public Car(int initialPosition, int initialVelocity, ICarFinderManager carFinderManager) { InitialPosition = initialPosition; InitialVelocity = initialVelocity; _gameTimer = new SystemTimerForConsole(TickEvent); CarFoundResults = new ObservableCollection <CarFoundResult>(); _carFinderManager = carFinderManager; }
public Car(ICarFinderManager carFinderManager) { _gameTimer = new DispatchTimerForWPF(TickEvent); CarFoundResults = new ObservableCollection <CarFoundResult>(); _carFinderManager = carFinderManager; }