public MasterController(VirtualObjectsManager virtualObjectsManager, MaterialManager materialManager, IUIControls uiControls) { this.virtualObjectsManager = virtualObjectsManager; this.materialManager = materialManager; this.uiControls = uiControls; }
private void SetControllerType(IControllerDesc desc, IData newData = null) { currentDesc = desc; data = newData; if (data == null) { data = desc.CreateData(); } controls = desc.CreateControls(data); gridControls.Children.Clear(); gridControls.Children.Add(controls.FrameworkElement); controls.ShowHelp += (helpKey) => { lastHelpKey = helpKey; helpWindow.ShowHelp(helpKey); }; if (!mutePresetPicker && presetsPicker != null) { presetsPicker.Setup(data.Type, config.LastPreset); } }
public MasterController(VirtualObjectsManager virtualObjectsManager, MaterialManager materialManager, IUIControls uiControls, IDatabase databaseCtrl, Logger logger) { this.virtualObjectsManager = virtualObjectsManager; this.materialManager = materialManager; this.uiControls = uiControls; this.databaseCtrl = databaseCtrl; this.logger = logger; this.databaseCtrl.AttachDbObserver(this); }
private void Initialize() { arRaycastmanager = GetComponent <ARRaycastManager>(); virtualObjectsManager = new VirtualObjectsManager(gameObjectToInstantiate, logger); materialManager = new MaterialManager(gameObjectToInstantiate); uiControls = new UIControls(); controller = new MasterController(virtualObjectsManager, materialManager, uiControls); uiControls.SetController(controller); planeTouchHandler = new PlaneTouchHandler(virtualObjectsManager, controller); virtualObjectTouchHandler = new VirtualObjectTouchHandler(virtualObjectsManager, controller); touchDetector = new TouchDetector(planeTouchHandler, virtualObjectTouchHandler, arRaycastmanager, logger); }
private void Initialize() { arRaycastmanager = GetComponent <ARRaycastManager>(); virtualObjectsLayerMask = LayerMask.GetMask("VirtualObjects"); arAnchorManager = GetComponent <ARAnchorManager>(); virtualObjectsCreator = new VirtualObjectsCreator(arAnchorManager, gameObjectToInstantiate, virtualObjectsLayerMask, logger); virtualObjectsStore = new VirtualObjectsStore(arAnchorManager, logger); virtualObjectsManager = new VirtualObjectsManager(virtualObjectsCreator, virtualObjectsStore, logger); materialManager = new MaterialManager(gameObjectToInstantiate); databaseCtrl = new FirebaseWithCloudAnchorDb(new FirebaseWrapper(logger), new CloudAnchorsWrapper(arAnchorManager, logger), logger); uiControls = new UIControls(); controller = new MasterController(virtualObjectsManager, materialManager, uiControls, databaseCtrl, logger); uiControls.SetController(controller); planeTouchHandler = new PlaneTouchHandler(virtualObjectsManager, controller); virtualObjectTouchHandler = new VirtualObjectTouchHandler(virtualObjectsManager, controller); touchDetector = new TouchDetector(planeTouchHandler, virtualObjectTouchHandler, arRaycastmanager, logger); }