/// <summary> /// Adds a new spawner. Sets up the spawn radius, radius sqr, /// and frequency fields based on the parameters of this /// function. /// </summary> public void AddSpawnType(ISpawner spawner, float spawnDensity, int spawnRadius) { spawner.SpawnRadius = spawnRadius; spawner.SpawnFrequency = 122; spawner.SpawnRadiusSqr = spawnRadius * spawnRadius; spawner.SetFrequencyFromDensity(spawnDensity); spawnTypes.Add(spawner); }