//ctor public MainSimulator(ISimulatorService simulatorService, ILandingSimulator landingSimulator, ITakeoffSimulator takeoffSimulator, IDataService dataService, IDbSaveService dbSaveService) { this.simulatorService = simulatorService; this.landingSimulator = landingSimulator; this.takeoffSimulator = takeoffSimulator; this.dataService = dataService; this.dbSaveService = dbSaveService; SetProps(); }
public Simulator(ISimulatorService simulatorService) { _simulatorService = simulatorService; var yesterday = DateTime.Now.Subtract(TimeSpan.FromDays(1)); var today = DateTime.Now; Begin = new DateTime(yesterday.Year, yesterday.Month, yesterday.Day); End = new DateTime(today.Year, today.Month, today.Day); }
//ctor public SimulatorViewModel(INavigationService navigationService, ILineService lineService, ISimulatorService simulatorService) { _simulatorService = simulatorService; _lineService = lineService; _navigationService = navigationService; Communication = new CommunicationModel(); Client = new ClientModel(); Line = new LineModel(); DestinationLine = new LineModel(); InitializeObservableCollections(); InitializeCommands(); }
public override void InitReference(IServiceContainer serviceContainer, IManagerContainer mgrContainer) { base.InitReference(serviceContainer, mgrContainer); _networkService = serviceContainer.GetService <INetworkService>(); SimulatorServiceService = serviceContainer.GetService <ISimulatorService>(); _uiService = serviceContainer.GetService <IUIService>(); _gameEffectService = serviceContainer.GetService <IGameEffectService>(); _gameAudioService = serviceContainer.GetService <IGameAudioService>(); _gameStateService = serviceContainer.GetService <IGameStateService>(); _gameConfigService = serviceContainer.GetService <IGameConfigService>(); _gameViewService = serviceContainer.GetService <IGameViewService>(); _gameResourceService = serviceContainer.GetService <IGameResourceService>(); }
//ctor public LandingSimulator(ISimulatorService simulatorService, IDbSaveService dbSaveService) { this.simulatorService = simulatorService; this.dbSaveService = dbSaveService; }
public TakeoffSimulator(ISimulatorService simulatorService, IDbSaveService dbSaveService) { this.simulatorService = simulatorService; this.dbSaveService = dbSaveService; }
//ctor private SimulatorProxy() { factory = new DuplexChannelFactory <ISimulatorService>(this, new WSDualHttpBinding(), new EndpointAddress("http://localhost:888")); factory.Open(); proxy = factory.CreateChannel(); //creating channel to the service }