示例#1
0
        public void WorkerPool_Validate_Maximum_Size()
        {
            IList <IWorker> workers = new List <IWorker>();

            try
            {
                // Arrange
                int     workerCount   = 0;
                IWorker currentWorker = null;

                // Act
                while ((currentWorker = _testedPool.Peek()) != null)
                {
                    workerCount++;
                    workers.Add(currentWorker);
                }

                // Assert
                Assert.AreEqual(10, workerCount);
            }
            finally
            {
                foreach (var worker in workers)
                {
                    _testedPool.Return(worker, false);
                }
            }
        }
示例#2
0
        public override Image CaptureUrl(string baseUrl, TimeSpan timeOut)
        {
            IWorker currentWorker    = null;
            bool    workerCompromise = false;

            try
            {
                // Wait for an available worker
                currentWorker = _workerPool.BlockingPeek();

                // Bound all the request parameters to RemoteTask
                var remoteTask = CreateTask(baseUrl, timeOut);

                var taskResult = currentWorker.PerformTask(remoteTask);

                // When taskResult returns null, means that remoteworker is compromised and cannot be reused
                if (taskResult == null)
                {
                    workerCompromise = true;
                    throw new CaptureEngineException("RemoteWorker has shutdown", CaptureEngineState.InternalError);
                }

                if (taskResult.Error)
                {
                    throw taskResult.Exception;
                }

                using (var memoryStream = new MemoryStream(taskResult.PayLoad))
                {
                    return(Image.FromStream(memoryStream));
                }
            }
            finally
            {
                if (currentWorker != null)
                {
                    _workerPool.Return(currentWorker, workerCompromise);
                }
            }
        }