/// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used when the application is launched to open a specific file, to display /// search results, and so forth. /// </summary> /// <param name="e">Details about the launch request and process.</param> protected async override void OnLaunched(LaunchActivatedEventArgs e) { #if DEBUG if (System.Diagnostics.Debugger.IsAttached) { this.DebugSettings.EnableFrameRateCounter = true; } #endif Frame rootFrame = Window.Current.Content as Frame; // Instantiate the step engine Engine = await StepsEngineFactory.GetDefaultAsync(); // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame == null) { // Create a Frame to act as the navigation context and navigate to the first page rootFrame = new Frame(); rootFrame.CacheSize = 1; if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) { } // Place the frame in the current Window Window.Current.Content = rootFrame; } if (rootFrame.Content == null) { // Removes the turnstile navigation for startup. if (rootFrame.ContentTransitions != null) { this.transitions = new TransitionCollection(); foreach (var c in rootFrame.ContentTransitions) { this.transitions.Add(c); } } rootFrame.ContentTransitions = null; rootFrame.Navigated += this.RootFrame_FirstNavigated; // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter if (!rootFrame.Navigate(typeof(MainPage), e.Arguments)) { throw new Exception("Failed to create initial page"); } } // Ensure the current window is active Window.Current.Activate(); }
/// <summary> /// Invoked when the application is launched normally by the end user. Other entry points /// will be used when the application is launched to open a specific file, to display /// search results, and so forth. /// </summary> /// <param name="e">Details about the launch request and process.</param> protected async override void OnLaunched(LaunchActivatedEventArgs e) { #if DEBUG if (System.Diagnostics.Debugger.IsAttached) { this.DebugSettings.EnableFrameRateCounter = true; } #endif Frame rootFrame = Window.Current.Content as Frame; // Instantiate the step engine Engine = await StepsEngineFactory.GetDefaultAsync(); // Do not repeat app initialization when the Window already has content, // just ensure that the window is active if (rootFrame == null) { // Create a Frame to act as the navigation context and navigate to the first page rootFrame = new Frame(); rootFrame.CacheSize = 1; if (e.PreviousExecutionState == ApplicationExecutionState.Terminated) { } // Place the frame in the current Window Window.Current.Content = rootFrame; } if (rootFrame.Content == null) { // Removes the turnstile navigation for startup. if (rootFrame.ContentTransitions != null) { this.transitions = new TransitionCollection(); foreach (var c in rootFrame.ContentTransitions) { this.transitions.Add(c); } } rootFrame.ContentTransitions = null; rootFrame.Navigated += this.RootFrame_FirstNavigated; // When the navigation stack isn't restored navigate to the first page, // configuring the new page by passing required information as a navigation // parameter if (!rootFrame.Navigate(typeof(MainPageChart), e.Arguments)) { throw new Exception("Failed to create initial page"); } } // Ensure the current window is active Window.Current.Activate(); }
/// <summary> /// Static method to get the default steps engine present in the system. /// </summary> public static async Task <IStepsEngine> GetDefaultAsync() { IStepsEngine stepsEngine = null; try { // Check if there is a pedometer in the system. // This also checks if the user has disabled motion data from Privacy settings Pedometer pedometer = await Pedometer.GetDefaultAsync(); // If there is one then create OSStepsEngine. if (pedometer != null) { stepsEngine = new OSStepsEngine(); } } catch (System.UnauthorizedAccessException) { // If there is a pedometer but the user has disabled motion data // then check if the user wants to open settngs and enable motion data. MessageDialog dialog = new MessageDialog("Motion access has been disabled in system settings. Do you want to open settings now?", "Information"); dialog.Commands.Add(new UICommand("Yes", async cmd => await Windows.System.Launcher.LaunchUriAsync(new Uri("ms-settings:privacy-motion")))); dialog.Commands.Add(new UICommand("No")); await dialog.ShowAsync(); new System.Threading.ManualResetEvent(false).WaitOne(500); return(null); } // No Windows.Devices.Sensors.Pedometer exists, fall back to using Lumia Sensor Core. if (stepsEngine == null) { // Check if all the required settings have been configured correctly await LumiaStepsEngine.ValidateSettingsAsync(); stepsEngine = new LumiaStepsEngine(); } return(stepsEngine); }