public override void Process(IXmlProcessorNodeList nodeList, IXmlProcessorEngine engine)
        {
            XmlProcessingInstruction node = nodeList.Current as XmlProcessingInstruction;

            engine.AddFlag(node.Data);

            RemoveItSelf(node);
        }
		public override void Process(IXmlProcessorNodeList nodeList, IXmlProcessorEngine engine)
		{
			XmlProcessingInstruction node = nodeList.Current as XmlProcessingInstruction;

			engine.AddFlag(node.Data);

			RemoveItSelf(node);
		}
		protected virtual void Process(string flag, IXmlProcessorEngine engine)
		{
			engine.AddFlag(flag);
		}
 protected virtual void Process(string flag, IXmlProcessorEngine engine)
 {
     engine.AddFlag(flag);
 }