public void Reset(IWeightFactory weightFactory, int batchSize) { if (m_hidden != null) { m_hidden.Dispose(); m_hidden = null; } if (m_cell != null) { m_cell.Dispose(); m_cell = null; } m_hidden = weightFactory.CreateWeightTensor(batchSize, m_hdim, m_deviceId, true, name: $"{m_name}.{nameof(m_hidden)}", isTrainable: true); m_cell = weightFactory.CreateWeightTensor(batchSize, m_hdim, m_deviceId, true, name: $"{m_name}.{nameof(m_cell)}", isTrainable: true); }
public void Reset(IWeightFactory weightFactory, int batchSize) { if (this.m_hidden != null) { this.m_hidden.Dispose(); this.m_hidden = null; } if (this.m_cell != null) { this.m_cell.Dispose(); this.m_cell = null; } this.m_hidden = weightFactory.CreateWeightTensor(batchSize, this.m_hdim, this.m_deviceId, true, $"{this.m_name}.{nameof(this.m_hidden)}", true); this.m_cell = weightFactory.CreateWeightTensor(batchSize, this.m_hdim, this.m_deviceId, true, $"{this.m_name}.{nameof(this.m_cell)}", true); }
public void Reset(IWeightFactory weightFactory, int batchSize) { Hidden = weightFactory.CreateWeightTensor(batchSize, m_hiddenDim, m_deviceId, true, name: $"{m_name}.{nameof(Hidden)}", isTrainable: true); Cell = weightFactory.CreateWeightTensor(batchSize, m_hiddenDim, m_deviceId, true, name: $"{m_name}.{nameof(Cell)}", isTrainable: true); }
public void Reset(IWeightFactory weightFactory, int batchSize) { this.Hidden = weightFactory.CreateWeightTensor(batchSize, this.m_hiddenDim, this.m_deviceId, true, $"{this.m_name}.{nameof(this.Hidden)}", true); this.Cell = weightFactory.CreateWeightTensor(batchSize, this.m_hiddenDim, this.m_deviceId, true, $"{this.m_name}.{nameof(this.Cell)}", true); }