public static UserHistoryEntity CreateEntity(IUserHistoryItem src) { return(new UserHistoryEntity { PartitionKey = GetPartitionKey(src.UserId, DateTime.UtcNow), RowKey = GetRowKey(src.Date), UserId = src.UserId, Date = src.Date, Status = src.GameStatus.ToString(), Message = src.Message, AccountDelta = src.AccountDelta }); }
private void InsertHistoryBatchAsync() { IUserHistoryItem[] hBuffer; lock (this) { hBuffer = new IUserHistoryItem[_userHistoryCache.Count]; _userHistoryCache.CopyTo(hBuffer); _userHistoryCache.Clear(); } Thread t = new Thread(new ParameterizedThreadStart(InsertHistoryBatchTSig)); t.Start(hBuffer); }
public Task SaveUserHistory(IUserHistoryItem history) { if (history == null) { return(Task.FromResult(0)); } _userHistoryCache.Add(history); if (_userHistoryCache.Count > _maxBuffer) { InsertHistoryBatchAsync(); } return(Task.FromResult(0)); }
public Task SaveUserHistory(IUserHistoryItem history) { throw new NotImplementedException(); }