示例#1
0
        /// <summary>
        /// The constructor.
        /// </summary>
        /// <param name="memCache">The mem cache.</param>
        /// <param name="tagRoutingTable">The tag routing table.</param>
        /// <param name="logger">The logger.</param>
        /// <param name="port">The port.</param>
        /// <param name="maximumConnections">The maximum number of simultaneous connections.</param>
        /// <param name="messageBufferSize">The buffer size to use for sending and receiving data.</param>
        public CacheHostServer(IMemCache memCache, ITagRoutingTable tagRoutingTable, ILogger logger, int port, int maximumConnections, int messageBufferSize)
        {
            // Sanitize
            if (memCache == null)
            {
                throw new ArgumentNullException("memCache");
            }
            if (tagRoutingTable == null)
            {
                throw new ArgumentNullException("tagRoutingTable");
            }
            if (logger == null)
            {
                throw new ArgumentNullException("logger");
            }
            if (port <= 0)
            {
                throw new ArgumentException("cannot be <= 0", "port");
            }
            if (maximumConnections <= 0)
            {
                throw new ArgumentException("cannot be <= 0", "maximumConnections");
            }
            if (messageBufferSize < 256)
            {
                throw new ArgumentException("cannot be < 256", "messageBufferSize");
            }

            // Set the default cache item policies
            _defaultCacheItemPolicy = new CacheItemPolicy();
            _defaultRemovedCallbackCacheItemPolicy = new CacheItemPolicy {
                RemovedCallback = CacheItemRemoved
            };

            // Set the mem cache
            _memCache = memCache;
            // Set the tag routing table
            _tagRoutingTable = tagRoutingTable;
            // Set the logger
            _logger = logger;

            // Set maximum connections and message buffer size
            _maximumConnections = maximumConnections;
            _messageBufferSize  = messageBufferSize;

            // Establish the endpoint for the socket
            var ipHostInfo = Dns.GetHostEntry(string.Empty);

            // Listen on all interfaces
            _localEndPoint = new IPEndPoint(IPAddress.Any, port);

            // Define the server
            _server = new SimplSocket(() => new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp), messageBufferSize, maximumConnections, false);

            // Hook into received message event
            _server.MessageReceived += ReceiveMessage;
        }
示例#2
0
        /// <summary>
        /// The constructor.
        /// </summary>
        /// <param name="address">The address.</param>
        /// <param name="port">The port.</param>
        /// <param name="maximumConnections">The maximum number of simultaneous connections.</param>
        /// <param name="messageBufferSize">The buffer size to use for sending and receiving data.</param>
        /// <param name="hostReconnectIntervalMilliseconds">The cache host reconnect interval, in milliseconds.</param>
        public CommunicationClient(string address, int port, int hostReconnectIntervalMilliseconds, int maximumConnections, int messageBufferSize)
        {
            // Sanitize
            if (String.IsNullOrWhiteSpace(address))
            {
                throw new ArgumentException("cannot be null, empty, or white space", "address");
            }
            if (port <= 0)
            {
                throw new ArgumentException("must be greater than 0", "port");
            }
            if (hostReconnectIntervalMilliseconds <= 0)
            {
                throw new ArgumentException("must be greater than 0", "hostReconnectIntervalMilliseconds");
            }
            if (maximumConnections <= 0)
            {
                throw new ArgumentException("must be greater than 0", "maximumConnections");
            }
            if (messageBufferSize <= 256)
            {
                throw new ArgumentException("cannot be less than 256", "messageBufferSize");
            }

            // Define the client
            _client = new SimplSocket(() => new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp), messageBufferSize, maximumConnections, false);

            // Wire into events
            _client.MessageReceived += (sender, e) =>
            {
                var messageReceived = MessageReceived;
                if (messageReceived != null)
                {
                    messageReceived(sender, e);
                }
            };
            _client.Error += (sender, e) => { DisconnectFromServer(); };

            // Establish the remote endpoint for the socket
            IPAddress ipAddress = null;

            if (!IPAddress.TryParse(address, out ipAddress))
            {
                // Try and get DNS value
                var ipHostInfo = Dns.GetHostEntry(address);
                ipAddress = ipHostInfo.AddressList.FirstOrDefault(i =>
                                                                  i.AddressFamily == AddressFamily.InterNetwork
                                                                  // ignore link-local addresses (the 169.254.* is documented in IETF RFC 3927 => http://www.ietf.org/rfc/rfc3927.txt)
                                                                  && !i.ToString().StartsWith("169.254."));

                if (ipAddress == null)
                {
                    throw new ArgumentException("must be a valid host name or IP address", "address");
                }
            }

            _remoteEndPoint = new IPEndPoint(ipAddress, port);

            // Set the cache host reconnect interval
            _hostReconnectIntervalMilliseconds = hostReconnectIntervalMilliseconds;

            // Initialize reconnect timer
            _reconnectTimer = new Timer(ReconnectToServer, null, Timeout.Infinite, Timeout.Infinite);
        }