public void OnDestroy() { var(sprite, colour) = PieceCreationHelpers.GetRandomSprite(); piece.PieceColour = colour; piece.Sprite = sprite; piece.Deselected(); }
private void RemoveLastPiece(ISquarePiece lastPiece) { CurrentPieces.RemoveLast(); lastPiece.Deselected(); }
public void OnDestroy() { piece.Deselected(); }