/// <summary>
        /// Asynchronously gets a list of active <see cref="IEnumerable{ISportEvent}"/>
        /// </summary>
        /// <remarks>Lists all <see cref="ISportEvent"/> that are cached. (once schedule is loaded)</remarks>
        /// <param name="culture">A <see cref="CultureInfo"/> specifying the language or a null reference to use the languages specified in the configuration</param>
        /// <returns>A <see cref="Task{T}"/> representing the async operation</returns>
        public async Task <IEnumerable <ISportEvent> > GetActiveTournamentsAsync(CultureInfo culture = null)
        {
            Log.LogInformation($"Invoked GetActiveTournamentsAsync: Culture={culture}.");
            var cul   = culture ?? _defaultCultures.First();
            var tours = await _sportEventCache.GetActiveTournamentsAsync(cul).ConfigureAwait(false);

            return(tours?.Select(t => _sportEntityFactory.BuildSportEvent <ISportEvent>(t.Id, t.GetSportIdAsync().Result, new[] { cul }, _exceptionStrategy)));
        }
        /// <summary>
        /// Asynchronously gets a list of active <see cref="IEnumerable{ISportEvent}"/>
        /// </summary>
        /// <remarks>Lists all <see cref="ISportEvent"/> that are cached. (once schedule is loaded)</remarks>
        /// <param name="culture">A <see cref="CultureInfo"/> specifying the language or a null reference to use the languages specified in the configuration</param>
        /// <returns>A <see cref="Task{T}"/> representing the async operation</returns>
        public async Task <IEnumerable <ISportEvent> > GetActiveTournamentsAsync(CultureInfo culture = null)
        {
            var cul = culture ?? _defaultCultures.First();

            LogInt.LogInformation($"Invoked GetActiveTournamentsAsync: [Culture={cul.TwoLetterISOLanguageName}]");
            try
            {
                await _sportDataCache.LoadAllTournamentsForAllSportsAsync().ConfigureAwait(false);

                var tours = await _sportEventCache.GetActiveTournamentsAsync(cul).ConfigureAwait(false);

                return(tours?.Select(t => _sportEntityFactory.BuildSportEvent <ISportEvent>(t.Id, t.GetSportIdAsync().Result, new[] { cul }, _exceptionStrategy)));
            }
            catch (Exception e)
            {
                LogInt.LogError(e, $"Error executing GetActiveTournamentsAsync: [Culture={cul.TwoLetterISOLanguageName}]");
                if (_exceptionStrategy == ExceptionHandlingStrategy.THROW)
                {
                    throw;
                }
                return(null);
            }
        }