示例#1
0
    // Start is called before the first frame update
    void Start()
    {
        if (mThruster == null)
        {
            mThruster = GetComponent <IThruster>();
        }

        if (mTurner == null)
        {
            mTurner = GetComponent <ITurner>();
        }

        if (mShooter == null)
        {
            mShooter = GetComponent <IShooter>();
        }
    }
示例#2
0
 public void SetTurner(ITurner t)
 {
     mTurner = t;
 }