public PositionGrain( ILoggerFactory factory, ITerrainRepository terrainRepository, IOptions <SyncOptions> syncOptions) : base(factory) { TerrainRepository = terrainRepository; SyncOptions = syncOptions; }
public MapService( IGrainFactory grainFactory, ITerrainRepository terrainRepository, IOptions <GameOptions> gameOptions) { GrainFactory = grainFactory; TerrainRepository = terrainRepository; GameOptions = gameOptions; }