public Game GetNewGame() { var game = new Game { FirstPlayer = _randomUtils.SingleValue(Color.Blue, Color.Red), Key = _randomUtils.GenerateCode().ToUpper() }; var words = _wordRepository.Get25RandomWords(); var cards = GetListOfCards(game.FirstPlayer, words); _randomUtils.RandomizeList(cards); for (var i = 0; i < 5; i++) { for (var j = 0; j < 5; j++) { game.Cards[i, j] = cards[i + j * 5]; } } return(game); }