public async Task <List <AchievementEntity> > AddSpecialAchievements(Participant player, LookupEntity ourChampion, SummonerInfoEntity summonerInfo, Guid seasonInfoId, Match riotMatch, MatchSubmissionView view, int currentGame) { var achievements = new List <AchievementEntity>(); var teamName = "N/a"; var currentTeamId = (await _teamPlayerRepository.GetBySummonerAndSeasonIdAsync(summonerInfo.Id, seasonInfoId))?.TeamRosterId; if (currentTeamId != null) { var playerTeam = await _teamRosterRepository.GetByTeamIdAsync(currentTeamId.Value); if (playerTeam.TeamName == view.HomeTeamName || playerTeam.TeamName == view.AwayTeamName) { teamName = playerTeam.TeamName; } } if (player.Stats.LargestMultiKill >= 5) { var achivement = new AchievementEntity { Id = Guid.NewGuid(), UserId = summonerInfo.UserId, AchievedDate = DateTime.Today, AchievedTeam = teamName, Achievement = $"Penta-kill on {ourChampion.Value} in game {currentGame}" }; achievements.Add(achivement); } var blueTeamPlayers = riotMatch.Participants.Where(x => x.TeamId == 100); var redTeamPlayers = riotMatch.Participants.Where(x => x.TeamId == 200); var blueTotalKills = blueTeamPlayers.Sum(y => y.Stats.Kills); var redTotalKills = redTeamPlayers.Sum(y => y.Stats.Kills); var isBlue = player.TeamId == 100; if (isBlue && redTotalKills == 0 || !isBlue && blueTotalKills == 0) { var blueTeam = riotMatch.Teams.First(x => x.TeamId == 100); var redTeam = riotMatch.Teams.First(x => x.TeamId == 200); if (blueTeam.DragonKills == 0 && blueTeam.BaronKills == 0 && blueTeam.TowerKills == 0 && !isBlue || redTeam.DragonKills == 0 && redTeam.BaronKills == 0 && redTeam.TowerKills == 0 && isBlue) { var achivement = new AchievementEntity { Id = Guid.NewGuid(), UserId = summonerInfo.UserId, AchievedDate = DateTime.Today, AchievedTeam = teamName, Achievement = $"Perfect Game on {ourChampion.Value} in game {currentGame}" }; achievements.Add(achivement); } } try { var oldAchievements = (await _achievementRepository.GetAchievementsForUserAsync(summonerInfo.UserId)).ToList(); var tempList = new List <AchievementEntity>(achievements); foreach (var newAchievement in tempList) { var match = oldAchievements.FirstOrDefault(x => x.Equals(newAchievement)); if (match != null) { achievements.Remove(newAchievement); } } } catch (Exception) { //ignore } return(achievements); }