void convertInputIntoMap()
    {
        runNow = false;

        //creates matrix of all field types
        //creates matrix of distances from each pixel to another pixel of a different field type
        //marks down which field type that pixel is closest to, and the number itself
        ImageDistances setImage = new ImageDistances();

        setImage.setColors(tex, width, length, pixelDistances, colorMap);
        if (Euclidean)
        {
            setImage.setDistancesEuclidean(pixelDistances, colorMap, fieldEdgeTypes);
        }
        else
        {
            setImage.setDistances(pixelDistances, colorMap, fieldEdgeTypes);
        }
        setImage.removeCornerPillars(pixelDistances);

        //Now that we know the distances to a different field type for each pixel,
        //we can finish up by creating the height map matrix
        createFloatMatrix();
        setAllHeightPointsToBeBetweenZeroAndOne();
        for (int smooth = 1; smooth < 3; smooth++)
        {
            //smoothHeightMapPixels (smooth);
        }
        smoothHeightMapPixels(1);
        //addNoise ();
        createTerrain();
    }
示例#2
0
    void convertInputIntoMap()
    {
        string[] lines = { "Times (in ms) for image of pixel width " + width, "First Time is:", "Second Time is:", "Third Time is:", "Fourth Time is:", "Fifth Time is:" };
        runNow = false;

        //creates matrix of all field types
        //creates matrix of distances from each pixel to another pixel of a different field type
        //marks down which field type that pixel is closest to, and the number itself
        ImageDistances setImage = new ImageDistances();

        setImage.setColors(tex, width, length, pixelDistances, colorMap);
        print("starting Timer");

        timer.Start();
        setImage.setDistances(pixelDistances, colorMap, fieldEdgeTypes);
        lines[1] += " " + timer.ElapsedMilliseconds;

        pixelDistances = new float[width, length];
        fieldEdgeTypes = new   int[width, length];

        timer.Reset();
        timer.Start();
        setImage.setDistances(pixelDistances, colorMap, fieldEdgeTypes);
        lines[2] += " " + timer.ElapsedMilliseconds;

        pixelDistances = new float[width, length];
        fieldEdgeTypes = new   int[width, length];

        timer.Reset();
        timer.Start();
        setImage.setDistances(pixelDistances, colorMap, fieldEdgeTypes);
        lines[3] += " " + timer.ElapsedMilliseconds;

        pixelDistances = new float[width, length];
        fieldEdgeTypes = new   int[width, length];

        timer.Reset();
        timer.Start();
        setImage.setDistances(pixelDistances, colorMap, fieldEdgeTypes);
        lines[4] += " " + timer.ElapsedMilliseconds;

        pixelDistances = new float[width, length];
        fieldEdgeTypes = new   int[width, length];

        timer.Reset();
        timer.Start();
        setImage.setDistances(pixelDistances, colorMap, fieldEdgeTypes);
        lines[5] += " " + timer.ElapsedMilliseconds;

        setImage.removeCornerPillars(pixelDistances);

        System.IO.File.WriteAllLines(@"C:\Users\Daleb\Desktop\WriteLines.txt", lines);
    }