示例#1
0
        static StandaloneFileBrowser()
        {
#if UNITY_STANDALONE_WIN
            _platformWrapper = new StandaloneFileBrowserWindows();
#elif UNITY_EDITOR
            _platformWrapper = new StandaloneFileBrowserEditor();
#endif
        }
示例#2
0
        static StandaloneFileBrowser()
        {
#if UNITY_STANDALONE_OSX
            _platformWrapper = new StandaloneFileBrowserMac();
// #elif UNITY_STANDALONE_WIN_DEPRECATED
//             _platformWrapper = new StandaloneFileBrowserWindows();
#elif UNITY_EDITOR
            _platformWrapper = new StandaloneFileBrowserEditor();
#endif
        }
        static StandaloneFileBrowser()
        {
#if UNITY_EDITOR
            _platformWrapper = new Editor.StandaloneFileBrowserEditor();
#elif UNITY_STANDALONE_OSX
            _platformWrapper = new StandaloneFileBrowserMac();
#elif UNITY_STANDALONE_WIN
            _platformWrapper = new StandaloneFileBrowserWindows();
#elif UNITY_STANDALONE_LINUX
            _platformWrapper = new StandaloneFileBrowserLinux();
#endif
        }
示例#4
0
        /// <summary>
        /// Select which type of file browser to use depending on the environment.
        /// </summary>
        private static void Initalize()
        {
#if UNITY_STANDALONE_OSX
            m_PlatformWrapper = new StandaloneFileBrowserMac();
#elif UNITY_STANDALONE_WIN
            m_PlatformWrapper = new StandaloneFileBrowserWindows();
#elif UNITY_STANDALONE_LINUX
            m_PlatformWrapper = new StandaloneFileBrowserLinux();
#elif UNITY_EDITOR
            m_PlatformWrapper = new StandaloneFileBrowserEditor();
#endif
        }
示例#5
0
        private static IStandaloneFileBrowser GetPlatformWrapper()
        {
            if (_platformWrapper == null)
            {
#if UNITY_STANDALONE_OSX || UNITY_EDITOR_OSX
                _platformWrapper = new StandaloneFileBrowserMac();
#elif UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
                _platformWrapper = new StandaloneFileBrowserWindows();
#endif
            }

            return(_platformWrapper);
        }
        static StandaloneFileBrowser()
        {
#if UNITY_STANDALONE_OSX
            _platformWrapper = new StandaloneFileBrowserMac();
#elif UNITY_STANDALONE_WIN
            //if (UnityEngine.SystemInfo.operatingSystem.StartsWith("Windows 7"))
            _platformWrapper = new StandaloneFileBrowserWindows7();

/*            else
 *              _platformWrapper = new StandaloneFileBrowserWindows();*/
#elif UNITY_STANDALONE_LINUX
            _platformWrapper = new StandaloneFileBrowserLinux();
#elif UNITY_EDITOR
            _platformWrapper = new StandaloneFileBrowserEditor();
#endif
        }
 static StandaloneFileBrowser()
 {
     _platformWrapper = new StandaloneFileBrowserWindows();
 }