/// <summary> /// 发送下一个消息 /// </summary> /// <param name="size"></param> /// <returns></returns> private bool StopSend(int size) { m_Callee.OnSockSend(this, size); byte[] abySendMsg = null; lock (s_SendinLock) { if (m_SendQueue.Count > 0) { abySendMsg = (byte[])m_SendQueue.Dequeue(); } } if (abySendMsg != null) { return(SendData(abySendMsg, abySendMsg.Length)); } return(true); }
/// <summary> /// 发送下一个消息 /// </summary> /// <param name="size"></param> /// <returns></returns> private bool StopSend(SendBuffer sendBuff, int size) { m_Callee.OnSockSend(this, size); lock (s_AsyncLockFree) { m_queueSenderBufferFree.Enqueue(sendBuff); } byte[] abySendMsg = null; lock (s_SendinLock) { if (m_SendQueue.Count > 0) { abySendMsg = (byte[])m_SendQueue.Dequeue(); } } if (abySendMsg != null) { return(SendData(abySendMsg, abySendMsg.Length)); } return(true); }