partial void PlatformProxy_NotifyDataErrorInfo() { var validation = Instance as IValidation; _validator = validation?.Rules; if (_validator != null) { _validator.ErrorsChanged += Validator_ErrorsChanged; } }
public GenresController ( IGenreRepository genreRepository, ISongRepository songRepository, IValidationRules validationRules, IAccount account) { _genreRepository = genreRepository; _songRepository = songRepository; _validationRules = validationRules; var currentUserName = GetCurrentSessionUser(); if (currentUserName.Length > 0) _currentUser = account.GetUserByUserName(currentUserName); _common = new CommonSong(account, currentUserName); }
public UsersController( IAccount account, IBandRepository bandRepository, IUserRepository userRepository, IValidationRules validationRules) { _account = account; _bandRepository = bandRepository; _userRepository = userRepository; _validationRules = validationRules; var currentUserName = GetCurrentSessionUser(); if (currentUserName.Length > 0) _currentUser = account.GetUserByUserName(currentUserName); _common = new CommonSong(account, currentUserName); }
public GigsController( IBandRepository bandRepository, IGigRepository gigRepository, ISetlistRepository setlistRepository, IValidationRules validationRules, IAccount account) { _bandRepository = bandRepository; _gigRepository = gigRepository; _setlistRepository = setlistRepository; _validationRules = validationRules; var currentUserName = GetCurrentSessionUser(); if (currentUserName.Length > 0) _currentUser = account.GetUserByUserName(currentUserName); _common = new CommonSong(account, currentUserName); }
public Api(IRoomRepository roomRepository, IFurnitureRepository furnitureRepository, IHistoryRepository historyRepository, IValidationRules rules) { _rules = rules; _roomRepository = roomRepository; _furnitureRepository = furnitureRepository; _historyRepository = historyRepository; _operations = new Dictionary<string, Func<OperationModel, string>> { { OperationNameEnum.createroom.ToString().ToLower(), CreateRoom }, { OperationNameEnum.removeroom.ToString().ToLower(), RemoveRoom }, { OperationNameEnum.createfurniture.ToString().ToLower(), CreateFurniture }, { OperationNameEnum.movefurniture.ToString().ToLower(), MoveFurniture }, { OperationNameEnum.query.ToString().ToLower(), Query }, { OperationNameEnum.history.ToString().ToLower(), History }, }; }
public InstrumentsController(IInstrumentRepository instrumentRepository, ISongRepository songRepository, IValidationRules validationRules, IAccount account) { _instrumentRepository = instrumentRepository; _songRepository = songRepository; _validationRules = validationRules; var currentUserName = GetCurrentSessionUser(); if (currentUserName.Length > 0) { _currentUser = account.GetUserByUserName(currentUserName); } _common = new CommonSong(account, currentUserName); }
public BandsController( IUserRepository userRepository, IBandRepository bandRepository, ISongRepository songRepository, IMemberRepository memberRepository, IValidationRules validationRules, IAccount account) { _userRepository = userRepository; _bandRepository = bandRepository; _songRepository = songRepository; _memberRepository = memberRepository; _validationRules = validationRules; var currentUserName = GetCurrentSessionUser(); if (currentUserName.Length > 0) _currentUser = account.GetUserByUserName(currentUserName); _common = new CommonSong(account, currentUserName); }
public SetlistsController( IBandRepository bandRepository, ISetlistRepository setlistRepository, ISetSongRepository setSongRepository, ISongRepository songRepository, IGigRepository gigRepository, IAccount account, IValidationRules validationRules) { var currentUserName = GetCurrentSessionUser(); _currentUser = (currentUserName.Length > 0) ? account.GetUserByUserName(currentUserName) : null; _bandRepository = bandRepository; _setlistRepository = setlistRepository; _setSongRepository = setSongRepository; _songRepository = songRepository; _gigRepository = gigRepository; _validationRules = validationRules; _common = new CommonSong(account, currentUserName); }
public Converter(IValidationRules validationRules) { _validationRules = validationRules; symbols = Symbols.GetSymbols(); }