// //编写测试时,还可使用以下属性: // //使用 ClassInitialize 在运行类中的第一个测试前先运行代码 //[ClassInitialize()] //public static void MyClassInitialize(TestContext testContext) //{ //} // //使用 ClassCleanup 在运行完类中的所有测试后再运行代码 //[ClassCleanup()] //public static void MyClassCleanup() //{ //} // //使用 TestInitialize 在运行每个测试前先运行代码 //[TestInitialize()] //public void MyTestInitialize() //{ //} // //使用 TestCleanup 在运行完每个测试后运行代码 //[TestCleanup()] //public void MyTestCleanup() //{ //} // #endregion internal virtual IWaitExecuteInfo CreateIWaitExecuteInfo() { // TODO: 实例化相应的具体类。 IWaitExecuteInfo target = null; return(target); }
public void ExecuteTest() { IWaitExecuteInfo target = CreateIWaitExecuteInfo(); // TODO: 初始化为适当的值 target.Execute(); Assert.Inconclusive("无法验证不返回值的方法。"); }
public void JoinWaitExecuteQueueTest() { BaseWorld world = null; // TODO: 初始化为适当的值 WorldWaitExecute target = new WorldWaitExecute(world); // TODO: 初始化为适当的值 IWaitExecuteInfo waitExecuteInfo = null; // TODO: 初始化为适当的值 target.JoinWaitExecuteQueue(waitExecuteInfo); Assert.Inconclusive("无法验证不返回值的方法。"); }
public void JoinWaitExecuteQueue(IWaitExecuteInfo waitExecuteInfo) { if (m_World == null) { throw new Exception("WorldWaitExecute.JoinWaitExecuteQueue(...) - m_World == null error!"); } if (waitExecuteInfo == null) { throw new Exception("WorldWaitExecute.JoinWaitExecuteQueue(...) - waitExecuteInfo == null error!"); } m_LocksWaitExecuteQueue.EnterWriteLock(); { m_WaitExecuteQueue.Enqueue(waitExecuteInfo); } m_LocksWaitExecuteQueue.ExitWriteLock(); m_World.SetWorldSignal(); }
public void JoinWaitExecuteQueue( IWaitExecuteInfo waitExecuteInfo ) { if ( m_World == null ) throw new Exception( "WorldWaitExecute.JoinWaitExecuteQueue(...) - m_World == null error!" ); if ( waitExecuteInfo == null ) throw new Exception( "WorldWaitExecute.JoinWaitExecuteQueue(...) - waitExecuteInfo == null error!" ); m_LocksWaitExecuteQueue.EnterWriteLock(); { m_WaitExecuteQueue.Enqueue( waitExecuteInfo ); } m_LocksWaitExecuteQueue.ExitWriteLock(); m_World.SetWorldSignal(); }