public Camp(ISpawnPointSelector spawnPointSelector) : base(UnitType.Camp) { MoveableUnitPrototypes = new List <MoveableUnitBase>(); _spawnPointSelector = spawnPointSelector; Name = "Camp"; ImageName = "Camp"; }
public Barracks(ISpawnPointSelector spawnPointSelector) : base(UnitType.Barrack) { MoveableUnitPrototypes = new List <MoveableUnitBase>(); _spawnPointSelector = spawnPointSelector; Name = "Barrack"; ImageName = "Barrack"; }