public static bool Compare(this ISwitchCaseCollection source, ISwitchCaseCollection n, Func<ISwitchCase, ISwitchCase, bool> checkitem) { return Compare<ISwitchCase>(source,n,checkitem); }
public static bool Compare(this ISwitchCaseCollection source, ISwitchCaseCollection n, Func<ISwitchCase, ISwitchCase, Action<string, string>, bool> checkitem, Action<string, string> errAct) { return Compare<ISwitchCase>(source,n,checkitem,errAct); }
public static bool Compare(this ISwitchCaseCollection source, ISwitchCaseCollection n, Func <ISwitchCase, ISwitchCase, Action <string, string>, bool> checkitem, Action <string, string> errAct) { return(Compare <ISwitchCase>(source, n, checkitem, errAct)); }
public static bool Compare(this ISwitchCaseCollection source, ISwitchCaseCollection n) { return Compare<ISwitchCase>(source,n); }
public static bool Compare(this ISwitchCaseCollection source, ISwitchCaseCollection n, Func <ISwitchCase, ISwitchCase, bool> checkitem) { return(Compare <ISwitchCase>(source, n, checkitem)); }
public static bool Compare(this ISwitchCaseCollection source, ISwitchCaseCollection n) { return(Compare <ISwitchCase>(source, n)); }
public virtual void VisitSwitchCaseCollection(ISwitchCaseCollection value) { for (int i = 0; i < value.Count; i++) { this.VisitSwitchCase(value[i]); } }
private void InsituTransformSwitchCaseCollection(ISwitchCaseCollection value) { for (int i = 0; i < value.Count; i++) { value[i] = this.TransformSwitchCase(value[i]); } }
public virtual ISwitchCaseCollection TransformSwitchCaseCollection(ISwitchCaseCollection value) { ISwitchCase[] array = new ISwitchCase[value.Count]; for (int i = 0; i < value.Count; i++) { array[i] = this.TransformSwitchCase(value[i]); } ISwitchCaseCollection target = new SwitchCaseCollection(); target.AddRange(array); return target; }