public static Bitmap OverlayBitmap(Bitmap destBmp, Bitmap bmpToOverlay, ImageCornerEnum corner)
 {
     return(OverlayBitmap(destBmp, bmpToOverlay, 0, corner));
 }
示例#2
0
 public static Bitmap OverlayBitmap(Bitmap destBmp, Bitmap bmpToOverlay, ImageCornerEnum corner)
 {
     return OverlayBitmap(destBmp, bmpToOverlay, 0, corner);
 }
        /// <summary>
        /// Renders a bitmap over another bitmap, with a specific alpha value.
        /// This can be used to overlay a logo or watermark over a bitmap
        /// </summary>
        /// <param name="destBmp">Bitmap over which image is to be overlaid</param>
        /// <param name="bmpToOverlay">Bitmap to overlay</param>
        /// <param name="overlayAlpha">Alpha value fo overlay bitmap.  0 = fully transparent, 100 = fully opaque</param>
        /// <param name="corner">Corner of destination bitmap to place overlay bitmap</param>
        /// <returns></returns>
        public static Bitmap OverlayBitmap(Bitmap destBmp, Bitmap bmpToOverlay, int overlayAlpha, ImageCornerEnum corner)
        {
            //Translate corner to rectangle and pass through to other impl
            Point overlayPoint;

            if (corner.Equals(ImageCornerEnum.TopLeft))
            {
                overlayPoint = new Point(0, 0);
            }
            else if (corner.Equals(ImageCornerEnum.TopRight))
            {
                overlayPoint = new Point(destBmp.Size.Width - bmpToOverlay.Size.Width, 0);
            }
            else if (corner.Equals(ImageCornerEnum.BottomRight))
            {
                overlayPoint = new Point(destBmp.Size.Width - bmpToOverlay.Size.Width,
                                         destBmp.Size.Height - bmpToOverlay.Size.Height);
            }
            else if (corner.Equals(ImageCornerEnum.Center))
            {
                overlayPoint = new Point(destBmp.Size.Width / 2 - bmpToOverlay.Size.Width / 2,
                                         destBmp.Size.Height / 2 - bmpToOverlay.Size.Height / 2);
            }
            else
            {
                overlayPoint = new Point(0,
                                         destBmp.Size.Height - bmpToOverlay.Size.Height);
            }

            return(OverlayBitmap(destBmp, bmpToOverlay, overlayAlpha, overlayPoint));
        }
示例#4
0
        /// <summary>
        /// Renders a bitmap over another bitmap, with a specific alpha value.
        /// This can be used to overlay a logo or watermark over a bitmap
        /// </summary>
        /// <param name="destBmp">Bitmap over which image is to be overlaid</param>
        /// <param name="bmpToOverlay">Bitmap to overlay</param>
        /// <param name="overlayAlpha">Alpha value fo overlay bitmap.  0 = fully transparent, 100 = fully opaque</param>
        /// <param name="corner">Corner of destination bitmap to place overlay bitmap</param>
        /// <returns></returns>
        public static Bitmap OverlayBitmap(Bitmap destBmp, Bitmap bmpToOverlay, int overlayAlpha, ImageCornerEnum corner)
        {
            //Translate corner to rectangle and pass through to other impl
            Point overlayPoint;

            if (corner.Equals(ImageCornerEnum.TopLeft))
            {
                overlayPoint = new Point(0, 0);
            }
            else if (corner.Equals(ImageCornerEnum.TopRight))
            {
                overlayPoint = new Point(destBmp.Size.Width -  bmpToOverlay.Size.Width, 0);
            }
            else if (corner.Equals(ImageCornerEnum.BottomRight))
            {
                overlayPoint = new Point(destBmp.Size.Width - bmpToOverlay.Size.Width,
                    destBmp.Size.Height - bmpToOverlay.Size.Height);
            }
            else if (corner.Equals(ImageCornerEnum.Center))
            {
                overlayPoint = new Point(destBmp.Size.Width / 2 - bmpToOverlay.Size.Width / 2,
                    destBmp.Size.Height / 2 - bmpToOverlay.Size.Height / 2);
            }
            else
            {
                overlayPoint = new Point(0,
                    destBmp.Size.Height - bmpToOverlay.Size.Height);
            }

            return OverlayBitmap(destBmp, bmpToOverlay, overlayAlpha, overlayPoint);
        }