public WebServer(IWebSocketServerFactory webSocketServerFactory, ILoggerFactory loggerFactory, IList <string> supportedSubProtocols = null) { _logger = loggerFactory.CreateLogger <WebServer>(); _webSocketServerFactory = webSocketServerFactory; _loggerFactory = loggerFactory; _supportedSubProtocols = new HashSet <string>(supportedSubProtocols ?? new string[0]); }
public WebsocketServer(IWebSocketServerFactory webSocketServerFactory, IList <string> supportedSubProtocols = null) { // Get Host IP Adress Socket_IP = GetLocalIPAddress(); // WebSocket _webSocketServerFactory = webSocketServerFactory; _supportedSubProtocols = new HashSet <string>(supportedSubProtocols ?? new string[0]); }
public Implementation(ILoggerContext context, IWebSocketServerFactory webSocketServerFactory, IConsoleWindowFactory consoleWindowFactory, ILogServerFactory logServerFactory, IWriter writer, IPauseHelper pause) { _consoleWindowFactory = consoleWindowFactory; _context = context; _webSocketServerFactory = webSocketServerFactory; _writer = writer; _pause = pause; _logServerFactory = logServerFactory; }
static void Main(string[] args) { _loggerFactory = new LoggerFactory(); _loggerFactory.AddConsole(LogLevel.Trace); _logger = _loggerFactory.CreateLogger <Program>(); _webSocketServerFactory = new WebSocketServerFactory(); Task task = StartWebServer(); task.Wait(); }
static void Main(string[] args) { const int DefaultBlockSize = 16 * 1024; const int MaxBufferSize = 128 * 1024; _recyclableMemoryStreamManager = new RecyclableMemoryStreamManager(DefaultBlockSize, 4, MaxBufferSize); _webSocketServerFactory = new WebSocketServerFactory(_recyclableMemoryStreamManager.GetStream); Task task = StartWebServer(); task.Wait(); }
static void Main(string[] args) { _loggerFactory = new LoggerFactory(); _loggerFactory.AddConsole(LogLevel.Trace); _logger = _loggerFactory.CreateLogger <Program>(); const int DefaultBlockSize = 16 * 1024; const int MaxBufferSize = 128 * 1024; _recyclableMemoryStreamManager = new RecyclableMemoryStreamManager(DefaultBlockSize, 4, MaxBufferSize); _webSocketServerFactory = new WebSocketServerFactory(_recyclableMemoryStreamManager.GetStream); Task task = StartWebServer(); task.Wait(); }
public static void Run() { try { // Start Websocket Task _webSocketServerFactory = new WebSocketServerFactory(); Task task = Task.Run(() => StartWebServer()); task.Wait(); } catch (Exception ex) { AsyncLog.Error(ex.ToString()); AsyncLog.Error("Press any key to exit..."); Console.ReadKey(); } }
public WebServer(IWebSocketServerFactory webSocketServerFactory, ILoggerFactory loggerFactory, bool isPipelineImplementation, bool isProtobufSerializationEnabled, bool isLoadTest, int bufferSizeInBytes, IList <string> supportedSubProtocols = null) { myIsPipelineImplementation = isPipelineImplementation; myIsProtobufSerializationEnabled = isProtobufSerializationEnabled; _logger = loggerFactory.CreateLogger <WebServer>(); _webSocketServerFactory = webSocketServerFactory; _loggerFactory = loggerFactory; _supportedSubProtocols = new HashSet <string>(supportedSubProtocols ?? new string[0]); if (isLoadTest) { myBufferSize = 1 * 1024 * 1024 * 1024; // 1GB } else { myBufferSize = bufferSizeInBytes != -1 ? bufferSizeInBytes : 1024 * 1024; } }
static void Main(string[] args) { bool isPipelineImplementation = false; bool isProtobufSerializationEnabled = false; bool isLoadTest = false; int maxBinaryBytes = -1; if (args.Contains("pipe")) { isPipelineImplementation = true; } if (args.Contains("pb")) { isProtobufSerializationEnabled = true; } if (args.Contains("load")) { isLoadTest = true; } foreach (string arg in args) { if (int.TryParse(arg, out maxBinaryBytes)) { break; } } _loggerFactory = new LoggerFactory(); _loggerFactory.AddConsole(LogLevel.Trace); _logger = _loggerFactory.CreateLogger <Program>(); _webSocketServerFactory = new WebSocketServerFactory(); Console.WriteLine("Pipeline enabled: {0}, Protobuf serialization enabled: {1}, Load test: {2}, MaxBinaryBytes: {3}", isPipelineImplementation, isProtobufSerializationEnabled, isLoadTest, maxBinaryBytes); Task task = StartWebServer(isPipelineImplementation, isProtobufSerializationEnabled, isLoadTest, maxBinaryBytes); task.Wait(); }
public WebServer(IWebSocketServerFactory webSocketServerFactory) { _webSocketServerFactory = webSocketServerFactory; }
public LogServer(IWebSocketServerFactory webSocketServerFactory, IWriter writer, ILoggerContext loggerContext, IAuditCommandConsumerFactory auditCommandConsumerFactory) : this(webSocketServerFactory, writer, loggerContext) { _auditCommandConsumerFactory = auditCommandConsumerFactory; }
public LogServer(IWebSocketServerFactory webSocketServerFactory, IWriter writer, ILoggerContext loggerContext) { _webSocketServerFactory = webSocketServerFactory ?? throw new ArgumentNullException(nameof(webSocketServerFactory)); _writer = writer ?? throw new ArgumentNullException(nameof(writer)); _loggerContext = loggerContext ?? throw new ArgumentNullException(nameof(loggerContext)); }
public ILogServer New(IWebSocketServerFactory webSocketServerFactory, IWriter writer, ILoggerContext loggerContext) { return(new LogServer(webSocketServerFactory, writer, loggerContext)); }
//private readonly ILoggerFactory _loggerFactory; public WebServer(IWebSocketServerFactory webSocketServerFactory) { //_logger = loggerFactory.CreateLogger<WebServer>(); _webSocketServerFactory = webSocketServerFactory; //_loggerFactory = loggerFactory; }
public WebServer() { this._recyclableMemoryStreamManager = new RecyclableMemoryStreamManager(DefaultBlockSize, 4, MaxBufferSize); this._webSocketServerFactory = new WebSocketServerFactory(this._recyclableMemoryStreamManager.GetStream); }
public WebServer(IWebSocketServerFactory webSocketServerFactory, IList <string> supportedSubProtocols = null, string GamePath = "/game") { _webSocketServerFactory = webSocketServerFactory; _supportedSubProtocols = new HashSet <string>(supportedSubProtocols ?? new string[0]); _GamePath = GamePath; }