TextColorOverride = mPromptLabel.TextColor, Font = mPromptLabel.Font }; label.SetPosition(mPromptLabel.X, y); y += label.Height; Align.CenterHorizontally(label); } switch (mInputType) { case InputType.YesNo: mYesButton.Text = Strings.InputBox.yes; mNoButton.Text = Strings.InputBox.no; mOkayButton.Hide(); mYesButton.Show(); mNoButton.Show(); mNumericTextboxBg.Hide(); mTextboxBg.Hide(); break; case InputType.OkayOnly: mOkayButton.Show(); mYesButton.Hide(); mNoButton.Hide(); mNumericTextboxBg.Hide(); mTextboxBg.Hide(); break; case InputType.NumericInput: mOkayButton.Hide(); mYesButton.Show(); mNoButton.Show(); mNumericTextboxBg.Show(); mTextboxBg.Hide(); break; case InputType.TextInput: mOkayButton.Hide(); mYesButton.Show(); mNoButton.Show(); mNumericTextboxBg.Hide(); mTextboxBg.Show(); break; } mMyWindow.Show(); mMyWindow.Focus(); mInitialized = true; } }
public void Update() { if (mStatus != null) { var remaining = mStatus.RemainingMs(); var spell = SpellBase.Get(mStatus.SpellId); var secondsRemaining = (float)remaining / 1000f; if (secondsRemaining > 10f) { mDurationLabel.Text = Strings.EntityBox.cooldown.ToString(((float)remaining / 1000f).ToString("N0")); } else { mDurationLabel.Text = Strings.EntityBox.cooldown.ToString( ((float)remaining / 1000f).ToString("N1").Replace(".", Strings.Numbers.dec) ); } if ((mTexLoaded != "" && spell == null || spell != null && mTexLoaded != spell.Icon || mCurrentSpellId != mStatus.SpellId) && remaining > 0) { Container.Show(); if (spell != null) { var spellTex = Globals.ContentManager.GetTexture( GameContentManager.TextureType.Spell, spell.Icon ); if (spellTex != null) { Pnl.Texture = spellTex; Pnl.IsHidden = false; } else { if (Pnl.Texture != null) { Pnl.Texture = null; } } mTexLoaded = spell.Icon; mCurrentSpellId = mStatus.SpellId; } else { if (Pnl.Texture != null) { Pnl.Texture = null; } mTexLoaded = ""; } } else if (remaining <= 0) { if (Pnl.Texture != null) { Pnl.Texture = null; } Container.Hide(); mTexLoaded = ""; } } }
public void Hide() { mRegistrationPanel.Hide(); }
//Update public void Update() { if (MyEntity == null || MyEntity.IsDisposed()) { if (!EntityWindow.IsHidden) { EntityWindow.Hide(); } return; } else { if (EntityWindow.IsHidden) { EntityWindow.Show(); } } if (PlayerBox) { if (EntityWindow.IsHidden) { EntityWindow.Show(); } if (MyEntity.IsDisposed()) { Dispose(); } } UpdateSpellStatus(); //Time since this window was last updated (for bar animations) var elapsedTime = (Globals.System.GetTimeMs() - mLastUpdateTime) / 1000.0f; //Update the event/entity face. UpdateImage(); IsHidden = true; if (EntityType != EntityTypes.Event) { EntityName.SetText(MyEntity.Name); UpdateLevel(); UpdateMap(); UpdateHpBar(elapsedTime); UpdateMpBar(elapsedTime); IsHidden = false; } else { if (!EntityNameAndLevel.IsHidden) { EntityNameAndLevel.Text = MyEntity.Name; } } //If player draw exp bar if (PlayerBox && MyEntity == Globals.Me) { UpdateXpBar(elapsedTime); } if (MyEntity.GetEntityType() == EntityTypes.Player && MyEntity != Globals.Me) { if (MyEntity.Vital[(int)Vitals.Health] <= 0) { TradeLabel.Hide(); PartyLabel.Hide(); FriendLabel.Hide(); GuildLabel.Hide(); } else if (TradeLabel.IsHidden || PartyLabel.IsHidden || FriendLabel.IsHidden) { TradeLabel.Show(); PartyLabel.Show(); FriendLabel.Show(); TryShowGuildButton(); } } if (UpdateStatuses) { UpdateSpellStatus(); UpdateStatuses = false; } foreach (var itm in mActiveStatuses) { itm.Value.Update(); } mLastUpdateTime = Globals.System.GetTimeMs(); }
public void Hide() { mCharCreationPanel.Hide(); }
/// <summary> /// Hides the control. /// </summary> public void Hide() { mPicture.Hide(); }
public void SetupEntityElements() { switch (EntityType) { case EntityTypes.Player: if (Globals.Me != null && Globals.Me == MyEntity) { TradeLabel.Hide(); PartyLabel.Hide(); FriendLabel.Hide(); } else { ExpBackground.Hide(); ExpBar.Hide(); ExpLbl.Hide(); ExpTitle.Hide(); EntityMap.Hide(); } EventDesc.Hide(); break; case EntityTypes.GlobalEntity: EventDesc.Hide(); ExpBackground.Hide(); ExpBar.Hide(); ExpLbl.Hide(); ExpTitle.Hide(); TradeLabel.Hide(); PartyLabel.Hide(); FriendLabel.Hide(); EntityMap.Hide(); break; case EntityTypes.Event: ExpBackground.Hide(); ExpBar.Hide(); ExpLbl.Hide(); ExpTitle.Hide(); MpBackground.Hide(); MpBar.Hide(); MpTitle.Hide(); MpLbl.Hide(); HpBackground.Hide(); HpBar.Hide(); HpLbl.Hide(); HpTitle.Hide(); TradeLabel.Hide(); PartyLabel.Hide(); FriendLabel.Hide(); EntityMap.Hide(); break; } EntityName.SetText(MyEntity.Name); ShieldBar.Hide(); }
//Init public PartyWindow(Canvas gameCanvas) { mPartyWindow = new WindowControl(gameCanvas, Strings.Parties.title, false, "PartyWindow"); mPartyWindow.DisableResizing(); //Add the icon representing party leader (ALWAYS member 1 in the party list) mLeader = new ImagePanel(mPartyWindow, "LeaderIcon"); mLeader.SetToolTipText(Strings.Parties.leadertip); mLeader.Hide(); mLeaderText = new Label(mPartyWindow, "LeaderText"); mLeaderText.SetTextColor(new Color(0, 0, 0, 0), Label.ControlState.Normal); mLeaderText.Text = Strings.Parties.leader; mLeaderText.Hide(); if (Globals.Me.Party.Count > 0) { mLeader.Show(); mLeaderText.Show(); } mLblnames.Clear(); mKickButtons.Clear(); mHpBarContainer.Clear(); mHpBar.Clear(); for (var i = 0; i < 4; i++) { //Labels mLblnames.Add(new Label(mPartyWindow, "MemberName" + i)); if (i < Globals.Me.Party.Count) { mLblnames[i].Text = Strings.Parties.name.ToString( Globals.Me.Party[i].Name, Globals.Me.Party[i].Level ); } else { mLblnames[i].Text = ""; } //Health bars mHpBarContainer.Add(new ImagePanel(mPartyWindow, "HealthBarContainer" + i)); mHpBarContainer[i].Hide(); mHpLabel.Add(new Label(mPartyWindow, "HealthLabel" + i)); mHpLabel[i].Hide(); mHpLabel[i].SetTextColor(new Color(0, 0, 0, 0), Label.ControlState.Normal); mHpLabel[i].Text = Strings.Parties.vital0; mHpValue.Add(new Label(mPartyWindow, "HealthValue" + i)); mHpValue[i].Hide(); mHpValue[i].SetTextColor(new Color(0, 0, 0, 0), Label.ControlState.Normal); if (i < Globals.Me.Party.Count) { mHpBarContainer[i].Show(); } mHpBar.Add(new ImagePanel(mHpBarContainer[i], "HealthBar" + i)); //Mana bars mMpBarContainer.Add(new ImagePanel(mPartyWindow, "ManaBarContainer" + i)); mMpBarContainer[i].Hide(); mMpBarContainer[i].RenderColor = new Color(0, 0, 0, 0); mMpLabel.Add(new Label(mPartyWindow, "ManaLabel" + i)); mMpLabel[i].Hide(); mMpLabel[i].SetTextColor(new Color(0, 0, 0, 0), Label.ControlState.Normal); mMpLabel[i].Text = Strings.Parties.vital1; mMpValue.Add(new Label(mPartyWindow, "ManaValue" + i)); mMpValue[i].Hide(); mMpValue[i].SetTextColor(new Color(0, 0, 0, 0), Label.ControlState.Normal); mMpBar.Add(new ImagePanel(mMpBarContainer[i], "ManaBar" + i)); mMpBar[i].RenderColor = new Color(0, 0, 0, 0); if (i == 0) { mKickButtons.Add(null); } else { mKickButtons.Add(new Button(mPartyWindow, "KickButton" + i)); mKickButtons[i].Clicked += kick_Clicked; mKickButtons[i].Text = Strings.Parties.kicklbl; if (i < Globals.Me.Party.Count) { mKickButtons[i] .SetToolTipText( Strings.Parties.kick.ToString(Globals.Entities[Globals.Me.Party[i].Id].Name) ); } else { mKickButtons[i].SetToolTipText(""); } mKickButtons[i].Hide(); //Only show the kick buttons if its you or you are the party leader if (i < Globals.Me.Party.Count) { if (Globals.Me.Party[0].Id == Globals.Me.Id) { mKickButtons[i].Show(); } } } } mLeaveButton = new Button(mPartyWindow, "LeavePartyButton"); mLeaveButton.Text = Strings.Parties.leave; mLeaveButton.SetToolTipText(Strings.Parties.leavetip); mLeaveButton.Clicked += leave_Clicked; mPartyWindow.LoadJsonUi(GameContentManager.UI.InGame, Graphics.Renderer.GetResolutionString()); }
//Update public void Update() { if (MyEntity == null) { if (!EntityWindow.IsHidden) { EntityWindow.Hide(); } return; } if (EntityWindow.IsHidden) { EntityWindow.Show(); } if (MyEntity.IsDisposed()) { Dispose(); } if (!mInitialized) { SetupEntityElements(); UpdateSpellStatus(); if (EntityType == EntityTypes.Event) { EventDesc.AddText(((Event)MyEntity).Desc, Color.White); EventDesc.SizeToChildren(false, true); } mInitialized = true; } //Time since this window was last updated (for bar animations) var elapsedTime = (Globals.System.GetTimeMs() - mLastUpdateTime) / 1000.0f; //Update the event/entity face. UpdateImage(); IsHidden = true; if (EntityType != EntityTypes.Event) { UpdateLevel(); UpdateMap(); UpdateHpBar(elapsedTime); UpdateMpBar(elapsedTime); IsHidden = false; } else { if (!EntityNameAndLevel.IsHidden) { EntityNameAndLevel.Text = MyEntity.Name; } } //If player draw exp bar if (MyEntity == Globals.Me) { UpdateXpBar(elapsedTime); } if (UpdateStatuses) { UpdateSpellStatus(); UpdateStatuses = false; } foreach (var itm in mActiveStatuses) { itm.Value.Update(); } mLastUpdateTime = Globals.System.GetTimeMs(); }