示例#1
0
    public void Execute(GameCmd.stMultiAttackDownMagicUserCmd_S cmd)
    {
        EntityType type      = EntitySystem.EntityHelper.GetEntityEtype(cmd.byAttackerType);
        ISkillPart skillPart = SkillHelper.GetSkillPart(cmd.dwAttackerID, type);

        if (skillPart == null)
        {
            Engine.Utility.Log.Error("获取type :{0} id:{1}技能部件失败!", type, cmd.dwAttackerID);
            return;
        }
        // 处理技能结果
        skillPart.OnDamage(cmd);
        //服务器发送打断
    }