private void LoadGameFromSlot(int index) { if (IGame.Exist(index)) { ISpace.LoadGameFromIndex(index); } }
public void ReloadSaved() { ISpace.LoadGameFromIndex(IGame.currentProfile); }
private void LoadGameFromSlot(int index) { if (IGame.Exist(index)) { ISpace.LoadGameFromIndex(index); } }
public void ReloadSaved() { ISpace.LoadGameFromIndex(IGame.currentProfile); }