private void WallSelected(IWallController wall) { Debug.Log("CC WallChosen"); isChosenWall = true; lastChosenWall?.Deselect(); lastChosenWall = wall; lastChosenWall.Select(); ShowCreateButton(); }
private void Awake() { _wallController = DependencyResolver.GetBrickController(_wallParameters); }
public void Create(IWallController wall, IObjectController someObject) { someObject.Init(wall.GetCentre()); }