示例#1
0
 public void Initialize(IPlayerBehaviour playerBehaviour, ITimingManager timingManager,
                        ProjectileBehaviour.Pool projectilePool)
 {
     _playerBehaviour = playerBehaviour;
     _timingManager   = timingManager;
     _projectilePool  = projectilePool;
     if (_opponent == null)
     {
         gameObject.SetActive(false);
     }
 }
示例#2
0
        public GameProperties(IMembershipManager membership,
                              ITimingManager timing,
                              INotificationManager notification,
                              ILogManager logger)
        {
            //TODO: for each set!
            //TODO: test if this services are available;
            //TODO: test if this links are not null

            Membership   = membership;
            Timing       = timing;
            Notification = notification;
            Logger       = logger;
        }
示例#3
0
        public GameController(IAsteroidsManager asteroidsManager, Player player, GameStateData gameStateData,
                              IPlayerBehaviour playerBehaviour, ITimingManager timingManager, IGameInput gameInput,
                              IOpponentBehaviour opponentBehaviour, IBoundProvider boundProvider)
        {
            _asteroidsManager  = asteroidsManager;
            _player            = player;
            _gameStateData     = gameStateData;
            _playerBehaviour   = playerBehaviour;
            _timingManager     = timingManager;
            _gameInput         = gameInput;
            _opponentBehaviour = opponentBehaviour;
            _boundProvider     = boundProvider;

            _player.Death += OnDeath;
            _asteroidsManager.AsteroidDespawned += OnAsteroidDespawn;
            _gameInput.RestartPressed           += OnRestartPressed;

            StartGame();
        }