public static void CreateLionAndHu01b(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <MountAnimationCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\hef_princess_campaign_01.variantmeshdefinition") }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\hef_war_lion.variantmeshdefinition") }; creator.CreateEmptyEditor(editorView); }
public static void CreateBroodHorrorEditor(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <MountAnimationCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\skv_plague_priest.variantmeshdefinition") }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\skv_brood_horror.variantmeshdefinition") }; creator.CreateEmptyEditor(editorView); }
public static void CreateKarlAndSquigEditor(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <MountAnimationCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\emp_ch_karl.variantmeshdefinition") }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\grn_great_cave_squig.variantmeshdefinition") }; creator.CreateEmptyEditor(editorView); }
public static void CreateDamselAndGrymgoreEditor(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <MountAnimationCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\brt_damsel_campaign_01.variantmeshdefinition") }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\lzd_carnosaur_grymloq.variantmeshdefinition") }; creator.CreateEmptyEditor(editorView); }
public static void CreateRaptorAndHu02(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <MountAnimationCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\grn_savage_orc_base.variantmeshdefinition") as PackFile, }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\def_cold_one.variantmeshdefinition") as PackFile, }; creator.CreateEmptyEditor(editorView); }
public static void CreateDamselAndSkavenEditor(IEditorCreator creator, IToolFactory toolFactory, PackFileService packfileService) { var editorView = toolFactory.CreateEditorViewModel <PropCreatorViewModel>(); editorView.MainInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\skv_assassin.variantmeshdefinition") as PackFile, Animation = packfileService.FindFile(@"animations\battle\humanoid17\halberd\stand\hu17_hb_stand_01.anim") as PackFile, }; editorView.RefInput = new AnimationToolInput() { Mesh = packfileService.FindFile(@"variantmeshes\variantmeshdefinitions\brt_damsel_campaign_01.variantmeshdefinition") as PackFile, Animation = packfileService.FindFile(@"animations\battle\humanoid01b\staff_and_sword\celebrate\hu1b_sfsw_celebrate_01.anim") as PackFile, }; creator.CreateEmptyEditor(editorView); }