public override void DrawInternal( DrawContext.Wireframe context, IWireframeGraphicsFactory graphicsFactory) { foreach (Segment4D segment in (IEnumerable <Segment4D>)context.GetTransformer().Transform(new Segment3D(this.point3D_0, this.point3D_0 + 10000000.0 * this.vector3D_0))) { graphicsFactory.CreateRay((DxfEntity)this, context, context.GetPlotColor((DxfEntity)this), segment); } }
public void Draw(IWireframeGraphicsFactory graphicsFactory) { graphicsFactory.CreateRay(this.entity, this.drawContext, this.color, this.segment4D_0); }