public override void ReadPayload(ISerializationContext context, IValueReader reader) { this.TargetType = (TargetType)reader.ReadByte(); ushort numTargets = reader.ReadUInt16(); int[] targets = new int[numTargets]; for (int i = 0; i < targets.Length; ++i) { targets[i] = reader.ReadInt32(); } TargetIds = targets; Sequence = reader.ReadInt32(); SourceId = reader.ReadInt32(); byte frames = reader.ReadByte(); Data = new byte[frames][]; for (int i = 0; i < frames; ++i) { Data[i] = reader.ReadBytes(); } }
public virtual void Deserialize(ISerializationContext context, IValueReader reader) { WaveEncoding = (WaveFormatEncoding)reader.ReadUInt32(); Channels = reader.ReadByte(); BitsPerSample = reader.ReadByte(); SampleRate = reader.ReadInt32(); }
public void Deserialize(IValueReader reader) { int count = reader.ReadByte("Count"); for (var i = 0; i < count; i++) { int propIndex = reader.ReadByte("PropertyIndex" + i); _propertySyncs[propIndex].ReadValue(this, reader); } }
public void ReadWriteByte() { IValueWriter writer = GetWriter(); writer.WriteByte(Byte.MaxValue); writer.WriteByte(128); writer.WriteByte(Byte.MinValue); writer.Flush(); IValueReader reader = GetReader(writer); Assert.AreEqual(Byte.MaxValue, reader.ReadByte()); Assert.AreEqual(128, reader.ReadByte()); Assert.AreEqual(Byte.MinValue, reader.ReadByte()); }
public override void Deserialize(ISerializationContext context, IValueReader reader) { base.Deserialize(context, reader); Bitrate = reader.ReadInt32(); FrameSize = reader.ReadInt16(); Complexity = reader.ReadByte(); }
public void Deserialize(ISerializationContext context, IValueReader reader) { Identity = reader.ReadString(); Nickname = reader.ReadString(); Avatar = reader.ReadString(); Status = (Status)reader.ReadByte(); }
public override void ReadPayload(IValueReader reader) { this.NetworkID = reader.ReadUInt32(); this.CharacterName = reader.ReadString(); this.Action = (PlayerUpdateAction)reader.ReadByte(); }
/// <summary> /// Reads a <see cref="GuildMemberNameRank"/> from a <see cref="IValueReader"/>. /// </summary> /// <param name="reader">The <see cref="IValueReader"/> to read the <see cref="GuildMemberNameRank"/> from.</param> /// <param name="name">Unique name of the value to read.</param> /// <returns>The <see cref="GuildMemberNameRank"/> read from the <paramref name="reader"/>.</returns> public static GuildMemberNameRank ReadGuildMemberNameRank(this IValueReader reader, string name) { string memberName; GuildRank rank; if (reader.SupportsNameLookup) { if (reader.SupportsNodes) { var r = reader.ReadNode(name); memberName = r.ReadString(_nameValueKey); rank = r.ReadByte(_rankValueKey); } else { var s = reader.ReadString(name); var lastDelimiter = s.LastIndexOf(_concatDelimiter); memberName = s.Substring(0, lastDelimiter); var sRank = s.Substring(lastDelimiter + 1); rank = byte.Parse(sRank); } } else { memberName = reader.ReadString(null); rank = reader.ReadByte(null); } return(new GuildMemberNameRank(memberName, rank)); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { ChangeAction = (NotifyCollectionChangedAction)reader.ReadByte(); if (ChangeAction != NotifyCollectionChangedAction.Reset) { People = reader.ReadEnumerable(context, (c, r) => new Person(c, r)); } }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { Type = (GroupCommunicationType)reader.ReadByte(); if (Type == GroupCommunicationType.Host) { Host = new Target(context, reader); } }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { Reason = (ConnectionResult)reader.ReadByte(); if (Reason == ConnectionResult.Custom) { CustomReason = reader.ReadString(); } }
/// <summary> /// Reads a <see cref="QuickBarSlotValues"/> from an <see cref="IValueReader"/>. /// </summary> /// <param name="r">The <see cref="IValueReader"/> to read the values from.</param> /// <returns>The <see cref="QuickBarSlotValues"/> read from the <paramref name="r"/>.</returns> public static QuickBarSlotValues Read(IValueReader r) { var slot = r.ReadByte("Slot"); var type = r.ReadEnum <QuickBarItemType>("Type"); var value = r.ReadInt("Value"); return(new QuickBarSlotValues(slot, type, value)); }
public void Deserialize(ISerializationContext context, IValueReader reader) { UserId = reader.ReadInt32(); Username = reader.ReadString(); CurrentChannelId = reader.ReadInt32(); Nickname = reader.ReadString(); Phonetic = reader.ReadString(); IsMuted = reader.ReadBool(); Status = (UserStatus)reader.ReadByte(); Comment = reader.ReadString(); }
public void Deserialize(ISerializationContext context, IValueReader reader) { Name = reader.ReadString(); Description = reader.ReadString(); Logo = reader.ReadString(); Passworded = reader.ReadBool(); RegistrationMode = (UserRegistrationMode)reader.ReadByte(); if (RegistrationMode != UserRegistrationMode.None) { RegistrationContent = reader.ReadString(); } }
/// <summary> /// Reads a Color. /// </summary> /// <param name="reader">IValueReader to read from.</param> /// <param name="name">Unique name of the value to read.</param> /// <returns>Value read from the reader.</returns> public static Color ReadColor(this IValueReader reader, string name) { byte r, g, b, a; if (reader.SupportsNameLookup) { var value = reader.ReadString(name); var split = value.Split(','); r = Parser.Invariant.ParseByte(split[0]); g = Parser.Invariant.ParseByte(split[1]); b = Parser.Invariant.ParseByte(split[2]); a = Parser.Invariant.ParseByte(split[3]); } else { r = reader.ReadByte(null); g = reader.ReadByte(null); b = reader.ReadByte(null); a = reader.ReadByte(null); } return(new Color(r, g, b, a)); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { SourceId = reader.ReadInt32(); Sequence = reader.ReadInt32(); byte frames = reader.ReadByte(); Data = new byte[frames][]; for (int i = 0; i < frames; ++i) { Data[i] = reader.ReadBytes(); } }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { this.SourceName = reader.ReadString(); this.SourceResult = (SourceResult)reader.ReadByte(); switch (this.SourceResult) { case Messages.SourceResult.NewSource: case Messages.SourceResult.SourceRemoved: case Messages.SourceResult.Succeeded: this.Source = new AudioSource(context, reader); break; } }
/// <summary> /// Reads the values for this <see cref="NPCChatConditionalCollectionBase"/> from an <see cref="IValueReader"/>. /// </summary> /// <param name="reader"><see cref="IValueReader"/> to read the values from.</param> /// <exception cref="InvalidEnumArgumentException">The read <see cref="NPCChatConditionalEvaluationType"/> /// was not a defined value of the <see cref="NPCChatConditionalEvaluationType"/> enum.</exception> public void Read(IValueReader reader) { var evaluationTypeValue = reader.ReadByte("EvaluationType"); var items = reader.ReadManyNodes("Items", CreateItem); var evaluationType = (NPCChatConditionalEvaluationType)evaluationTypeValue; if (!EnumHelper <NPCChatConditionalEvaluationType> .IsDefined(evaluationType)) { const string errmsg = "Invalid NPCChatConditionalEvaluationType `{0}`."; throw new InvalidEnumArgumentException(string.Format(errmsg, evaluationTypeValue)); } SetReadValues(evaluationType, items); }
/// <summary> /// Reads the state of the object from an <see cref="IValueReader"/>. Values should be read in the exact /// same order as they were written. /// </summary> /// <param name="reader">The <see cref="IValueReader"/> to read the values from.</param> public void ReadState(IValueReader reader) { PersistableHelper.Read(this, reader); // Equipped bodies int count = reader.ReadByte("EquippedBodiesCount"); _equippedBodies.Clear(); for (var i = 0; i < count; i++) { var s = reader.ReadString("EquippedBody_" + i); _equippedBodies.Add(s); } }
public static int Read7BitEncodedInt(this IValueReader reader) { int count = 0; int shift = 0; byte b; do { b = reader.ReadByte(); count |= (b & 127) << shift; shift += 7; } while ((b & 128) != 0); return(count); }
/// <summary> /// Reads a <see cref="NPCChatConditionalParameter"/> from the given <see cref="IValueReader"/>. /// </summary> /// <param name="reader">The <see cref="IValueReader"/> to read the <see cref="NPCChatConditionalParameter"/> from.</param> /// <returns>The <see cref="NPCChatConditionalParameter"/> read from the <see cref="IValueReader"/>.</returns> /// <exception cref="InvalidEnumArgumentException">The read <see cref="NPCChatConditionalParameterType"/> is not a /// defined value of the <see cref="NPCChatConditionalParameterType"/> enum.</exception> public static NPCChatConditionalParameter Read(IValueReader reader) { var valueTypeValue = reader.ReadByte("ValueType"); var valueType = (NPCChatConditionalParameterType)valueTypeValue; if (!EnumHelper <NPCChatConditionalParameterType> .IsDefined(valueType)) { const string errmsg = "Invalid NPCChatConditionalParameterType `{0}`."; throw new InvalidEnumArgumentException(string.Format(errmsg, valueType)); } // Create the parameter and read the value var parameter = CreateParameter(valueType); parameter.ReadValue(reader, "Value"); return(parameter); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { this.Result = (GenericResult)reader.ReadByte(); if (this.Result != GenericResult.Success) { return; } DefaultChannelId = reader.ReadInt32(); int nchannels = reader.ReadInt32(); this.channels = new List <ChannelInfo> (nchannels); for (int i = 0; i < nchannels; ++i) { this.channels.Add(new ChannelInfo(context, reader)); } }
/// <summary> /// Reads the values for this NPCChatResponseBase from an IValueReader. /// </summary> /// <param name="reader">IValueReader to read the values from.</param> protected void Read(IValueReader reader) { var value = reader.ReadByte("Value"); var page = reader.ReadNPCChatDialogItemID("Page"); var text = reader.ReadString("Text"); var actionNames = reader.ReadMany("Actions", ((r, name) => r.ReadString(name))); var actions = GetActionsFromNames(actionNames); var cReader = reader.ReadNode("Conditionals"); var hasConditionals = cReader.ReadBool("HasConditionals"); NPCChatConditionalCollectionBase conditionals = null; if (hasConditionals) { conditionals = CreateConditionalCollection(); if (conditionals != null) { conditionals.Read(cReader); } } SetReadValues(value, page, text, conditionals, actions); }
/// <summary> /// Reads a <see cref="NPCChatConditionalParameter"/> from the given <see cref="IValueReader"/>. /// </summary> /// <param name="reader">The <see cref="IValueReader"/> to read the <see cref="NPCChatConditionalParameter"/> from.</param> /// <returns>The <see cref="NPCChatConditionalParameter"/> read from the <see cref="IValueReader"/>.</returns> /// <exception cref="InvalidEnumArgumentException">The read <see cref="NPCChatConditionalParameterType"/> is not a /// defined value of the <see cref="NPCChatConditionalParameterType"/> enum.</exception> public static NPCChatConditionalParameter Read(IValueReader reader) { var valueTypeValue = reader.ReadByte("ValueType"); var valueType = (NPCChatConditionalParameterType)valueTypeValue; if (!EnumHelper<NPCChatConditionalParameterType>.IsDefined(valueType)) { const string errmsg = "Invalid NPCChatConditionalParameterType `{0}`."; throw new InvalidEnumArgumentException(string.Format(errmsg, valueType)); } // Create the parameter and read the value var parameter = CreateParameter(valueType); parameter.ReadValue(reader, "Value"); return parameter; }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { SourceId = reader.ReadInt32 (); Sequence = reader.ReadInt32(); byte frames = reader.ReadByte(); Data = new byte[frames][]; for (int i = 0; i < frames; ++i) Data[i] = reader.ReadBytes(); }
/// <summary> /// Reads an AllianceID from an IValueReader. /// </summary> /// <param name="reader">IValueReader to read from.</param> /// <param name="name">Unique name of the value to read.</param> /// <returns>The AllianceID read from the IValueReader.</returns> public static AllianceID Read(IValueReader reader, string name) { var value = reader.ReadByte(name); return(new AllianceID(value)); }
/// <summary> /// Reads a <see cref="QuickBarSlotValues"/> from an <see cref="IValueReader"/>. /// </summary> /// <param name="r">The <see cref="IValueReader"/> to read the values from.</param> /// <returns>The <see cref="QuickBarSlotValues"/> read from the <paramref name="r"/>.</returns> public static QuickBarSlotValues Read(IValueReader r) { var slot = r.ReadByte("Slot"); var type = r.ReadEnum<QuickBarItemType>("Type"); var value = r.ReadInt("Value"); return new QuickBarSlotValues(slot, type, value); }
public override void ReadPayload (ISerializationContext context, IValueReader reader) { ChangeAction = (NotifyCollectionChangedAction)reader.ReadByte(); if (ChangeAction != NotifyCollectionChangedAction.Reset) People = reader.ReadEnumerable (context, (c, r) => new Person (c, r)); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { this.Reason = (ConnectionRejectedReason)reader.ReadByte(); }
public void Deserialize(ISerializationContext context, IValueReader reader) { this.UserId = reader.ReadInt32(); this.ResultState = (LoginResultState)reader.ReadByte (); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { this.TargetType = (TargetType)reader.ReadByte(); ushort numTargets = reader.ReadUInt16(); int[] targets = new int[numTargets]; for (int i = 0; i < targets.Length; ++i) targets[i] = reader.ReadInt32(); TargetIds = targets; Sequence = reader.ReadInt32(); SourceId = reader.ReadInt32(); byte frames = reader.ReadByte(); Data = new byte[frames][]; for (int i = 0; i < frames; ++i) Data[i] = reader.ReadBytes(); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { this.Reason = (ConnectionRejectedReason)reader.ReadByte (); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { this.Result = (GenericResult)reader.ReadByte(); if (this.Result != GenericResult.Success) return; DefaultChannelId = reader.ReadInt32(); int nchannels = reader.ReadInt32(); this.channels = new List<ChannelInfo> (nchannels); for (int i = 0; i < nchannels; ++i) this.channels.Add (new ChannelInfo (context, reader)); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { GroupId = reader.ReadInt32(); Response = (InvitationResponse)reader.ReadByte(); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { this.SourceName = reader.ReadString (); this.SourceResult = (SourceResult)reader.ReadByte (); switch (this.SourceResult) { case Messages.SourceResult.NewSource: case Messages.SourceResult.SourceRemoved: case Messages.SourceResult.Succeeded: this.Source = new AudioSource (context, reader); break; } }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { Status = (PunchThroughStatus)reader.ReadByte(); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { Result = (ConnectResult)reader.ReadByte(); KeyboardEncryption = reader.ReadBool(); MouseEncryption = reader.ReadBool(); }
public override void ReadPayload (ISerializationContext context, IValueReader reader) { GroupId = reader.ReadInt32(); Response = (InvitationResponse)reader.ReadByte(); }
/// <summary> /// Reads the values for this NPCChatResponseBase from an IValueReader. /// </summary> /// <param name="reader">IValueReader to read the values from.</param> protected void Read(IValueReader reader) { var value = reader.ReadByte("Value"); var page = reader.ReadNPCChatDialogItemID("Page"); var text = reader.ReadString("Text"); var actionNames = reader.ReadMany("Actions", ((r, name) => r.ReadString(name))); var actions = GetActionsFromNames(actionNames); var cReader = reader.ReadNode("Conditionals"); var hasConditionals = cReader.ReadBool("HasConditionals"); NPCChatConditionalCollectionBase conditionals = null; if (hasConditionals) { conditionals = CreateConditionalCollection(); if (conditionals != null) conditionals.Read(cReader); } SetReadValues(value, page, text, conditionals, actions); }
// It's important to ensure that writes and reads occur in the same order. public override void ReadPayload(ISerializationContext context, IValueReader reader) { Nickname = reader.ReadString(); NewState = (UserState)reader.ReadByte(); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { Reason = (ConnectionResult)reader.ReadByte(); if (Reason == ConnectionResult.Custom) CustomReason = reader.ReadString(); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { Mode = (UserListMode) reader.ReadByte(); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { this.ChannelId = reader.ReadInt32(); this.Result = (ChannelEditResult)reader.ReadByte(); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { this.Result = (ChannelChangeResult)reader.ReadByte (); this.MoveInfo = new ChannelChangeInfo (context, reader); }
public static ShopItemIndex ReadShopItemIndex(this IValueReader reader, string name) { return(new ShopItemIndex(reader.ReadByte(name))); }
public override void ReadPayload(IValueReader reader) { this.Reason = (ConnectionRejectedReason)reader.ReadByte (); }
public void Deserialize(ISerializationContext context, IValueReader reader) { Name = reader.ReadString(); Description = reader.ReadString(); Logo = reader.ReadString(); Passworded = reader.ReadBool(); RegistrationMode = (UserRegistrationMode)reader.ReadByte(); if (RegistrationMode != UserRegistrationMode.None) RegistrationContent = reader.ReadString(); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { Result = (RegisterResult)reader.ReadByte(); }
public override void ReadPayload(ISerializationContext context, IValueReader reader) { OriginalMessageId = reader.ReadUInt16(); Count = reader.ReadByte(); Payload = reader.ReadBytes(); }
public byte ReadValue(IValueReader valueReader) { return(valueReader.ReadByte()); }
public override void ReadPayload (ISerializationContext context, IValueReader reader) { Type = (GroupCommunicationType)reader.ReadByte(); if (Type == GroupCommunicationType.Host) Host = new Target (context, reader); }
internal void Deserialize(IValueReader reader) { this.UserId = reader.ReadInt32(); this.ResultState = (LoginResultState)reader.ReadByte (); }