public UserDataGatherManager( ITickableManager tickManager, IUserManager userManager) { _tickManager = tickManager; _userManager = userManager; }
private PlayersSpawnManager ( ITickableManager tickManager, ConnectedUserMonoView.Factory connectedUserFactory, OwnerUserMonoView.Factory ownerUserFactory ) { _tickManager = tickManager; _ownerUserFactory = ownerUserFactory; _connectedUserFactory = connectedUserFactory; _tickManager.Register(SpawnPlayer); _tickManager.Register(SpawnUser); }
private void Inject(ITickableManager tickableManager) { _tickableManager = tickableManager; PostInject(); }