/** * Constructor. * * @param socket The socket connection used for this handler. * @param header The HTTP header sent with this request. * @param gameId The game this connection is operating on. * * @throws IOException If something goes wrong with the socket. */ protected RequestHandler(ISocketWrapper socket, HttpHeader header, string gameId) { _header = header; _socket = socket; //writer_ = new StreamWriter(socket_.getOutputStream()); //writer_ = new StreamWriter(socket_.GetStream()); _writer = _socket.GetWriter(); GameId = gameId; }