public override void Load(IController hud) { base.Load(hud); _location = new int[] { 0, 15, 19 }; _gems = new ISnoItem[5, 5]; uint[] gemsIdx = { 2838965543, 3446938396, 4267641563, 3256663689, 1019190639, 2838965570, 3446938423, 4267641590, 3256663716, 1019190666 }; for (uint y = 0; y < 5; y++) { for (uint x = 0; x < 4; x++) { _gems[y, x] = Hud.Inventory.GetSnoItem(gemsIdx[y] + x); } _gems[y, 4] = Hud.Inventory.GetSnoItem(gemsIdx[5 + y]); } GemSpacing = 5f; GemSize = 0.75f; GemInvTexture = Hud.Texture.GetItemTexture(_gems[0, 4]); GemBackgroundTexture = Hud.Texture.InventorySlotTexture; GemQuantityFont = Hud.Render.CreateFont("tahoma", 10, 255, 255, 255, 255, true, false, 128, 0, 0, 0, true); GemBackgroundRect = new RectangleF((Hud.Window.Size.Width - GemInvTexture.Width * GemSize * 5f) * 0.5f, (Hud.Window.Size.Height - GemInvTexture.Height * GemSize * 5f) * 0.5f, (GemInvTexture.Width * GemSize + GemSpacing) * 6f, (GemInvTexture.Height * GemSize + GemSpacing) * 6f); }
private void DrawItem(ISnoItem snoItem, IPlayer player) { var portraitRect = player.PortraitUiElement.Rectangle; var itemRect = new System.Drawing.RectangleF(currentX, portraitRect.Y, Hud.Window.Size.Width * ItemRatio, Hud.Window.Size.Width * ItemRatio * 2); itemRect.Offset(0, currY); if (snoItem.ItemHeight == 1) { itemRect.Offset(0, currY); itemRect.Height /= 2; } var slotTexture = Hud.Texture.InventorySlotTexture; slotTexture.Draw(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height); if (Hud.Window.CursorInsideRect(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height)) { var itemName = snoItem.NameLocalized; var power = snoItem.LegendaryPower; var powerDesc = ""; if (power != null) { itemName += "\n\n"; powerDesc = power.DescriptionLocalized; var patternBegin = powerDesc.IndexOf("{c_magic}"); if (patternBegin != -1) { var patternEnd = powerDesc.IndexOf("{/c}") != -1 ? powerDesc.IndexOf("{/c}") + 4 : powerDesc.IndexOf("{/c_magic}") + 10; if (patternEnd != -1) { var toReplace = powerDesc.Substring(patternBegin, patternEnd - patternBegin); var replacement = toReplace.Contains("%") ? "X%" : "X"; powerDesc = powerDesc.Replace(toReplace, replacement); } } } Hud.Render.SetHint(itemName + powerDesc); } var backgroundTexture = snoItem.ItemHeight == 2 ? Hud.Texture.InventoryLegendaryBackgroundLarge : Hud.Texture.InventoryLegendaryBackgroundSmall; backgroundTexture.Draw(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height); var itemTexture = Hud.Texture.GetItemTexture(snoItem); if (itemTexture != null) { itemTexture.Draw(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height); } currentX += itemRect.Width; }
private long GetItemCount(ISnoItem snoItem) { switch (snoItem.Sno) { case 3931359676: return(Hud.Game.Me.Materials.ReusableParts); case 2709165134: return(Hud.Game.Me.Materials.ArcaneDust); case 3689019703: return(Hud.Game.Me.Materials.VeiledCrystal); case 2087837753: return(Hud.Game.Me.Materials.DeathsBreath); case 2073430088: return(Hud.Game.Me.Materials.ForgottenSoul); case 1948629088: return(Hud.Game.Me.Materials.KhanduranRune); case 1948629089: return(Hud.Game.Me.Materials.CaldeumNightShade); case 1948629090: return(Hud.Game.Me.Materials.ArreatWarTapestry); case 1948629091: return(Hud.Game.Me.Materials.CorruptedAngelFlesh); case 1948629092: return(Hud.Game.Me.Materials.WestmarchHolyWater); } var count = 0; foreach (var item in Hud.Inventory.ItemsInStash) { if (item.SnoItem == snoItem) { count += (int)item.Quantity; } } foreach (var item in Hud.Inventory.ItemsInInventory) { if (item.SnoItem == snoItem) { count += (int)item.Quantity; } } return(count); }
bool isEqual(ISnoItem left, ISnoItem right) { if (left != null && right != null) { return(left.Sno == right.Sno); } if (left == null && right == null) { return(true); } return(false); }
public override void Load(IController hud) { base.Load(hud); _materialItems = new ISnoItem[] { Hud.Inventory.GetSnoItem(3931359676), Hud.Inventory.GetSnoItem(2709165134), Hud.Inventory.GetSnoItem(3689019703), Hud.Inventory.GetSnoItem(2073430088), Hud.Inventory.GetSnoItem(2087837753) }; _legendaryMaterials = new ISnoItem[] { Hud.Inventory.GetSnoItem(1948629088), Hud.Inventory.GetSnoItem(1948629089), Hud.Inventory.GetSnoItem(1948629090), Hud.Inventory.GetSnoItem(1948629091), Hud.Inventory.GetSnoItem(1948629092) }; _otherStuff = new ISnoItem[] { Hud.Inventory.GetSnoItem(1054965529), Hud.Inventory.GetSnoItem(2788723894), Hud.Inventory.GetSnoItem(2622355732), Hud.Inventory.GetSnoItem(1458185494), Hud.Inventory.GetSnoItem(2835237830) }; MaterialCountFont = Hud.Render.CreateFont("tahoma", 8, 255, 255, 255, 255, false, false, false); _materialBackgroundImage = Hud.Texture.GetTexture("inventory_materials"); }
private long CountItem(ISnoItem snoItem) { var count = 0; var Items = Hud.Game.Items.Where(i => _location.Contains((int)i.Location)); foreach (var item in Items) { if (item.SnoItem == snoItem) { count += item.Quantity > 0 ? (int)item.Quantity : 1; } } return(count); }
//-- End of Main function to generate the paint list //-- Broken Promisses Buff part // I cant locate the texture of the buff itself(maybe the blizzard doesn't want to show the buff at all). // So I use the legendary item instead. It will locate the cube first if there is no then use the // inventory to find the ring on your finger. private ISnoItem FindBPRing() { ISnoItem item = Hud.Game.Me.CubeSnoItem3; if (item != null && BrokenPromissesSnoItemID == item.Sno) { return(item); } item = Hud.Inventory.GetSnoItem(BrokenPromissesSnoItemID); if (item != null) { return(item); } return(null); }
private void DrawKanaiItem(ISnoItem snoItem, System.Drawing.RectangleF portraitRect) { var inventoryRect = Hud.Inventory.InventoryMainUiElement.Rectangle; var itemRect = new System.Drawing.RectangleF(currentX, portraitRect.Y, Hud.Window.Size.Width * KanaiRatio, Hud.Window.Size.Width * KanaiRatio * 2); itemRect.Offset(0, YOffset); if (snoItem.ItemHeight == 1) { itemRect.Offset(0, YOffset); itemRect.Height /= 2; } var slotTexture = Hud.Texture.InventorySlotTexture; slotTexture.Draw(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height); if (Hud.Window.CursorInsideRect(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height)) { var description = snoItem.NameLocalized; var power = snoItem.LegendaryPower; if (power != null) { description += "\n\n" + power.DescriptionLocalized; } Hud.Render.SetHint(description); } var backgroundTexture = snoItem.ItemHeight == 2 ? Hud.Texture.InventoryLegendaryBackgroundLarge : Hud.Texture.InventoryLegendaryBackgroundSmall; backgroundTexture.Draw(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height); var itemTexture = Hud.Texture.GetItemTexture(snoItem); if (itemTexture != null) { itemTexture.Draw(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height); } currentX += itemRect.Width; }
private void DrawKanaiItem(ISnoItem snoItem, int index) { var inventoryRect = Hud.Inventory.InventoryMainUiElement.Rectangle; var itemRect = Hud.Inventory.GetRectInInventory(0, 0, snoItem.ItemWidth, snoItem.ItemHeight); itemRect.Offset(index * inventoryRect.Width * 0.095f + inventoryRect.Width * 0.023f, -inventoryRect.Height * 0.502f); if (snoItem.ItemHeight == 1) { itemRect.Offset(0, itemRect.Height * 0.5f); } var slotTexture = Hud.Texture.InventorySlotTexture; slotTexture.Draw(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height); if (Hud.Window.CursorInsideRect(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height)) { var description = snoItem.NameLocalized; var power = snoItem.LegendaryPower; if (power != null) { description += "\n\n" + power.DescriptionLocalized; } Hud.Render.SetHint(description); } var backgroundTexture = snoItem.ItemHeight == 2 ? Hud.Texture.InventoryLegendaryBackgroundLarge : Hud.Texture.InventoryLegendaryBackgroundSmall; backgroundTexture.Draw(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height); var itemTexture = Hud.Texture.GetItemTexture(snoItem); if (itemTexture != null) { itemTexture.Draw(itemRect.X, itemRect.Y, itemRect.Width, itemRect.Height); } }
private BuffPaintInfo GetBrokenPromissesPaintInfo() { var player = Hud.Game.Me; ISnoItem item = FindBPRing(); if (item == null) { return(null); } var buff = player.Powers.GetBuff(ruleCalculatorBP.Rules[0].PowerSno); if (buff == null || !buff.Active) { return(null); } int index = 2; //I dont know why is 2, but it works on my computer. var timeLeft = buff.TimeLeftSeconds[index]; // Here I only show icon while the 100% CHC is active if (timeLeft > 0) { ruleCalculatorBP.Rules[0].UseLegendaryItemTexture = item; ruleCalculatorBP.CalculatePaintInfo(player); if (ruleCalculatorBP.PaintInfoList.Count > 0) { var info = ruleCalculatorBP.PaintInfoList[0]; if (timeLeft > 0) { info.TimeLeft = timeLeft; } return(info); } } return(null); }
private long CountGems(ISnoItem snoItem) { var count = 0; if (Barring) { foreach (var item in Hud.Inventory.ItemsInStash) { if (item.SnoItem == snoItem) { count += (int)item.Quantity; } } foreach (var item in Hud.Inventory.ItemsInInventory) { if (item.SnoItem == snoItem) { count += (int)item.Quantity; } } } else { var Items = Hud.Game.Items.Where(i => _location.Contains((int)i.Location)); foreach (var item in Items) { if (item.SnoItem == snoItem) { count += item.Quantity > 0 ? (int)item.Quantity : 1; } } } return(count); }
public void PaintTopInGame(ClipState clipState) { deathsBreathCount = Hud.Game.Me.Materials.DeathsBreath; reusablePartsCount = Hud.Game.Me.Materials.ReusableParts; arcaneDustCount = Hud.Game.Me.Materials.ArcaneDust; veiledCrystalCount = Hud.Game.Me.Materials.VeiledCrystal; forgottenSoulCount = Hud.Game.Me.Materials.ForgottenSoul; bloodShardCount = Hud.Game.Me.Materials.BloodShard; khanduranRuneCount = Hud.Game.Me.Materials.KhanduranRune; caldeumNightShadeCount = Hud.Game.Me.Materials.CaldeumNightShade; arreatWarTapestryCount = Hud.Game.Me.Materials.ArreatWarTapestry; corruptedAngelFleshCount = Hud.Game.Me.Materials.CorruptedAngelFlesh; westmarchHolyWaterCount = Hud.Game.Me.Materials.WestmarchHolyWater; leoricsRegretCount = Hud.Game.Me.Materials.LeoricsRegret; idolOfTerrorCount = Hud.Game.Me.Materials.IdolOfTerror; vialOfPutridnessCount = Hud.Game.Me.Materials.VialOfPutridness; heartOfFrightCount = Hud.Game.Me.Materials.HeartOfFright; grkCount = Hud.Game.Me.Materials.GreaterRiftKeystone; int TotalBounties = 0; int Completed = 0; var Bounties = Hud.Game.Bounties; if (Bounties != null) { foreach (var Bounty in Bounties) { TotalBounties++; if (Bounty.State == QuestState.completed) { Completed++; } } } BountiesCompletion = Completed; BountiesLeft = (int)(TotalBounties - BountiesCompletion); var puzzleRingLoopCount = 0; var bovineBardicheLoopCount = 0; foreach (var item in Hud.Inventory.ItemsInStash) { if (item.SnoItem.Sno == 2346057823) { bovineBardicheLoopCount += (int)item.Quantity; // Bovine Bardiche } if (item.SnoItem.Sno == 3106130529) { puzzleRingLoopCount += (int)item.Quantity; // Puzzle Ring } } foreach (var item in Hud.Inventory.ItemsInInventory) { if (item.SnoItem.Sno == 2346057823) { bovineBardicheLoopCount += (int)item.Quantity; // Bovine Bardiche } if (item.SnoItem.Sno == 3106130529) { puzzleRingLoopCount += (int)item.Quantity; // Puzzle Ring } } puzzleRingCount = Math.Abs(puzzleRingLoopCount); bovineBardicheCount = Math.Abs(bovineBardicheLoopCount); var craftCountX = (Hud.Window.Size.Width / 2) - (Hud.Window.Size.Width / 48); var craftCountY = (Hud.Window.Size.Height / 2) - (Hud.Window.Size.Height / 6); if (Hud.Tracker.Session.ElapsedMilliseconds < 10000) { prevDeathsBreathCount = deathsBreathCount; prevReusablePartsCount = reusablePartsCount; prevArcaneDustCount = arcaneDustCount; prevVeiledCrystalCount = veiledCrystalCount; prevForgottenSoulCount = forgottenSoulCount; prevBloodShardCount = bloodShardCount; prevGrkCount = grkCount; prevBovineBardicheCount = bovineBardicheCount; prevPuzzleRingCount = puzzleRingCount; prevKhanduranRuneCount = khanduranRuneCount; prevCaldeumNightShadeCount = caldeumNightShadeCount; prevArreatWarTapestryCount = arreatWarTapestryCount; prevCorruptedAngelFleshCount = corruptedAngelFleshCount; prevWestmarchHolyWaterCount = westmarchHolyWaterCount; prevLeoricsRegretCount = leoricsRegretCount; prevIdolOfTerrorCount = idolOfTerrorCount; prevVialOfPutridnessCount = vialOfPutridnessCount; prevHeartOfFrightCount = heartOfFrightCount; prevBountiesCompletion = BountiesCompletion; prevGrkCount = grkCount; } CraftCountDecorator.TextFont.Opacity = opacity; BountiesDecorator.TextFont.Opacity = opacity; RiftCompletionDecorator.TextFont.Opacity = opacity; if (deathsBreathCount > prevDeathsBreathCount || deathsBreathCount < prevDeathsBreathCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevDeathsBreathCount = deathsBreathCount; } itemSno = 2087837753; var DeathsBreath = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(DeathsBreath); craftCount = deathsBreathCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (reusablePartsCount > prevReusablePartsCount || reusablePartsCount < prevReusablePartsCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevReusablePartsCount = reusablePartsCount; } itemSno = 3931359676; var ReusableParts = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(ReusableParts); craftCount = reusablePartsCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (arcaneDustCount > prevArcaneDustCount || arcaneDustCount < prevArcaneDustCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevArcaneDustCount = arcaneDustCount; } itemSno = 2709165134; var ArcaneDust = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(ArcaneDust); craftCount = arcaneDustCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (veiledCrystalCount > prevVeiledCrystalCount || veiledCrystalCount < prevVeiledCrystalCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevVeiledCrystalCount = veiledCrystalCount; } itemSno = 3689019703; var VeiledCrystal = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(VeiledCrystal); craftCount = veiledCrystalCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (forgottenSoulCount > prevForgottenSoulCount || forgottenSoulCount < prevForgottenSoulCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevForgottenSoulCount = forgottenSoulCount; } itemSno = 2073430088; var ForgottenSoul = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(ForgottenSoul); craftCount = forgottenSoulCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (bloodShardCount > prevBloodShardCount || bloodShardCount < prevBloodShardCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevBloodShardCount = bloodShardCount; } itemSno = 2603730171; var BloodShard = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(BloodShard); craftCount = bloodShardCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (grkCount > prevGrkCount || grkCount < prevGrkCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevGrkCount = grkCount; } itemSno = 2835237830; var grk = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(grk); craftCount = grkCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (bovineBardicheCount > prevBovineBardicheCount || bovineBardicheCount < prevBovineBardicheCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevBovineBardicheCount = bovineBardicheCount; } itemSno = 2346057823; var bovineBardiche = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(bovineBardiche); craftCount = bovineBardicheCount; itemSizeX = 23f; itemSizeY = 46f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (puzzleRingCount > prevPuzzleRingCount || puzzleRingCount < prevPuzzleRingCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevPuzzleRingCount = puzzleRingCount; } itemSno = 3106130529; var puzzleRing = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(puzzleRing); craftCount = puzzleRingCount; itemSizeX = 33f; itemSizeY = 33f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (khanduranRuneCount > prevKhanduranRuneCount || khanduranRuneCount < prevKhanduranRuneCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevKhanduranRuneCount = khanduranRuneCount; } itemSno = 1948629088; var khanduranRune = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(khanduranRune); craftCount = khanduranRuneCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (caldeumNightShadeCount > prevCaldeumNightShadeCount || caldeumNightShadeCount < prevCaldeumNightShadeCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevCaldeumNightShadeCount = caldeumNightShadeCount; } itemSno = 1948629089; var caldeumNightShade = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(caldeumNightShade); craftCount = caldeumNightShadeCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (arreatWarTapestryCount > prevArreatWarTapestryCount || arreatWarTapestryCount < prevArreatWarTapestryCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevArreatWarTapestryCount = arreatWarTapestryCount; } itemSno = 1948629090; var arreatWarTapestry = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(arreatWarTapestry); craftCount = arreatWarTapestryCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (corruptedAngelFleshCount > prevCorruptedAngelFleshCount || corruptedAngelFleshCount < prevCorruptedAngelFleshCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevCorruptedAngelFleshCount = corruptedAngelFleshCount; } itemSno = 1948629091; var corruptedAngelFlesh = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(corruptedAngelFlesh); craftCount = corruptedAngelFleshCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (westmarchHolyWaterCount > prevWestmarchHolyWaterCount || westmarchHolyWaterCount < prevWestmarchHolyWaterCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevWestmarchHolyWaterCount = westmarchHolyWaterCount; } itemSno = 1948629092; var westmarchHolyWater = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(westmarchHolyWater); craftCount = westmarchHolyWaterCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (leoricsRegretCount > prevLeoricsRegretCount || leoricsRegretCount < prevLeoricsRegretCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevLeoricsRegretCount = leoricsRegretCount; } itemSno = 1102953247; var leoricsRegret = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(leoricsRegret); craftCount = leoricsRegretCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (idolOfTerrorCount > prevIdolOfTerrorCount || idolOfTerrorCount < prevIdolOfTerrorCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevIdolOfTerrorCount = idolOfTerrorCount; } itemSno = 2670343450; var idolOfTerror = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(idolOfTerror); craftCount = idolOfTerrorCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (vialOfPutridnessCount > prevVialOfPutridnessCount || vialOfPutridnessCount < prevVialOfPutridnessCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevVialOfPutridnessCount = vialOfPutridnessCount; } itemSno = 2029265596; var vialOfPutridness = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(vialOfPutridness); craftCount = vialOfPutridnessCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (heartOfFrightCount > prevHeartOfFrightCount || heartOfFrightCount < prevHeartOfFrightCount) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevHeartOfFrightCount = heartOfFrightCount; } itemSno = 3336787100; var heartOfFright = Hud.Inventory.GetSnoItem(itemSno); var texture = Hud.Texture.GetItemTexture(heartOfFright); craftCount = heartOfFrightCount; itemSizeX = 23f; itemSizeY = 23f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); CraftCountDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if (BountiesCompletion > prevBountiesCompletion || BountiesCompletion < prevBountiesCompletion) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevBountiesCompletion = BountiesCompletion; } itemSno = 0; var texture = Hud.Texture.GetTexture(2854193535); itemSizeX = 34f; itemSizeY = 34f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); BountiesDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else if ((Hud.Game.RiftPercentage >= 23 && Hud.Game.RiftPercentage <= 27 || Hud.Game.RiftPercentage >= 48 && Hud.Game.RiftPercentage <= 52 || Hud.Game.RiftPercentage >= 73 && Hud.Game.RiftPercentage <= 77 || Hud.Game.RiftPercentage >= 90 && Hud.Game.RiftPercentage < 100) && prevRiftPercentage != Hud.Game.RiftPercentage) { if (opacity < 1.0f) { opacity += 0.01f; itemOpacity += 0.01f; craftCountY = (int)(craftCountY - opacity * 100); } else { prevRiftPercentage = Hud.Game.RiftPercentage; } itemSno = uint.MaxValue; var texture = Hud.Texture.GetTexture(3153276977); itemSizeX = 40f; itemSizeY = 40f; texture.Draw(craftCountX - 24, craftCountY + 12, itemSizeX, itemSizeY, itemOpacity); RiftCompletionDecorator.Paint(craftCountX, craftCountY, 50f, 50f, HorizontalAlign.Left); } else { if (opacity >= 0f) { opacity -= 0.010f; itemOpacity -= 0.010f; ISnoItem Fadeout = null; ITexture texture = null; if (itemSno == 0) { texture = Hud.Texture.GetTexture(2854193535); } else if (itemSno == uint.MaxValue) { texture = Hud.Texture.GetTexture(3153276977); } else { Fadeout = Hud.Inventory.GetSnoItem(itemSno); texture = Hud.Texture.GetItemTexture(Fadeout); } texture.Draw(craftCountX - 24, craftCountY + 12 - 100, itemSizeX, itemSizeY, itemOpacity); if (itemSno == 0) { BountiesDecorator.Paint(craftCountX, craftCountY - 100, 50f, 50f, HorizontalAlign.Left); } else if (itemSno == uint.MaxValue) { RiftCompletionDecorator.Paint(craftCountX, craftCountY - 100, 50f, 50f, HorizontalAlign.Left); } else { CraftCountDecorator.Paint(craftCountX, craftCountY - 100, 50f, 50f, HorizontalAlign.Left); } } } }
public static void Init(IController hud, ISnoItem defaultItem) { Hud = hud; DefaultItem = defaultItem; }
private long GetItemCount(ISnoItem snoItem) { switch (snoItem.Sno) { case 3931359676: return(Hud.Game.Me.Materials.ReusableParts); case 2709165134: return(Hud.Game.Me.Materials.ArcaneDust); case 3689019703: return(Hud.Game.Me.Materials.VeiledCrystal); case 2087837753: return(Hud.Game.Me.Materials.DeathsBreath); case 2073430088: return(Hud.Game.Me.Materials.ForgottenSoul); case 1948629088: return(Hud.Game.Me.Materials.KhanduranRune); case 1948629089: return(Hud.Game.Me.Materials.CaldeumNightShade); case 1948629090: return(Hud.Game.Me.Materials.ArreatWarTapestry); case 1948629091: return(Hud.Game.Me.Materials.CorruptedAngelFlesh); case 1948629092: return(Hud.Game.Me.Materials.WestmarchHolyWater); case 1102953247: return(Hud.Game.Me.Materials.LeoricsRegret); case 2029265596: return(Hud.Game.Me.Materials.VialOfPutridness); case 2670343450: return(Hud.Game.Me.Materials.IdolOfTerror); case 3336787100: return(Hud.Game.Me.Materials.HeartOfFright); case 2835237830: return(Hud.Game.Me.Materials.GreaterRiftKeystone); } var count = 0; foreach (var item in Hud.Inventory.ItemsInStash) { if (item.SnoItem == snoItem) { count += (int)item.Quantity; } } foreach (var item in Hud.Inventory.ItemsInInventory) { if (item.SnoItem == snoItem) { count += (int)item.Quantity; } } return(count); }