private void addNewFriend(UserDTO user) { Console.WriteLine("Plese enter Login person you want to add to friendsList:"); string login = Console.ReadLine(); UserDTOn neoUser = _userManager.GetUserByMongoId(user.UserId); UserDTOn friend = _userManager.GetUserByLogin(login); _userManager.AddFriend(neoUser, friend); }
public Game MakeGame(string emailB, string gameName) { Logger.Debug("Received request: MakeGame for user " + HttpContext.Current.User.Identity.Name); User userA = _userManager.GetUserByEmail(HttpContext.Current.User.Identity.Name); User userB = _userManager.GetUserByEmail(emailB); _userManager.AddFriend(userA, userB); return(_gameManager.MakeGame(userA, userB, gameName)); }