public void Shoot(ITank unit) { Random randch = new Random(); int chanceSht = randch.Next(1, 11); if (chanceSht <= 2) //вероятность 20% { Ammu -= 1; Console.ResetColor(); Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("\t\t----Промах!----"); Console.ResetColor(); } else { Ammu -= 1; unit.Impact(Damage); } }