public OnOffGauge(IUndoManager undoManager) : base(undoManager) { _offPosition = new GaugePosition(undoManager); _onPosition = new GaugePosition(undoManager); _dimension = new GaugeDimension(undoManager); _position = new GaugePosition(undoManager); }
internal CodeEditor( ICommandManager commandManager , IEditorView editorView , IEditorViewHost editorViewHost , IEditorCommands editorCommands , IUndoManager undoManager , IFindLogic findLogic , CodeOptionsModel codeOptionsModel ) { this.commandManager = commandManager; this.editorView = editorView; this.editorViewHost = editorViewHost; this.findLogic = findLogic; this.editorCommands = editorCommands; this.undoManager = undoManager; FrameworkElement element = this.Element; element.PreviewLostKeyboardFocus += new KeyboardFocusChangedEventHandler(this.Editor_LostFocus); element.LostFocus += new RoutedEventHandler(this.Editor_LostFocus); if (this.commandManager != null) { this.commandManager.CommandExecuting += new CommandExecutionEventHandler(this.Editor_LostFocus); } this.editorView.Background = Brushes.White; TextFormattingRunProperties.DefaultProperties.SetTypeface(new Typeface(FontName)); TextFormattingRunProperties.DefaultProperties.SetFontRenderingEmSize(FontSize); this.editorViewHost.LineNumberGutterForegroundColor = Colors.Black; this.editorViewHost.LineNumberGutterTypeface = new Typeface(FontName); this.editorViewHost.LineNumberGutterFontSize = FontSize; this.editorView.Invalidate(); this.codeOptionsModel = codeOptionsModel; this.codeOptionsModel.PropertyChanged += new PropertyChangedEventHandler(this.CodeOptionsModel_PropertyChanged); this.UpdateOptions(); }
/// <summary> /// Initializes a new instance of the DrawingView class /// </summary> public DrawingView() { InitializeComponent(); _undoManager = App.Container.Resolve <IUndoManager>(); _modes[Mode.Drawing] = App.Container.Resolve <IDrawingMode>(); _modes[Mode.Erasing] = App.Container.Resolve <IErasingMode>(); _modes[Mode.Panning] = App.Container.Resolve <IPanningMode>(); foreach (var pair in _modes) { pair.Value.InkCanvasView = InkCanvasView; } _viewModel.StencilCommand = new Command <string>(OnStencil); BindingContext = _viewModel; //InkCanvasView.SizeChanged += InkCanvasView_SizeChanged; //InkCanvasView.WetInkTouched += InkCanvasView_WetInkTouched; //MenuView.NewSketchCommand = new RelayCommand<object>(OnNewSketch); Mode = Mode.Panning; InkCanvasView.DefaultInkDrawingAttributesChanged += InkCanvasView_DefaultInkDrawingAttributesChanged; InkCanvasView.InkPresenter.InputDeviceTypes = XCoreInputDeviceTypes.Pen; LoadGrid(); }
public void Mold(IUndoManager undo) { MeshCollider mc = GetComponent <MeshCollider>(); if (mc != null && mc.sharedMesh != null) { Terrain t = TerrainManager.GetTerrain(transform.position); if (t != null) { if (EnableUndo) { undo.RecordObject(t.terrainData, "Molded " + t.terrainData.name); } Debug.Log(TerrainMeshMold.MoldToMesh(t, mc, Additive, SaftyMargin, OffsetY, StrengthFromColor, DoNotAddHeight, InvertStrength)); } else { Debug.Log("Couldn't find terrain"); } } else { Debug.LogError("Needs meshcollider"); } }
public AmbientIllumination(IUndoManager undoManager) : base(undoManager) { _dawnBegin = new TimeSpan(3, 0, 0); _dawnEnd = new TimeSpan(9, 0, 0); _duskBegin = new TimeSpan(17, 0, 0); _duskEnd = new TimeSpan(23, 0, 0); _brightnessDay = 1; _brightnessNight = 0; }
protected Document(IUndoManager undoManager, string path) { if (undoManager == null) throw new ArgumentNullException(); Path = path; UndoManager = undoManager; UndoManager.OperationDone += OnUndoRedoEvent; UndoManager.OperationUndone += OnUndoRedoEvent; }
public static Weather ReadFromXml(string xmlEl, IUndoManager undoManager, L3dFilePath ownerPath = null) { try { return(ReadFromXml(XElement.Parse(xmlEl), undoManager, ownerPath)); } catch (XmlException) { } return(null); }
public override void Load() { m_UndoManager = Session.GetManager <IUndoManager>(); m_Undo = ScriptableObject.CreateInstance <UndoObject>(); m_Undo.hideFlags |= HideFlags.HideAndDontSave; m_Undo.Undo += HandleUndo; m_Undo.Redo += HandleRedo; m_UndoManager.ChangeRecorded += HandleChangeRecorded; }
public WeatherTimeRange(IUndoManager undoManager, L3dFilePath parentFile = null) : base(undoManager) { _sightDistance = 10000; _brightnessFactor = 1.0f; _variables = new UndoAwareObservableCollection <L3dVariable>(undoManager); _textures = new List <TextureEntry>(5); for (int i = 0; i < 5; i++) { TextureEntry en = new TextureEntry(); en._texture = L3dFilePath.CreateRelativeToFile(string.Empty, parentFile); en._tileU = 1; en._tileV = 1; _textures.Add(en); } }
public static Weather ReadFromXml(XElement xmlEl, IUndoManager undoManager, L3dFilePath ownerPath = null) { if (xmlEl != null && xmlEl.Name == FileDescriptions.FILE_SKY_EL_WEATHER) { XElement props = xmlEl.Element(FileDescriptions.FILE_SKY_EL_WEATHER_PROPS); if (props != null) { Weather w = new Weather(undoManager); w._propability = props.Attribute(FileDescriptions.FILE_SKY_AT_WEATHER_PROBABILITY).Read <int>(1); w._weatherFile = L3dFilePath.CreateRelativeToFile(props.Attribute(FileDescriptions.FILE_SKY_AT_WEATHER_FILE).Read <string>(), ownerPath); return(w); } } return(null); }
/// <summary> /// Registers an operation with the provided argument, which will be invoked when an undo is performed. /// </summary> /// <typeparam name="TArgument">The type of the argument.</typeparam> /// <param name="undoManager">The <see cref="IUndoManager"/> instance.</param> /// <param name="selector">The invocation delegate of the undo operation.</param> /// <param name="argument">The argument to pass the teh method call while invoking the registered invokation.</param> /// <exception cref="ArgumentNullException"> /// <para><paramref name="selector"/> is a <see langword="null"/> reference</para> /// <para>- or -</para> /// <para><paramref name="argument"/> is a <see langword="null"/> reference.</para> /// </exception> public static void RegisterInvokation <TArgument>(this IUndoManager undoManager, Action <TArgument> selector, TArgument argument) { if (selector == null) { throw new ArgumentNullException("selector"); } if (argument == null) { throw new ArgumentNullException("argument"); } var invokation = new ActionInvokation <TArgument>(selector, argument); undoManager.RegisterInvokation(invokation); }
public static AmbientIllumination ReadFromXml(XElement xmlEl, IUndoManager undoManager, L3dFilePath ownerPath = null) { if (xmlEl != null && xmlEl.Name == FileDescriptions.FILE_WEATHER_EL_ILLUMINATION) { XElement illuminationProps = xmlEl.Element(FileDescriptions.FILE_WEATHER_EL_ILLUMINATION_PROPS); if (illuminationProps != null) { AmbientIllumination ill = new AmbientIllumination(undoManager); ill._brightnessDay = illuminationProps.Attribute(FileDescriptions.FILE_WEATHER_AT_ILLUMINATION_BRIGHTNESS_DAY).Read <float>(1.0f); ill._brightnessNight = illuminationProps.Attribute(FileDescriptions.FILE_WEATHER_AT_ILLUMINATION_BRIGHTNESS_NIGHT).Read <float>(0.0f); ill._dawnBegin = illuminationProps.Attribute(FileDescriptions.FILE_WEATHER_AT_ILLUMINATION_DAWN_BEGIN).ReadTime(new TimeSpan(3, 0, 0)); ill._dawnEnd = illuminationProps.Attribute(FileDescriptions.FILE_WEATHER_AT_ILLUMINATION_DAWN_END).ReadTime(new TimeSpan(6, 0, 0)); ill._duskBegin = illuminationProps.Attribute(FileDescriptions.FILE_WEATHER_AT_ILLUMINATION_DUSK_BEGIN).ReadTime(new TimeSpan(17, 0, 0)); ill._duskEnd = illuminationProps.Attribute(FileDescriptions.FILE_WEATHER_AT_ILLUMINATION_DUSK_END).ReadTime(new TimeSpan(23, 0, 0)); return(ill); } } return(null); }
public static void AlignToGroundNormal(GroundAlign ga, IUndoManager undo = null) { if (undo != null) { undo.RecordTransform("Align", ga.transform); } bool resetLayer = false; if (LayerMask.LayerToName(ga.gameObject.layer) == "Environment") { ga.gameObject.layer = LayerMask.NameToLayer("Default"); resetLayer = true; } RaycastHit?hit; if (ga.OnlyAlignToTerrain) { hit = TerrainManager.GetTerrainHitOnly(ga.transform.position + Vector3.up * 100, Vector3.down); } else { hit = TerrainManager.GetGroundHit(ga.transform.position); } if (hit.HasValue) { Vector3 fromv = GetTransfomAxis(ga.transform, ga.FromAxis, ga.InvertAxis); ga.transform.rotation = Quaternion.FromToRotation(fromv, hit.Value.normal) * ga.transform.rotation; } else { } if (resetLayer) { ga.gameObject.layer = LayerMask.NameToLayer("Environment"); } }
public async Task Initialize(FrameworkElement wnd) { var domain = await InitializeStore(); PopulateLibraryDomain(domain); UndoCommand = new RelayCommand(p => { undoManager.Undo(); }, p => undoManager.CanUndo); RedoCommand = new RelayCommand(p => { undoManager.Redo(); }, p => undoManager.CanRedo); CreateLoanCommand = new RelayCommand(p => CreateLoan(), p => SelectedBook != null && SelectedMember != null && SelectedBook.Copies > 0); undoManager = new UndoManager(store); // Now, all changes in the domain will be memorized undoManager.RegisterDomain(domain); // Collaborative mode, show how the model is synchronized between muliples instances. // To try it, uncomment the following line and run several instances (outside Visual Studio) of the application (locally). Every change will be repercuted on other instances. // await InitializeCollaborativeMode(domain); wnd.DataContext = this; }
/// <summary> /// Registers an operation as lambda expression, which will be invoked when an undo is performed. /// </summary> /// <typeparam name="TSource">The type of the source.</typeparam> /// <param name="undoManager">The <see cref="IUndoManager"/> instance.</param> /// <param name="target">The target instance.</param> /// <param name="selector">The invocation delegate of the undo operation.</param> /// <exception cref="ArgumentNullException"> /// <para><paramref name="target"/> is a <see langword="null"/> reference</para> /// <para>- or -</para> /// <para><paramref name="selector"/> is a <see langword="null"/> reference.</para> /// </exception> public static void RegisterInvokation <TSource>(this IUndoManager undoManager, TSource target, Expression <Action <TSource> > selector) { if (undoManager == null) { throw new ArgumentNullException("undoManager"); } if (target == null) { throw new ArgumentNullException("target"); } if (selector == null) { throw new ArgumentNullException("selector"); } var invokation = new LambdaExpressionInvokation <TSource>(target, selector); undoManager.RegisterInvokation(invokation); }
public static void AlignToGround(GroundAlign ga, IUndoManager undo = null) { if (undo != null) { undo.RecordTransform("Align", ga.transform); } bool resetLayer = false; if (LayerMask.LayerToName(ga.gameObject.layer) == "Environment") { ga.gameObject.layer = LayerMask.NameToLayer("Default"); resetLayer = true; } RaycastHit?hit; if (ga.OnlyAlignToTerrain) { hit = TerrainManager.GetTerrainHitOnly(ga.transform.position + Vector3.up * 100, Vector3.down); } else { hit = TerrainManager.GetGroundHit(ga.transform.position); } if (hit != null) { ga.transform.position = hit.Value.point + ga.Offset; } if (resetLayer) { ga.gameObject.layer = LayerMask.NameToLayer("Environment"); } }
public GaugeDimension(IUndoManager undoManager) : base(undoManager) { }
public GaugePosition(IUndoManager undoManager) : base(undoManager) { }
public L3dVariable(IUndoManager undoManager) : this(undoManager, string.Empty, string.Empty) { }
public UndoAwareFilePart(IUndoManager undoManager) { _undoManager = undoManager; }
public UndoAwareObservableCollection(IUndoManager undoManager, List <T> list) : base(list) { _undoManager = undoManager; }
public TestDocument(IUndoManager undoManager, string path) : base(undoManager, path) { }
public BaseInputDispatch(IUndoManager undoManger, IRenderUC renderUC) { this.undoManager = undoManger; this.Init(renderUC.InputDispatch); }
public Weather(IUndoManager undoManager, L3dFilePath weatherFile) : base(undoManager) { _weatherFile = weatherFile; _propability = 1; }
public SceneDocument(IUndoManager undoManager, string path) : base(undoManager, path) { }
public UIInputDispatch(IUndoManager undoManager, IRenderUC renderUC) : base(undoManager, renderUC) { }
public UndoAwareObservableCollection(IUndoManager undoManager) { _undoManager = undoManager; }
public UndoAwareObservableCollection(IUndoManager undoManager, IEnumerable <T> collection) : base(collection) { _undoManager = undoManager; }
/// <summary> /// Initializes a new instance of the <see cref="DrawingPageViewModel"/> class /// </summary> /// <param name="undoManager"></param> public DrawingPageViewModel(IUndoManager undoManager) { UndoManager = undoManager; }
public L3dVariable(IUndoManager undoManager, string name, string value) : base(undoManager) { _name = name; _value = value; }
public void Init() { undo = new UndoManager(); operation = Substitute.For<IUndoOperation>(); eventFired = false; }
public Weather(IUndoManager undoManager) : this(undoManager, null) { }
public void Init() { undoManager = Substitute.For<IUndoManager>(); document = new TestDocument(undoManager, Path); eventFired = false; }
public SplitPageViewModel(IUndoManager undoManager) { mode = DisplayMode.Split; UndoManager = undoManager ?? throw new ArgumentNullException(nameof(undoManager)); }
private CompositeTaskManager() { this.taskList = new List <UndoableTaskBase <object> >(); this.taskService = TaskServiceSingleton.Instance; }