/// <summary> /// Compares this <see cref="ITimeSensitive"/> instance with the given one. /// </summary> /// <returns> /// A value smaller than zero if this instance will take place before the given one, a value larger than zero if this event /// will take place after the given one, zero if both events will be triggered at the same time. /// </returns> /// <param name='other'> /// The <see cref="ITimeSensitive"/> instance to compare with. /// </param> /// <remarks> /// <para>In case the given <see cref="ITimeSensitive"/> is not effective, a negative value is returned.</para> /// </remarks> public int CompareTo(ITimeSensitive other) { if (other != null) { return(this.Time.CompareTo(other.Time)); } else { return(-0x01); } }
public override int CompareTo(ITimeSensitive other) { int comp = base.CompareTo(other); if (comp != 0x00) { return(comp); } else if (other is ShapeStateModifier) { ShapeStateModifier mod = (ShapeStateModifier)other; comp = this.action.GetHashCode().CompareTo(mod.action.GetHashCode()); if (comp != 0x00) { return(comp); } else if (this.reverseAction != null && mod.reverseAction != null) { return(this.reverseAction.GetHashCode().CompareTo(mod.reverseAction.GetHashCode())); } } return(0x00); }
public override int CompareTo(ITimeSensitive other) { int comp = base.CompareTo (other); if (comp != 0x00) { return comp; } else if (other is ShapeStateModifier) { ShapeStateModifier mod = (ShapeStateModifier)other; comp = this.action.GetHashCode ().CompareTo (mod.action.GetHashCode ()); if (comp != 0x00) { return comp; } else if (this.reverseAction != null && mod.reverseAction != null) { return this.reverseAction.GetHashCode ().CompareTo (mod.reverseAction.GetHashCode ()); } } return 0x00; }
public static void AddTimeSensitiveItem(ITimeSensitive item) { elements.Add(item); }
/// <summary> /// Compares this <see cref="ITimeSensitive"/> instance with the given one. /// </summary> /// <returns> /// A value smaller than zero if this instance will take place before the given one, a value larger than zero if this event /// will take place after the given one, zero if both events will be triggered at the same time. /// </returns> /// <param name='other'> /// The <see cref="ITimeSensitive"/> instance to compare with. /// </param> /// <remarks> /// <para>In case the given <see cref="ITimeSensitive"/> is not effective, a negative value is returned.</para> /// </remarks> public virtual int CompareTo(ITimeSensitive other) { if (other != null) { return this.time.CompareTo (other.Time); } else { return -0x01; } }