public async ValueTask OnPlayerChat(IPlayerChatEvent e)
        {
            _ = Task.Run(async() =>
            {
                var message = e.Message;

                switch (_translatorSettings.TranslatorMode)
                {
                case TranslatorMode.Every:
                    var lang = await _translatorService.GetLanguageAsynce(message);
                    if (lang != _translatorSettings.MainLanguage)
                    {
                        var translation = await _translatorService.TranslateMessageAsync(message, lang);

                        _susSuiteCore.Logger.LogDebug("Translated {0} to {1}", message, translation);

                        var name = e.ClientPlayer.Character.PlayerInfo.PlayerName;
                        await e.ClientPlayer.Character.SetNameAsync($"[00ff00ff]Translator");
                        await e.ClientPlayer.Character.SendChatAsync(translation);
                        await e.ClientPlayer.Character.SetNameAsync(name);
                    }
                    break;

                case TranslatorMode.OnCommand:
                    if (message.StartsWith("/t"))
                    {
                        var text = message.Substring(3);
                        lang     = await _translatorService.GetLanguageAsynce(text);
                        if (lang != _translatorSettings.MainLanguage)
                        {
                            var translation = await _translatorService.TranslateMessageAsync(text, lang);

                            _susSuiteCore.Logger.LogDebug("Translated {0} to {1}", text, translation);

                            var name = e.ClientPlayer.Character.PlayerInfo.PlayerName;
                            await e.ClientPlayer.Character.SetNameAsync($"[00ff00ff]Translator");
                            await e.ClientPlayer.Character.SendChatAsync(translation);
                            await e.ClientPlayer.Character.SetNameAsync(name);
                        }
                    }
                    break;
                }
            });
        }