示例#1
0
        // is called on startup
        public override void Init()
        {
            RC.ClearColor = new float4(0.1f, 0.1f, 0.5f, 1);

            _meshCube = MeshReader.LoadMesh(@"Assets/Cube.obj.model");

            _spTexture = Shaders.GetTextureShader(RC);

            _textureParam = _spTexture.GetShaderParam("texture1");

            _videoStream = VideoManager.Instance.LoadVideoFromFile(@"Assets/pot.webm", true);
            //_videoStream = VideoManager.Instance.LoadVideoFromCamera(0, false);
        }
示例#2
0
 public void UpdateTextureFromVideoStream(IVideoStreamImp stream, ITextureHandle tex)
 {
     throw new System.NotImplementedException();
 }